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Lesterbanks - An Everyday Resource for the Computer Graphics & 3D Community

Lesterbanks - An Everyday Resource for the Computer Graphics & 3D Community
Blender | Creating a Snow Scene With Sculpting, Particles and Procedural Materials Demonstrating his creative process for creating a snowy scene in Blender, Chris Folea adds another installment for his “tutorial Tuesdays”. Chris notes that his tutorial for Making a Snowy Plain is a bit messy, but does show some of what happens when creating final pieces. This week’s tutorial is a bit messy… Chris shows how to create a terrain with the sculpting tools in Blender, and uses procedural materials to create lifelike textures the surface of the snow. There are also particles used here for the random and various plants and bushes that peek through the snow.

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Kuroyume's DevelopmentZone The current version is 1.1.5 Cinema 4D R13.0 – works in R14 and R15 Windows 64/32-bit, MacOSX 64/32-bit Universal Binary 6.8 MB The current version is 1.0.3 Cinema 4D R12.0 – works in R13 Windows 64/32-bit, MacOSX 64/32-bit Universal Binary 7.0 MB Cinema 4D R11.5 Windows 64/32-bit, MacOSX 64/32-bit Universal Binary 7.5 MB Cinema 4D R11.0 Windows 64/32-bit, MacOSX 64/32-bit Universal Binary 7.5 MB Making of Abandoned building I've used three light's: 1 - target direct light to act the sun light. 2 - Vray light (plane) behind the room window. 3 - Vray light (plane) outside the room in the left side. 1 - target direct light to act the sun light. 2 - Vray light (plane) behind the room window. 3 - Vray light (plane) outside the room in the left side. I've depended 90% on texturing to show the desired look of the abandoned building, So I've worked very deeply with the details of the textures:

Cinema 4D Congratulations to Michael Rinnan for winning the Five Second Project for March. His entry had a great concept and was outfitted with excellent lighting, atmosphere, camera movements and sound design. We wanted to know a little bit more about Michael’s entry, so we asked him a few questions regarding his workflow and the process for creating his winning piece. Where do you work? What is your title? The LoopMaker This software ("the Software Product") and accompanying documentation is licensed and not sold. This Software Product is protected by copyright laws and treaties, as well as laws and treaties related to other forms of intellectual property. The author owns intellectual property rights in the Software Product. The Licensee's ("you" or "your") license to download, use, copy, or change the Software Product is subject to these rights and to all the terms and conditions of this End User License Agreement ("Agreement"). Acceptance YOU ACCEPT AND AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT BY SELECTING THE "ACCEPT" OPTION AND DOWNLOADING THE SOFTWARE PRODUCT OR BY INSTALLING, USING, OR COPYING THE SOFTWARE PRODUCT. YOU MUST AGREE TO ALL OF THE TERMS OF THIS AGREEMENT BEFORE YOU WILL BE ALLOWED TO DOWNLOAD THE SOFTWARE PRODUCT.

Using Depth of Field with VRay in Cinema 4D Using the DOF effect in Cinema 4D can be a little tricky for beginners, and it was no different for me when I had just started using VRay. So I've prepared this tutorial to show you how easy it can be once you understand the fundamentals. Creating a scene lighting setup from scratch, and using object based lighting techniques will also be covered. Create a rectangle (Objects > Spline Primitive > Rectangle). 40+ Autodesk 3ds Max Tutorials for Beginners and Advance Autodesk 3ds Max, (formerly known as 3D Studio MAX) is a software that models, animates and renders any design to look more realistic. At present, more and more designers are into mastering this software to widen their skills and explore the design possibilities especially nowadays that almost everything is 3D. To aid those designers who are aiming to master 3D designs, we bring you 40+ Autodesk 3ds Max Tutorials for Beginners and Advance . The list is composed of several techniques that you may need to use in creating 3D graphics with the help of other software like Photoshop, Zbrush and special plugin like V-ray to enhance the result. For advance users, however, this post may be used as a refresher for techniques you may have learned before or you may also find new and innovative tips as shared by the author… Have fun learning!!! You may want to take a look at the following related post:

Derek Lieu – Editor » 25 Simple Tricks for Better Motion Graphics I’m an editor by trade, not a motion designer which means I wish I wasn’t the one writing this article or the one who made the video, because I know there are more qualified artists out there. I make gradual improvements to my After Effects skills, but I don’t feel comfortable selling myself exclusively as a motion graphics artist. That said, I think more lists like this should exist especially for people just getting started in motion graphics. This is a collection of techniques that I noticed overlap in a lot of video tutorials that I’ve watched over the years. This isn’t the be all and end all guide BY FAR, nor is this intended as a full tutorial.

77 Ultimate Round-Up of Adobe After Effects Tutorials The Computer Graphics & Digital Motion Industry is once again on its historical growth trend. When it comes to visual effects and motion graphics, After Effects is usually one of the primary choices to consider. However, the software package itself is a quite hard to learn — and extremely hard to master. There are many reasons why you should visit these tutorials. 50 Tips for Working with Unity (Best Practices) About these tips These tips are not all applicable to every project. They are based on my experience with projects with small teams from 3 to 20 people.There’s is a price for structure, re-usability, clarity, and so on — team size and project size determine whether that price should be paid.Many tips are a matter of taste (there may be rivalling but equally good techniques for any tip listed here).Some tips may fly in the face of conventional Unity development. For instance, using prefabs for specialisation instead of instances is very non-Unity-like, and the price is quite high (many times more prefabs than without it). Yet I have seen these tips pay off, even if they seem crazy. Process

Tutorials <div class="text-center no-script"> Toolfarm requires javascript to be turned on. Please turn on javascript and reload the page. </div> Expressions - Geometry Circular Functions As we mentioned in the previous section, there's a close relationship between the trigonometric functions and circles—so close that some older textbooks call these functions 'circular functions'. One reason for this relationship is that the set of all right triangles with the same hypotenuse forms a circle, with the hypotenuse defining its radius. As you can see, the perpendicular sides of the right triangles correspond to the X- and Y-coordinates of points on the circle, relative to the circle's center.

Cubes into Letters – Improved and Updated I’ve decided to remake the Cubes into Letters tutorial. I was having so many repeated questions about it that I realised that the easiest way to respond to them all was to remake the tutorial, and because now we have R16 with the reflectance channel, the Illuminati and the Sharpbox. So now we have a newer, easier, fresh approach to this tutorial. Let’s do this! Marmoset skies These are free environments for use in marmoset toolbag 2. Just click on the images to download. You may not use the cathedral environments for commercial use. Full resolution HDRis and sIBL sets can be purchased here If you can’t find the sky you’re looking for, feel free to contact me and we’ll arrange something. download low res .hdr file here Cineversity on Vimeo Cineversity (cineversity.com) is a CINEMA 4D online training and education resource dedicated to helping creative professionals, educators and students maximize their potential. The site features nearly 2,000 tutorials on some of the industry’s most advanced 3D graphics and visual effects techniques as well as resources, a knowledgebase, forums and instructional tips on MAXON software for users from beginner to award-winning artist. Cineversity is the first stop for the many respected educational facilities that rely on MAXON CINEMA 4D as a core element of their visual arts programs in graphics, animation, and design, including the Savannah College of Art and Design, Vancouver Film School, Ex’pression College for Digital Arts, Rhode Island School of Design, and Art Center College of Design. External Links Cineversity

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