background preloader

Kodable

Kodable
Description Kodable – Programming Curriculum for ElementaryThis award winning game and accompanying curriculum, is designed to teach the basics of computer coding to kids 5 and up. LOST IN SPACEThe furry aliens, known as Fuzzes were exploring space when their ship unexpectedly crashed on the maze-covered planet Smeeborg. The naturally curious fuzzes need kids to program them to explore all the colorful Technomazes on the planet’s surface. ACCOMPANYING CURRICULUM (Common Core Aligned)Upload your roster for easy sign on, get lesson plans, and track what concepts and standards students are learning when you create a free account at Kodable.com. (Homeschool and Parent curriculum available as well) WHY CODE WITH KODABLE? Kids learn the fundamentals of every modern programming language in a fun and inviting way. ***In – App Purchase includes advanced concepts: - LOOPS: 30 more levels in Loopy Lagoon! ...More

https://itunes.apple.com/us/app/kodable/id577673067?mt=8

Related:  ISS AppsKCoding for KidsheidikooApp-Móvil

NGA Kids Description The NGAkids Art Zone app contains eight interactive activities inspired by works in the collection of the National Gallery of Art, plus a sketchbook for freehand drawing and a personal exhibition space where users can save and display art created with the program. The child-friendly interface, easy-to-use tools, and the overarching emphasis on discovery, careful looking, and artistic self-expression make the NGAkids app educational and fun for the whole family. Kojo Home Kojo is an open source App that runs on Linux, Windows, and Mac. It is a Learning Environment – with many different features that enable play, exploration, discovery, creation, and learning in the areas of: Computer Programming and Computational thinking. Math and Science. Inductive, Deductive, Systematic, and Analytical thinking. Art, Music, and Creative thinking.

Code Monster from Crunchzilla <h2>Code Monster gets kids excited about programming. It is a combination of a game and tutorial where kids experiment with learning to code. <p> Code Monster use Javascript. Please enable Javascript if you want the play with the Code Monster. Chart Feature List - Image Charts (Deprecated) This page describes all the features and parameters supported by the Chart API. Some of these parameters behave differently depending on the chart type; when that is the case, the documentation links to the appropriate chart documentation. Parameters These are the parameters supported by the Google Chart API. Color Format Specify colors using a 6-character string of hexadecimal values, plus two optional transparency values, in the format RRGGBB[AA].

Katahdin Katahdin is a programming language where the syntax and semantics are mutable at runtime. It was the 2007 master’s project of Chris Seaton at the University of Bristol Department of Computer Science, under the supervision of Dr Henk Muller. Katahdin employs the theory of parsing expression grammars and packrat parsing. Unlike other contemporary work, Katahdin applies these techniques at runtime to allow the grammar to be modified by a running program. New constructs such as expressions and statements can be defined, or a new language can be implemented from scratch. It is built as an interpreter on the Mono implementation of the .NET framework. for Schools Not at all! No coding experience and no training is required. Teachers love Tynker because the self-paced curriculum gets students started on their own. Tynker provides a rich set of resources to answer student questions, such as videos, guides, tutorials, and the very helpful Tynker Troll that provides contextual help for students. We've found that teachers can also learn alongside the students, and in a collaborative environment, students can also help and inspire each other. Tynker has lots of innovations to empower any teacher, regardless of experience, to teach programming to their students.

Koan - Home - Open wiki ![Koan] ( “Koan logo”) Koan is the scripting functional objectified programming language. The main idea behind Koan is both experimental and practical. Experimental The design of Koan is inspired in three main programming languages: Smalltalk/Perl/Scheme; this selection of language has been an entirely personal preference but that is based on the idea of offering the best of each of these languages paradigms mixed in a clean syntax/semantic language/implementation.Practical As a real general purpose programming language, Koan is also intended to solve real problems in real life. The idea of Koan is to focus in easy interoperability with other programs (scripting/embedded capabilities) and easy interfacing with languages like C.

Code Maven from Crunchzilla <h2>Code Maven gets teens excited about programming. It is an interactive tutorial where anyone can experiment with learning to code. <p> Code Maven from Crunchzilla uses Javascript. Please enable Javascript if you want to play with Code Maven.

Related:  Coding