background preloader

The future of education technology

The future of education technology
Why look at education? Education lies at a peculiar crossroad in society. On one hand it has the responsibility of anticipating real-life skills by preparing us for an increasingly complex world – but education methodologies can only be formalized after practices have been defined. This dichotomy is particularly aggravated when it comes to technology, where fast-paced innovation and perpetual change is the only constant. This visualization attempts to organize a series of emerging technologies that are likely to influence education in the upcoming decades. Despite its inherently speculative nature, the driving trends behind the technologies can already be observed, meaning it's a matter of time before these scenarios start panning out in learning environments around the world.

http://envisioningtech.com/education/

Related:  Principle-Centered Learning EnvironmentInfographicsENFANTS et ETUDESMachine learningRethinking pedagogy

The War Against Teachers as Public Intellectuals in Dark Times (Image: Students in class via Shutterstock)Please support Truthout’s work by making a tax-deductible donation: click here to contribute. A little learning is a dangerous thing. - Alexander Pope The tragic deaths of 26 people shot and killed at Sandy Hook Elementary School in Newtown, Conn., included 20 young children and six educators. Many more children might have been killed or injured had it not been for the brave and decisive actions of the teachers in the school. 6 Social Media Networks to Watch in 2012 plus Infographics Curiosity is a human trait that makes us want to discover what lies beyond the horizon, over the ocean or what can be seen and experienced from the top of a beckoning mountain. It makes humans take risks that are both life threatening and potentially rewarding and life changing. George Mallory, the English mountaineer and explorer who died in 1924 when attempting to be the first man to make the first ascent of Everest was famously quoted as replying to the question “Why do you want to climb Mount Everest?”

Activity Book We live in a society characterised with an overwhelming presence of modern technological devices, allowing distance between people to fade and leading to the existence of a second, online world. As children these days grow up in this digitised environment, they become accustomed to and aware of their presence from a very young age. Most kindergarten and preschool curricula do not include lessons on modern technology; therefore this book aims at introducing concepts of modern technology in their daily vocabulary and activities. Whilst this activity book offers children from 4 to 8 years of age 30 pages of fun and games, it also leads them to sharpen their basic language and mathematical, social and cultural skills. It gives them a glimpse of the impact modern technology can have on their everyday life. Above all it offers an opportunity for parents and teachers to sit together with their children and discuss these important issues.

Apprentissage des langues et Réseaux Médias Sociaux - Language learning and social networks Les réseaux sociaux peuvent jouer un rôle décisif dans le domaine de l’enseignement d'une langue étrangère, car ils favorisent la communication réelle, le travail collaboratif entre apprenants, entre classes et entre enseignants , ainsi que le développement des échanges et contacts interculturels. "Members of online communities learn by making and developing connections (intentionally or not) between ideas, experiences, and information, and by interacting,sharing, understanding, accepting, commenting, creating and defending their own opinions, their view points, their current situations and their daily experiences. Online communities allow, form, guide, foster, and stimulate connections. Learning in online communities takes place through storytelling, making jokes, giving examples, linking and making available different resources, asking questions, providing answers, developing empathy, and simply reading, to list a few examples. RESSOURCES - Studies Educational Networking - S.

Design Thinking in the Classroom: Free Inspiration from the Ad Award Winners "For students, the best classroom experience is a space of possibility." - Anne Stevens1 Design thinking can transform your classroom into a space of creativity, excitement and possibility. The design thinking process involves rethinking and reframing problems to make things easier, more streamlined or different. Jackie Gerstein attests that design thinking is an important skill for students to learn as part of their education.2 What Is Design Thinking? Salman Khan (educator) Salman Amin "Sal" Khan[2] is a Bangladeshi American[3] educator, entrepreneur, and former hedge fund analyst. He is the founder of the Khan Academy, a free online education platform and nonprofit organization. From a small office in his home, Khan has produced more than 4,800 video lessons teaching a wide spectrum of academic subjects, mainly focusing on mathematics and the sciences.[4] Salman Khan was born and raised in Metairie, Louisiana.[8] His mother was born in Calcutta, India and his father was born in Barisal, Bangladesh.[3]

Educational Technology and Mobile Learning: This is How Students Use eTextbooks With the advance of mobile technology into our classrooms some new models of instruction have being created with a particular focus on the digital output. More and more schools are embracing hand-held devices such as iPads as learning and teaching tools.One of the pluses of this new technology is that it empowered educators with the apps necessary to create engaging learning materials and a s a result, we have now a wide variety of eTextbooks available to students. But have you ever wondered how students use these materials ?

Code.org Launches Code Studio, A Toolset And Curriculum For Teaching Kids Programming Since its creation, Code.org‘s mission has been to get coding into curriculums for students as schools nationwide. Today, the nonprofit group is launching Code Studio, a combined set of tools and curriculum to get students in kindergarten through high school interested in the underlying concepts behind coding through guided lesson plans. Rather than having kids pick up a language like Python or Java (as you would in a college or AP Computer Science class), Code Studio teaches the underlying concepts in programming through the manipulation of blocks of logic that, when stacked together in a particular order, move a character around a scene or draw a shape. The interface works a lot like MIT’s Scratch, though Code.org director of product Mona Akmal told me over a Google Hangout that there are a few key difference’s between MIT’s offering and Code Studio, chief among them the use of HTML5 (so it can run in most browsers) and the puzzle-based lesson plans for K-12 students.

Related:  teaching resourcesKnowledgeDigital Student Experience (DSE) - Final Assessment Researchfuture educationles tendances - définitions