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How to Draw the Muscles of the Human Body - Old Anatomy Prints From the 1804 Cyclopedia Book of Plates All three prints are for sale on Ebay. Anatomy Left, Muskeln des Menschen, Meyers Konversations-Lexikon, double page chromolithograph, 1890; Center, Anatomy, Blackie and Sons, London; Right Die Muskeln des Menschen, Bibliographisches Institut Leipzig, Germany, 1894. Artistic Anatomy Is learning to draw anatomy in a classroom more secure (since there is a teacher to check the work and possibly a book to study from) in practicing artistic anatomy drawing, or should artists focus on just practicing from images on websites/blogs like this tumblr? Asketh - pjmx24 Depending on the size of your class and where you are, your teacher can be a great guide to help you and show you what areas you need to focus on more to improve and give you good material to work from! If your class size is too big (ideally a class of no more than 15 is optimal for a teacher to give extensive feedback to all students) you might not get enough feedback to really improve as much as possible to your full potential. Outside of class (or if you have no class) you should focus on drawing in a sketchbook dedicated for life drawing/anatomy.
Figure Drawing: Human Anatomy for Artists and Drawing Proportions of the Human Body Two steel engravings show examples of how to draw human proportions. They give examples of human anatomy, muscles and proportions for the artist. The engravings are by an unknown artist, published by Johann Georg Heck who was active in the mid nineteenth century. He published an influential volume on art history, anthropology and natural history. This link is to a blog with a representative illustration:
Fuck Yeah Bruce Timm! 30th October 2014 Photo reblogged from ComicsAlliance with 58 notes comicsalliance: Live Model Books Pose Tool A Pose is usually a collection of photos of a model in one position. For example, a nude model standing in the contrapposto position or the T-pose will be photographed from 24 different angles (once every 15-degrees as the model is rotated). Those 24 art reference photos are collected into one "Pose." bodies-in-motion 30 second sequences from BiM Not long ago, I had twelve artists from Natural Motion (of Morpheme and Clumsy Ninja fame) into Somerset House, my home away from home, for a four day anatomy workshop. At the end of each day we would take about 20 minutes to draw from the Bodies in Motion library. sketching from BiM We made extensive use of the timer for gesture drawing.
the_dimka: codex seraphinianus in the late 70s italian architect, illustrator and industrial designer luigi serafini made a book, an encyclopedia of unknown, parallel world. it’s about 360-380 pages. it is written in an unknown language, using an unknown alphabet. it took him 30 month to complete that masterpiece that many might call “the strangest book on earth”. codex seraphinianus is divided to 11 chapters and two parts - first one is about nature and the second one is about people.btw five hundred years ago there was another book somewhat like that - voynich manuscript. take a look at some pages (click on image to see a bigger version) amazon sells those for 500 bucks or more you can read about it in wikipedia.i can’t even tell you how much i like stuff like that
FZD Student Term Break Work - Visual Library The two weeks break between terms at FZD are not just for rest and relaxation. It's also the time for students to build up their visual library (through drawing from real references). ѧ ̳ (Gnomon Workshop Ʒ)_ _ Ƶ ̳ - ? 简介： In this human anatomy tutorial series titled Skeletal Structure, Mechanics and Proportion, instructor Charles Hu will break down the human skeletal system in terms of how it relates to drawing a dynamic figure. Starting with basic proportion and structure, Charles breaks down the human skeleton into 9 primary structures: the head, shoulder, rib cage, spine, pelvis, arms, legs, hands and feet. He breaks down the primary landmarks and planes of each structure and identifies features on specific bones important to the mechanics and motion. Charles also discusses the skeletal mechanics of each structure to provide the mechanical understanding of the system in order to achieve more realistic and dynamic figure drawings.
Art of Nico Marlet You guys. Go see How to Train Your Dragon 2 this weekend, then come to the How to Train your Dragons 2 show next week!! It’ll have a tonne of artwork by artists from Dreamworks, including the above by James Baxter, Nico Marlet, Johane Matte (who made a badass comic you can get at the gallery), Megan Nicole Dong, Le Tang, Joe Pitt, and myself. FZD Advanced Diploma Student - Dmitry Sorokin I'm very pleased to showcase Dmitry's work here. He came into FZD with almost zero drawing abilities. But through a lot of hard work (and guidance from our FZD Art Directors), look what he is able to achieve in only a year! It was a pleasure working with him through our Advanced Dip program at FZD.
线条的艺术(284图)_@菜菜菜123456收集_花瓣 我的关注最新采集发现视频移动应用花瓣原创花瓣礼物活动周刊博客 家居/装饰旅游美食手工/布艺婚纱/婚礼服饰/街拍/秀场搭配造型/美妆/纹身潮品/单品健身/减肥汽车/摩托男士风尚 工业设计插画平面设计UI 交互设计 Cloudy With a Chance of Meatballs 2 - Visual Development Work All Sculpts(except Barry) & Animation Rigging - Me Character Designer - Craig Kellman! Watermelophant & Shrimpanzee Designs - Andre Medina Paint Overs for Barb & Chester - Mike Kurinksy Animation Tests/ - Character Rigging - Me - Animation - Chad Stewart - Lighting - Todd Pilger - Barry Sculpt - John Butiu