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Rafael Lozano-Hemmer - Projects

Rafael Lozano-Hemmer - Projects
"Pan-Anthem" is an interactive sound installation where the national anthem of every country in the World plays back on a movable speaker that is magnetically attached to a large wall. The speakers are precisely arranged to visualize national statistics: population, GDP, area, number of women in parliament, GINI, year of independence, HDI and so on. For example, when the work is configured to show military spending per capita, on the far left of the wall the public can hear the anthems of countries without military forces like Costa Rica, Iceland and Andorra while at the far right they can hear Saudi Arabia, Israel and the United States, which spend more than $2,000 per person per year. If no one is in the exhibition room all the speakers are silent, but as a visitor approaches a particular set of speakers these start playing automatically, creating a positional panoramic playback of anthems associated to similar statistics. View Details.

BlackOut Design 90th ANNIVERSARY OF PREMIER TECH 2013 15th ANNIVERSARY OF QUEBEC CITY CONVENTION CENTRE 2011 Jaw-droppingly beautiful installation work from Swiss studio Detektiv Bureau Not that long ago, August in fact, we featured the work of designer Mathis Pfäffli and mentioned that he and his collective Detektiv Bureau were in the middle of a residency in Chicago. Well they’re still busy over in The Windy City but have just sent through some absolutely stunning images of what they’ve been getting up to since we last spoke. This vibrant installation has been constructed throughout the group’s living and working space, covering walls, floors, ceilings and furniture and transforming their habitat into a sensory barrage of movement and colour. Crafted from painted polythene the colourful surfaces create a flimsy membrane that breathes with the ebb and flow of air through the space, meaning no surface is ever wholly still. We think the visuals speak for themselves – simple, stunning stuff! Detektiv Bureau: Chicago Installation Detektiv Bureau: Chicago Installation Detektiv Bureau: Chicago Installation Detektiv Bureau: Chicago Installation

Snug and Outdoor, Welcome to our homepage! Five Projects Awarded Prizes at the 2014 Media Architecture Biennale The 2014 Media Architecture Biennale has drawn to a close in Aarhus, Denmark, and with it five projects have been awarded for “outstanding accomplishments in the intersection between architecture and technology.” Representing five different categories (Animated Architecture, Spatial Media Art, Money Architecture, Participatory Architecture, and Trends & Prototypes), these five projects are the ones that most represent the Media Architecture Biennale’s goal to advance the understanding and capabilities of media architecture. The winners include a power plant with a shimmering chimney tower, an installation that creates “phantoms” with light, an interactive LED facade, a crowdsourced mapping system for transit in the developing world, and a kinetic “selfie facade.” See videos of all five winners after the break. Winner, Animated Architecture: Energy Tower Facade Lighting / Erick van Egeraat Winner, Spatial Media Art: Light Barrier / Kimchi and Chips

// Animated Gifs 01 - Matthew DiVito // MOTION // GRAPHIC // DESIGN // Animated Gifs 01 What started as a little experiment has grown into something more. Selections from my blog retro_break january 22, 2012 shatter march 16, 2012 reset march 19, 2012 worm march 19, 2012 face to vase march 21, 2012 cell march 26, 2012 ribbon march 26, 2012 ico_sphere april 3, 2012 sharp_mind april 6, 2012 smh april 6, 2012

Dominic Wilcox: creatividad y la reinvención de lo cotidiano Lejos de la eficiencia en la construcción de objetos, el trabajo del artista y diseñador británico Dominic Wilcox órbita en los terrenos de la invención, la fantasía y el humor. Wilcox es un inventor y pensador de la cotidianidad, que crea objetos ingeniosos y herramientas con la esperanza de hacer la vida más fácil, o por lo menos, más entretenida. En su visita a Pratt Institute en 2015, conocimos el proceso de trabajo de este diseñador graduado en diseño industrial y comunicación visual en el Royal College of Art, quien utiliza el dibujo y la ilustración para comunicar ideas y contar historias. En una búsqueda sincera de esa loable empresa los artefactos de Wilcox toman una variedad de formas: maracas, cepillos de dientes, máquinas de mezclar cereal o tazas de té con sistemas de refrigeración. Objetos que muestran otra perspectiva de la vida cotidiana. “By doing the ridiculous, something else might come of it”. Información Dominic

wave is my nature Kinetic installation by vtol... the year that i was born : photography : 1972 by Noriaka Minami : architecture : Nakagin Capsule Tower by Kisho Kurokawa : tokyo | openhouse text and photos via somewhere i would like to live In the city of Tokyo, a building stands as an anachronism in relation to the surrounding landscape. The building in question is the Nakagin Capsule Tower designed by Kisho Kurokawa (1934 – 2007), one of the leading members of an experimental architectural movement in the 1960s called Metabolism. This prototype for life in the 21st Century ultimately proved to be an exception rather than the rule, as the first capsule tower became the last completed in the world. Like this: Like Loading...

Decelerator: un casco conceptual para desacelerar la realidad El Casco Desacelerador (Decelerator Helmet) es un proyecto conceptual del joven artista alemán Lorenz Potthasten en una exploración del arte digital. Un enfoque experimental que intenta hacer frente la velocidad y constante movimiento de nuestra sociedad. Se trata de un dispositivo que confisca el sentido de la vista y ofrece una plataforma digital para percibir el mundo en cámara lenta. “La idea de desacoplar la percepción personal de la sincronización natural, permite al usuario concientizar su propia relación con el tiempo. Este proyecto comenzó en un taller de Diseño de Interacción en la University of Arts in Bremen en Alemania. En el interior del casco hay una señal de video con una cámara. El Slow Design aparece como una estrategia de diseño que adopta los preceptos del Slow Movement y las ramificaciones del Slow Food, ideas con mucha fuerza fundadas en los ochenta por el activista italiano Carlo Petrini. “Against the universal madness of the fast life”, Food Design Manifesto.

Vietnamese Food Pavilion by Mia Design Studio A space which is conceptualized by MIA Design Studio, bases on Vietnamese traditional folk house to replicate its proportions and dimensions, is transparent and interactive with its surrounding environment. “It is open but close, close but open” Vietnam is always proud of its cuisine diversity across 3 regions. The display counter is formed base on Vietnam geographical shape (S-shape) presenting traditional dishes from 3 regions with benches, standing tables representing Paracel Islands and Spratly Islands. This symbolizes Vietnam asserting its territorial sovereignty to the world.Source by MIA Design Studio Location: 298 Kim Ma, Ba Dinh District, Ha Noi, VietnamArchitects: MIA Design StudioPrincipal Architect: Nguyen Hoang Manh Project Team: Nguyen Hoang Manh, Nguyen Quoc Long, Luu Hoang Kiem, Tran Quang TuyenArea: 72 sqm (12m x 6m)Height: 4.8 mYear: 2015Photographs: Quang Dam, Courtesy of vietnvie

‘Gimme More’ at Eyebeam Natasha Jen's exhibition identity for 'Gimme More,' formed of pixel-like modules. Pentagram’s Natasha Jen designed the identity and environmental graphics for the exhibition Gimme More: Is Augmented Reality the Next Medium?, recently on view at Eyebeam Art+Technology Center in New York. Augmented reality is reality with something extra—objects, environments or interactions that have been enhanced with virtual content or storytelling that blurs the line of the physical and digital. SOFTlab's exhibition design used large Tyvek sheets wrapped around hanging cardboard tubes. SOFTlab’s design for Gimme More used large structures made of Tyvek sheets to define the gallery’s open, industrial space. Jen’s graphics for the exhibition helped tie together the low-tech architectural material of the Tyvek and the digital nature of the installations. The graphics use a mix of die-cut, applied and projected forms to create typography that is fluid and dynamic. Cover of the exhibition program.

What Would It Be Like to Walk Through the Mind? Why is it so hard to accept, intuitively, that life and mind can emerge from matter? A big part of the answer, I think, is that we have little or no immediate experience of how physical systems represent information. Computers, we know, store and manipulate information in enormous patterns of 0s and 1s. But those patterns are based on arrangements of electrons, microscopically small and deeply hidden from the user interface. Our brains store and manipulate information in patterns of electrical activation. One evening last month I had an extraordinary experience at the Desert Botanical Garden in Phoenix, where I viewed an installation called “Fields of Light” by Bruce Munro. Metaphors connecting light to thought abound. That night, for me, all those analogies and metaphors came together. A great living physicist, Philip Anderson, famously asserted, “More is different.” Mr. “Fields of Light” was intended as a work of art, not a scientific model.