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Blockly - A visual programming editor

Blockly - A visual programming editor
Blockly is a web-based, graphical programming editor. Users can drag blocks together to build an application. No typing required. Check out our sample applications: Puzzle - Learn how blocks work while solving this simple country quiz. Maze - Use Blockly to solve a maze. Blockly is international. Blockly is a component that may be useful for a variety of projects, including educational tools. External projects using Blockly include: MIT App Inventor - IDE for Android apps. We have created the maze tutorial to introduce children to programming and have more tutorials under construction.

http://code.google.com/p/blockly/?redir=1

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BASIS International Ltd. BASIS created the newest version of BBx®, the sixth generation, using Java technology. Business BASIC on Java, registered as BBj®, gives application developers the necessary tools to create modern, 21st century e-commerce and enterprise solutions. Thoroughly Modern As a superset of earlier versions of BBx including PRO/5® and Visual PRO/5®, BBj is compatible with legacy BBx products. BBj's base in Java allows for the use of object-oriented programming extensions. Introducing “Mozilla Webmaker:” helping the world make the web Today, we’re proud to launch “Mozilla Webmaker,” a new program to help people everywhere make, learn and play using the open building blocks of the web. The goal: help millions of people move from using the web to making the web. With new tools to use, projects to create, and events to join, we want to help the world increase their understanding of the web and take greater control of their online lives.

the cross-browser WebSocket for realtime apps. What is Socket.IO? Socket.IO aims to make realtime apps possible in every browser and mobile device, blurring the differences between the different transport mechanisms. It's care-free realtime 100% in JavaScript. Waterbear - a visual language for Javacript Waterbear, a new "Scratch- like" visual programming language made its debut at a JavaScript conference this week. Waterbear is the brainchild of Dethe Elza who presented it at the JSConf held in Portland on 2-3 May 2011. Inspired by Alan Kay's Squeak language and Semour Papert's Mindstorms he hope it will introduce programming concepts to learners, including children. His choice of the name Waterbear is because he want it to be an extremely robust language - like the microscopic animals that are found in extreme environments over he entire world. This news item is a lot easier to understand if you already know about the Scratch programming language.

Bare Bones Interpreter Beware of the Turing tar-pit in which everything is possible but nothing of interest is easy. —Alan Perlis News Introduction Day 1: Read Other People’s Code This is day one of our series on how to become a better developer in 30 days. During this series, I will discuss during one month 30 ways for anyone to become a better developer. Today, I would like to talk about something that few people do voluntarily: reading other peoples code. Writing good code is the goal of most developers, but what we sometimes forget is that in order to become good writers we also need to be good readers. This is just a reality that has been verified since elementary school, when we first learned to write our language by reading how other writers do their job.

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