LOM - The Live Object Model Reference What objects you find behind the Live API and what their structure, properties and functions are. Introduction The Live Object Model lists a number of Live object classes with their properties and functions as well as their parent-child relations through which a hierarchy is formed. Please refer to the Live API overview chapter for definitions of the basic Live API terms and a list of the Max objects used to access it. This document refers to Ableton Live version 8.1b7. Object Model Overview Application This class represents the Live application. Canonical path live_app Children Properties None Functions Application.View This class represents the aspects of the Live application related to viewing the application. live_app view Song This class represents a Live set. live_set Song.View This class represents the view aspects of a Live document: the session and arranger views. live_set view Track This class represents a track in Live. Not all properties are supported by all types of tracks. live_set tracks N
Lokua.net Max for Live little-scale: Max for Live Basics Tutorial 1: Sine Wave Synth Overview The aim of this tutorial is to cover the basics of creating a virtual instrument in Max for Live. This tutorial should be seen as a starting point that can be expanded upon. Max for Live is an extension for Ableton Live. This allows users to load patches made in Cycling 74's Max inside of Ableton as Live devices. Max is a graphical programming language whereby patches are created by connecting various objects together. Each object performs a specific function, and multiple objects - interconnected in specific ways - can perform complex operations. In Max for Live, three categories of devices can be created: • Audio effects • MIDI effects • Instruments An audio effect takes an audio signal as an input and outputs an audio signal. A MIDI effect takes MIDI data as an input and outputs MIDI data. An instrument takes MIDI data as an input and outputs an audio signal. This tutorial will cover how to create a simple, monophonic sine wave-based synthesiser from start to finish.
4Live.me Glitch 2 Introduction The infamous FSU plugin is back! And yes, there's finally a Mac version! Glitch is an audio effect plugin for Windows (VST), Mac (VST and AU) and Linux (VST), available in both 32-bit and 64-bit formats. Featuring a new and improved sequencer which can play multiple effects simultaneously, with the ability to trigger unique scenes from every note on your keyboard, Glitch can be as gentle or as brutal as you like. Add the occasional splash of retrigger or stretcher to single hits within your drum loop, or fill the entire sequencer with random effect blocks for a totally chaotic trip down the digital rabbit hole... the choice is yours! Features at a glance Sequencer Each program consists of 128 scenes that can be triggered via MIDI notes. Effects 9 cheeky little effect modules designed to slice, dice, chop, screw, twist, turn and mangle your sounds into radical new forms. Randomize, Mutate, Glitch! Randomize and Mutate functions can be found at almost every level. Audio Demos
Max Objects Database A collection of resources for Max/Msp MAX/MSP is a graphical environment useful to develop multimedia applications or software for real-time musical compositions. By now it’s one of the most evolved computer tools, widely used by people interested in computer music. Official site of Zicarelli’s company Cycling ’74, that distributes the commercial version. You can find many news and an important section (COMMUNITY) that linked to many interesting sections. If you have money, you can also shop the last version of MAX/MSP and many other products! [December 7, 2013] Max Objects Databse, a site designed to find objects, patches, applications, etc… from Max universe [December 5, 2013] A collection of Max demos oriented on music problems, audio and Midi training: Pitch Shifting with MAX in real time: Six pdf tutorial for beginner users; but, as the author writes, for a MAX/MSP user that “knows what an object and a message are”.
Ableton Tips: 11 of Cymatics Top Secrets These 11 Ableton tips and tricks are often overlooked, yet extremely useful. Some of these ableton tips are interesting production techniques and others are features which can save you some time and speed up your workflow. Keep in mind that this is an Intermediate guide, so if you are new to Ableton Live, this may be difficult to understand. To learn more Ableton tips and tricks and other interesting production techniques in Ableton, check out our Ableton Projects Collection Note: If you’re using Mac, “Ctrl” = “Command” for all keyboard shortcuts. (Ableton Tips) #1. Ableton’s delays offer 3 different modes which change the delay’s processing behavior. To change the delay mode, right-click on the delays title-bar and select “Repitch”. To hear this effect, the “delay time” needs to be automated. To create a tape-stop effect, the delay time needs to be automated from a low to high value. Note: The entire channel will be delayed by the value of the delay time when it is static. a Conclusion
EAnalysis (English) | Pierre Couprie Research and development: Dr Pierre CouprieCoordination: Prof Simon Emmerson & Prof Leigh Landy Version: 1.xLanguage: EnglishMinimum system requirement: Macintosh Multicore Intel Processor, OS10.6.8 or later, 4Go RAMNews: EAnalysis works with Mac OS10.9 (No Windows version will be developed) EAnalysis Faites également la promotion de votre Page Presentation The development of EAnalysis is part of the research project entitled ‘New multimedia tools for electroacoustic music analysis’ at the MTI Research Centre of De Montfort University (Leicester, UK). This piece of software aims at experimenting new types of graphic representations and new analytical methods with an intuitive interface and adapted tools for analysis purposes. Features See manual for more details. Downloads Download installer of EAnalysis for Macintosh OS10.6 or later If you have problem with installer, you can use the manual installer: Download manual installer for EAnalysis for Macintosh OS10.6 or later Movie tutorials Examples
Max Objects Database > mfromage [ 2014-01-02 23:40:51 ]grainbuffer~ has been fixed/updated from original 32-bit version (Max 4.5 & Max 5) to 64-bit (Max 6) version. Source has been migrated to Git Hub. New features include: Multi-channel expansion: option for 1 - 32 channels of spatialized grains, which is specified after the buffer~ name. Everything is updated to 64-bit resolution. The arbitrary limit on the grain pool was increased to allow for higher resolution grain densities. CAVEATS: while the object seems to compile properly in Windows, there was no system available to test the object... so use at your own risk.
Glitch Factory: APC40 Performance Template internet-sensors Update 9/8/2013 – The Twitter examples were broken. They are fixed and have been updated to use version 1.1 of the API (oauth). The projects demonstrate 3 methods of authentication: - the streaming API via php - the REST API via ruby - sending Tweets using xively.com (aka cosm/pachube) and zapier.com as intermediaries. Also a clarification: These tools are not meant to be turnkey Max solutions to using internet API’s. They are more like recipes – some with other ingredients – like php, ruby, or node running in the background as OSC servers. There’s more on the way! tz The Internet is a source of data which reflects the state of our world. These features combine to provide a valuable tool for artists. Here are a few examples to help you learn how to use the Internet in your Max/MSP projects.