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Adobe financials
Adobe posted record revenue for its third quarter, seeing sales of $990.3 million, compared to $697.5 million reported for the third quarter of 2009 (revenue also increased from $943.0 million reported in the second quarter of 2010). Revenue jumped 42 percent from the previous year. Net Income also remained strong for Adobe. Adobe’s non-GAAP diluted earnings per share quarter were $0.54, compared to $0.35 reported in the third quarter of 2009. Non-GAAP net income was $284.0 million for the third quarter, compared to $186.1 million from the previous year.
Adobe Posts Record Revenue, Up 42 Percent To $990 Million
Adobe today announced it has reached a deal to acquire ECM vendor Day Software . In a telephone interview, Erik Larson Senior Director of Product Management at Adobe, cited Day's technology's scalability and social features and the company's support for open-source software as the primary factors driving the acquisition. According to Day's website , "Day Chief Scientist Roy Fielding was co-founder of the Apache Software Foundation , author of the Apache Software license, and creator of the Apache web server." Day has contributed to 12 Apache projects and 25 other open-source projects. Day, founded in Basil, Switzerland in 1993, is a somewhat lesser known player in the ECM market - and Gartner predicted last year the company's market position would decline. However, it has an impressive portfolio of clients including GM, Audi, McDonald's.
Adobe Buys ECM Vendor (and Apache Contributor) Day Software
Adobe financials: little change in segment breakdown « Tim Ander
Adobe financials and the future of packaged software Adobe financials: strong Creative Suite 5 and Flash, claims company undervalued Adobe’s disappointing results, headcount reduction plans Adobe declares glittering results as CEO says Apple’s Flash ban has no impact on its revenue Related posts: Adobe announces strong results though much of the business looks flat
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Adobe Systems Incorporated Financials - Tracked.com
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If you were watching Steve Jobs' iPad demo closely Wednesday, you would have seen it briefly as he showed off the device's Web-surfing chops: the blue Lego of death. For everyone who has tried to play Farmville on an iPhone, or watch Hulu on an iPod Touch, the little blue icon is already familiar. It signifies that Adobe's Flash plug-in is not on the device, and that no matter how many times you try to load that game or video it just ain't going to work. For those who live their life on the Web, Apple's seemingly resolute refusal to put Flash on its mobile devices (it works just fine on Apple's notebook and desktop computers) is a bit of mystery. Flash has become ubiquitous on the Internet, providing the software environment for tens of thousands of online games, and millions of video streams, as well as those annoying animations that ask if you would like to "skip intro." The blue Lego of death
Behind the Adobe-Apple cold war - Fortune Brainstorm Tech
By that example Adobe would be the one saying we do not want to develop for iPhone/iPad/iTouch OS. And that is not illegal. and turned off the light in your third.
Adobe: Apple's anti-Flash movement a risk to business | Between
[Adobe would like me to make it clear that the opinions below are not the official views of the company and are entirely my own.] By now you have surely heard about the new iPhone 4.0 SDK language that appears to make creating applications in any non-Apple-approved languages a violation of terms. Obviously Adobe is looking into this wording carefully so I will not comment any further until there is an official conclusion. [Sentence regarding Apple's intentions redacted at request from Adobe] .
The Flash Blog » Apple Slaps Developers In The Face
The Adobe - Apple Flame War | Monday Note
Who, in his right mind, expects Steve Jobs to let Adobe (and other) cross-platform application development tools control his (I mean the iPhone OS) future? Cross-platform tools dangle the old “write once, run everywhere” promise. But, by being cross-platform, they don’t use, they erase “uncommon” features. To Apple, this is anathema as it wants apps developers to use, to promote its differentiation. It’s that simple.
Adobe: A Lot More at Stake Than Apple Devices -- Seeking Alpha
I don't know about anyone else, but frankly I am getting sick and tired of all the whining that's taking place when it comes to the Adobe ( ADBE ) and Apple ( AAPL ) saga. Both companies needs to stop making this an issue in the media, stop trying to pitch bloggers on whose side they should take, and instead should focus their efforts on their core business. For starters, don't let the discussion get sidetracked by those who want to imply that Apple is supporting HTML5 out of the goodness of their heart or because they want to support some kind of "open standards". Apple's decision not to support Flash on their devices is purely a business decision and one they have the right to make. Anyone who tries to imply that Apple is being the "Robin Hood" of the industry, and is trying to do away with proprietary technology for the benefit of us all, is simply wrong.
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Adobe Upgrades Software to Help Defend Against Apple (Update3) -
Daring Fireball: Why Apple Changed Section 3.3.1
So what Apple does not want is for some other company to establish a de facto standard software platform on top of Cocoa Touch. Not Adobe’s Flash. Not .NET (through MonoTouch).
Today Adobe announced a new hugely important strategic initiative regarding the Flash Player called the Open Screen Project . The upshot: It's finally ready to start competing with Google and Apple for mobile platform developers. There are three keys to the announcement. First Adobe (ADBE) is removing all licensing restrictions and fees for the Flash Player and the SWF file format that the player runs. OEMs will now be able to embed Flash at no additional cost and with no restrictions.
Adobe Finally Takes On Apple, Google In Mobile
The past weeks' events surrounding the new language in Apple's iPhone Developer Program License Agreement -- which prohibits developers from using such software as Adobe's CS5 suite for converting Flash content for the iPhone -- have exposed the San Jose software giant's shortcomings in the mobile space. Interestingly enough, these problems for Adobe didn't pop up overnight or come about simply due to Apple changing their licensing language. Yet, because of Apple, it's caused a lot of people to realize just how late to the mobile space Adobe has been. 0.16% Over the past few months, I've spent a lot of time talking to current and former Adobe executives off-the-record who have revealed to me details regarding plenty of red flags in Adobe's mobile strategy which were brought to the company's attention years earlier.
The Real Story Behind Adobe’s Failed Mobile Strategy
CHART OF THE DAY: In Case You Were Wondering Where Adobe's Reven
While losing a revenue source is never a good thing, the widespread adoption of HTML5 can actually be good for Adobe. The company is introducing a bunch of tools for web developers to make HTML5 sites. Its Dreamweaver software, in particular, is getting an update to help web designers. There's no reason that Adobe couldn't even built an "export to HTML5" command in Flash.
Citi Sees Overreaction To Adobe Systems (ADBE) Apple (AAPL) Spat
Ok, fair enough. I was completely wrong in the first place! by Apr 21
Tech is the world of externalities, so before stating this, you may want to make sure there are no significant externalities across all those products. And there might be many : think about the developper pool, the client pool, or even the branding.... All of this may or may not change the conclusion, but should definitely be assess in the first place. by Apr 14
Flash is not that strategic for Adobe...Its leading products are creative softwares like Photoshop & Dreamweaver + the acrobat family. by Apr 14
Et la synthèse, Mr Bahenfaitcestassezsimple ? by Apr 14



