CGI VFX Software

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The Foundry

At The Foundry we develop award-winning visual effects (VFX) software used globally to create compelling and creative film, television, commercials and more. We constantly strive to produce innovative solutions that meet the needs of our customers and the ever-changing environments in which they work. Find out more . http://www.thefoundry.co.uk/

Autodesk - 3D Design & Engineering Software for Architecture, Manufacturing, and Entertainment

If your country is not listed, please visit the United States website for information about Autodesk products, support, and links to your local resellers. http://usa.autodesk.com/
Webcast: How Sustainable Engineering Delivers Greener Results for Hydrovolts Join Burt Hamner, CEO of Hydrovolts, as he talks about the design and engineering behind the company’s hydrokinetic turbines, which create clean, renewable energy from water currents. He’ll discuss the use of Autodesk® Inventor® software for Digital Prototyping, and how Eco Materials Adviser enabled the company to weigh the ecological impact together with performance and financial aspects of materials for their turbines.

Autodesk Education Community

http://students.autodesk.com/
ShaanHurley Whoah! I have a Pixlr-o-matic effect named after me! Thank you @pixlr . Blog post coming showing the effect that started back at #AU2011 4 days ago · reply · retweet · favorite

Autodesk University - Autodesk University 2011 Conference and Exhibition

http://au.autodesk.com/
http://www.iridasmagazine.com/

IRIDAS Magazine

In 2006 IRIDAS introduced a new capability in its applications for perfectly synchronized playback between remote locations. ReviewLink, as the new technology came to be called, allowed for interactive review sessions from different facilities around the world. We interview IRIDAS founder and CEO, Lin Kayser, about this technology. IRIDAS Magazine: Why did IRIDAS develop ReviewLink? [...]

Lightworks

When we started the Lightworks Beta program, we had no idea how many people would download the software. What has happened since has taken everyone by surprise. Over a quarter of a million people have registered and downloaded Lightworks, and we’re still getting 15,000 new registrations every month. It’s time to take Lightworks to the next stage in its evolution. Starting with the Windows release on 28th May 2012, over the next year we will rock the world of video editing, because never before has such power been available for so little cost - and on so many platforms (Lightworks for Linux and OS X are Works In Progress). http://www.lightworksbeta.com/
Engines are separate from game-specific code, which enables different games to use the same engine. (Games of different genres even, in some cases.) Also includes persistence (database access). Check web page for more feature detail Makes it possible to create online/multiplayer apps without caring about (or even knowing about) networking. Novel approach via graphical modelling http://content.gpwiki.org/index.php/Game_Engines

Game Engines - GPWiki