How to Create a Post Apocalyptic Environment by Andrew Price
Digital Matte Painting is a huge creative field that can add wonder and excitement to static film shots. Learn about digital matte painting principles, like set extension, camera mapping, as well as professional tips that matte painters employ. Introduction Ever wonder how those incredible scenes of panoramic vistas, impossible futuristic cities, or fantastic alien worlds come to life? It's all through the magic of matte painting. If only I had a dollar (hey, inflation!) Basic Principles of Digital Matte Painting
Formula One Stock Compilation October 2012 brave rabbit hat seine Serie von Formel Eins Animationen um eine Reihe neuer Animationen erweitert, welche auf allen gängigen Stock Portalen zur Verfügung stehen. Der hier gezeigte Clip ist ein möglicher Zusammenschnitt des vorhandenen Clip Angebots. Weitere Animationen oder auch individuell angepasste Versionen sind möglich und können gerne angefragt werden. pond5revostockshutterstockistockphotoclipcanvascanstockphoto brave rabbit
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How to Draw the Head From Any Angle | Stan Prokopenko's Blog The Basic Forms To draw the head from any angle you must first understand its basic structure. Look past all the distracting details and visualize the underlying forms.
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unnamed pearl 10-04-2014 Illustrator 152 Zorro cartoon detalles y sombreado Categoria: Diseño. Subategoria: Vectorial.Software: Illustrator.
Baking Ambient Occlusion, Color And Light Maps In Maya Using Mentalray In this tutorial you’ll learn how to bake an Ambient Occlusion map, as well as a Color & Light map inside Maya using Mentalray. Ranjit will first guide you through the process of setting up and rendering the AO map using a character model for demonstration. In the second half of the tutorial, we’ll switch over to an interior scene to generate our Light & Color map, also using Mentalray. Step 1 This is the model which I’m going to be using for baking the “Ambient Occlusion” map. Step 2
Maya’s luminance depth preset can do a lot of things for the finished look of your animation, with a minimal expense of render time. You can use it to generate post controlled fog or darkness, depth based compositing of elements, or for a good, post controlled focal blur. Maya’s Z Depth channel rendering has a few problems. It’s not easily read or used by your favorite compositing program, it is not anti-aliased so you may get jaggy side effects by using it, and it’s not necessarily the fastest thing to render. Maya’s Luminance Depth Preset
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Escape Studios | March’s Free Tutorial: Maya Projects Work Like a Pro If you want to be taken seriously as a 3D artist then you need to approach your workflow professionally. This means being super organised when managing your assets and in this month’s free tutorial we are going to show you how this is done. For lots of people, the importance of knowing how to use Maya Projects is low on the agenda and because of this, even seasoned 3D artists face issues that could have been avoided. This tutorial has been generated to give you the bottom line on projects – so that you can speed up your workflow and remain calm when managing several projects at once.
video tutorial how modelling bed pillow with ncloth As the great implementation of Maya Nucleus technology, Maya nCloth provides artists with the ability to quickly direct and control their cloth and other material simulations in entirely new ways. Learn how create cloth soft body with Maya nCloth, this videotutorial show techniques for realistic results, and creative practices for a multitude of cloth simulations. Contains a very simply sho… Tutorial interior illumination only raytrace Some pepole don't know that is possible doing the interior illumination only with raytracing, without final gather or global illumination. luGher3d Maya Resources
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Updated 10/9/04 SIGGRAPH Course Paul Debevec, Dan Lemmon, and colleagues taught a half-day course on Image-Based Lighting at SIGGRAPH 2001 and 2003. Light Probe Image Gallery
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