EDUsummIT 2011: moving education into the digital age Some 120 prominent stakeholders are expected from the EDUsummIT community who are committed to examining the impact of evidence and dissemination strategies on future ICT policies and practices globally. They will report on the impact of UNESCO programmes in ICT in education which served as the basis for the first EDUsummIT conference in 2009 and led to a Call to Action on the Future of ICT in Education. Building on the outcomes of EDUsummIT 2009, the 2011 conference also aims to refine national, international and regional models for the use of ICT in 21st-century education and develop strategies to build a global community in the field of ICT in Education. SQLZOO Learn SQL using: SQL Server, Oracle, MySQL, DB2, and PostgreSQL. Reference: how to... How to read the data from a database. 2 CREATE and DROP
Strategic Information pack In March 2012 we sent an information pack to every head teacher of a state maintained secondary school in England, in order to explain the strategic opportunities they would have from September 2012 to develop Computer Science as a rigorous academic component within a reformed ICT curriculum. Identifying the right strategies to ensure success is of paramount importance. The supporting materials in the information pack provide comprehensive information that will help head teachers and school governors make the right decisions. The key choices and actions are summarised in the covering letter to the information pack. This website includes all the documents in that information pack and also provides a link to where schools can register an interest in joining a proposed Network of Teaching Excellence in Computer Science.
Computer Science Teachers Association - Curriculum Resources Curriculum Resources While not an exhaustive collection, the curriculum resources in this section provide useful examples of ways in which the learning standards described in the CSTA K-12 Computer Science Standards can be met. CS Principles: Computation in Action Preview Curriculum CS Principles: Computation in Action engages students in socially-relevant, project-based learning activities designed to foster computational thinking within the Big Ideas and Concepts of the AP CS Principles course: Creativity, Abstraction, Data, Algorithms, Programming, Internet, and Impact. Students will put the principles of CS into action by creating interdisciplinary computational artifacts that combine CS with music, art, literature, and science (life, physical, and social).
Beyond Pink vs. Blue Share Peggy Orenstein writes in the New York Times today about how various toy stores and toy manufacturers are navigating the minefield of gender and play. Parents of young children often marvel that, despite their own egalitarian intentions, their kids are the ones who police traditional gender norms. Snake Wrangling for Kids @ Jason R Briggs Learning to Program with Python. Copyright (C) 2007. All Rights Reserved. App Inventor Get Started Follow these simple directions to build your first app! Tutorials Step-by-step guides show you how to create even more apps. Computer Science Teachers Association - CSIT11Presentations Speaker Presentations and Keynotesfrom the 2011 CS & IT Symposium Click here for the Monday workshop sessions. Opening Keynote Program or Be Programmed: Ten Commands for a Digital AgePresented by Douglas Rushkoff
Make Your Own Video Games and Software Using a computer isn't always about playing video games and chatting with friends. You can just as easily create your own video games and programs. They may not be quite as glamorous as the games you buy in the store, but you'll have the satisfaction of doing it yourself. And, you'll be learning important skills in case you want to work with computers in the future. These are some of the best tools for kids and teens to learn to program. 1. CAS Online - Door Here’s some ideas for how you could use the Hour of Code to engage and excite your colleagues, children and their parents. Many of you will be familiar with the Hour of Code and the great resources on Two years ago, the Hour of Code resources provided a great introduction to programming at a time when the computing curriculum was still very new. We’ve moved on from those days, but getting all teachers to feel confident to tech the new curriculum is still a challenge in many schools. 1) Organise a lunchtime session for all the staff.
Resources : NCWIT Resources : Programs-in-a-Box : Computer Science-in-a-Box Computer Science-in-a-Box: Unplug Your Curriculum introduces fundamental building blocks of computer science -- without using computers. Use it with students ages 9 to 14 to teach lessons about how computers work, while addressing critical mathematics and science concepts such as number systems, algorithms, and manipulating variables and logic. NCWIT is pleased to offer Computer Science-in-a-Box: Unplug Your Curriculum in cooperation with the authors of Computer Science Unplugged. So unplug your computer, and get ready to explore computer science!
Creative Computing Resources From the Creative Computing educator workshop, a compilation of presentations, activities, and handouts for cultivating computational thinking and computational creativity in your classroom. In collaboration with Google's CS4HS initiative, this annual summer workshop for middle-school and high-school teachers explores new educational technologies and instructional strategies to engage students in creative design activities -- and, in the process, help students develop as computational thinkers and computational creators. The three-day workshop was designed by Mitch Resnick and Karen Brennan around four core ideas about learning experiences (designing, personalizing, collaborating, reflecting), with the intention of providing teachers the same opportunities for learning that we imagine for their students. Activities/Resources:
Environments for Teaching Kids to Program and Explorer the World Through Code Mark Verber September 2006 / Minor Update Oct 2007 -- needs more about AgentSheet, Alice, Ruby, and Scratch My ten year old daughter asked me to help her learn to program. It's not that she's interested in computer science, it's that she knows that programming is required to create games and other things that she has imagined. I investigated a multitude of languages / environments. Educators and Stagecast Creator Shortcut to the Education price list and ordering information. How do students benefit as they create and modify simulations, visualizations, stories and games? They build higher-order thinking skills.They become more engaged in the learning process.They develop a deeper understanding of the subject matter.They score higher on standardized tests.