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Méthode agile

Méthode agile

https://fr.wikipedia.org/wiki/M%C3%A9thode_agile

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Scrum Guides This HTML version of the Scrum Guide is a direct port of the July 2013 version available as a PDF here. Purpose of the Scrum Guide Scrum is a framework for developing and sustaining complex products. This Guide contains the definition of Scrum. This definition consists of Scrum’s roles, events, artifacts, and the rules that bind them together. What Authors Can Learn From Startups Today’s guest post is by Ricardo Fayet (@ricardofayet), the Chief Operating Officer of Reedsy. Bestselling indie author Nick Stephenson posted a brilliant article on his blog last month on the “cost” of self-publishing, highlighting how authors shouldn’t view the money they spend on editing, design and marketing as a cost, but as an investment, i.e., an asset that creates value. This is especially important to understand in the current competitive market, in which authors are forced to behave more and more like business people and less like “artists.” If you think of an author as a company, the only “asset” the company has is the content and the rights attached to it.

Agile software development Agile software development is a group of software development methods in which requirements and solutions evolve through collaboration between self-organizing, cross-functional teams. It promotes adaptive planning, evolutionary development, early delivery, continuous improvement, and encourages rapid and flexible response to change.[1] The Manifesto for Agile Software Development,[2] also known as the Agile Manifesto, first introduced the term agile in the context of software development in 2001. However, it evolved from techniques developed at DuPont in the mid-80s and further defined in works by James Martin[3] and James Kerr et al. [4] History[edit] Predecessors[edit]

How To Prioritise Quickly And Intuitively If you’re in a situation where prioritisation is straightforward and you have a single decisive product owner, you probably need to read no further. If, however, prioritisation is difficult in your situation – maybe because you have several products or product owners with conflicting priorities, or maybe because your requirements can be complex and benefits rather intangible – this is for you. In this case, prioritisation can be difficult and priorities are not always immediately obvious. This simple approach might help you to prioritise more quickly and intuitively… Draw a 2 x 2 grid. Use the bottom axis as ‘Difficulty’.

How to fit 1,000 terabytes on a DVD Using nanotechnology, researchers have developed a technique to increase the data storage capacity of a DVD from a measly 4.7GB to 1,000 terabytes. Image: Nature Communications We live in a world where digital information is exploding. Some 90% of the world’s data was generated in the past two years. The obvious question is: how can we store it all? In Nature Communications today, we, along with Richard Evans from CSIRO, show how we developed a new technique to enable the data capacity of a single DVD to increase from 4.7 gigabytes up to one petabyte (1,000 terabytes).

Agile software development Agile software development is a set of principles for software development in which requirements and solutions evolve through collaboration between self-organizing,[1] cross-functional teams. It promotes adaptive planning, evolutionary development, early delivery, and continuous improvement, and it encourages rapid and flexible response to change.[2] Agile itself has never defined any specific methods to achieve this, but many have grown up as a result and have been recognized as being 'Agile'. The Manifesto for Agile Software Development,[3] also known as the Agile Manifesto, was first proclaimed in 2001, after "agile methodology" was originally introduced in the late 1980s and early 1990s. The manifesto came out of the DSDM Consortium in 1994, although its roots go back to the mid 1980s at DuPont and texts by James Martin[4] and James Kerr et al.[5] History[edit] Incremental software development methods trace back to 1957.[6] In 1974, E.

Media » About Us We’ve been advancing the art and science of storytelling since 1993. Melcher Media’s history of innovation began with commercial book publishing, and, as the publishing landscape has evolved, our horizons have expanded. Over the years, our sophisticated and tactile design sensibility has helped us produce 24 New York Times bestsellers and put 13 million copies into print. In 2004, we patented the technology behind our revolutionary DuraBooks, all of which are completely waterproof, durable, and upcyclable. We first ventured into the wacky world of pop-up books in 1999 with our Pop-Up Book of Phobias—a cult hit that inspired us to produce a series of groundbreaking pop-up books for adults.

PRINCE2 PRINCE2 (an acronym for PRojects IN a Controlled Environment, version 2) is a project management methodology. The methodology encompasses the high level management, control and organisation of a project, but not lower level activities such as scheduling. PRINCE2 is also used to refer to the training and accreditation of authorised practitioners of the methodology who must undertake accredited qualifications to obtain certification. History[edit] PRINCE2 derives from an earlier method called PROMPT II (Project Resource Organisation Management Planning Techniques.)

Agile CultureCon 2012: Call for Speakers! Let’s Hack Culture! found on pinterest via 1000 cultural A few days ago I posted about CultureCon (Philly 9/12 and Boston 9/14), an upcoming event hosted by Agile Boston that’s focused on culture analysis, design and implementation in the workplace. The objective of the conference is to “bring to more popular awareness how culture is the gating factor in satisfaction, productivity and learning at work.” The premise is that agile and self-management principles are essentially a culture hack – meaning that if a group of people decide they’re willing to align around a set of values, principles, practices and processes, they can upgrade themselves to a high-functioning learning organization that continually adapts and upgrades itself.

DoubleCAD™ XT: Free CAD Software The #1 Alternative To AutoCAD LT... For Free DoubleCAD™ XT is an AutoCAD LT® work-alike. But free. It's also 5-Star Rated from the editors at CNET... and the #1 most downloaded free CAD at Download.com. Powerful 2D CAD capabilities — and great .DWG and .SKP compatibility — make DoubleCAD XT an invaluable free companion for AutoCAD® and SketchUp™ users alike... Agile Is Dead (Long Live Agility) - PragDave Thirteen years ago, I was among seventeen middle-aged white guys who gathered at Snowbird, Utah. We were there because we shared common beliefs about developing software, and we wondered if there was a way to describe what we believed. It took less than a day to come up with a short list of values. We published those values, along with a list of practices, as the Manifesto for Agile Software Development:

Reports - The Promise and Realities of Creating Immersive Media Projects - Best Practices Anyone creating immersive media has run into a similar challenge: people outside of the creators’ bubble are not exactly sure what you mean by “immersive”, “interactive”, or “transmedia” experiences. Producers of this new form of media often get questions like: Where is the business model? What are the audience numbers like? How engaged are users/what is the impact?

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