background preloader

Auditorium

Auditorium
Play the first game we ever created together. Auditorium hit the scene in 2009. Since then, its sleek design, vibrant colors, and iconic soundtrack have captured the imagination of thousands of players worldwide. Now, we invite you to follow the same journey. Remember, there are no right or wrong answers, only your answer. Start by filling your first audio container. Click the game area, turn up your speakers, and relax. If you don't see the game, you may need to update your Flash player, or disable any flash blockers you may have enabled. If you enjoyed the demo, we highly recommend trying out the full version of the game which has 70+ levels spread across 15 Acts.

http://www.cipherprime.com/games/auditorium/

Public Art Concepts - Dan Sternof Beyer 2011 Download the PDF of these ideas : Public Art Concepts - Dan Sternof Beyer 2011 (2mb) [ New American Public Art ] Ten more games that will make you think about life - StumbleUpon Life, eh? It's all a bit mad really, isn't it? Here we are, the products of millions of years of chance chemical and biological reactions, wandering around on a dying rock as it spins through the vast, indifferent universe with nought but the knowledge of our own inevitable oblivion for company. A sobering thought. Multiple Choice Zombie Apocalypse Survival Game You really aren't awake yet. You never are until at least your second cup of coffee, and this is only your first. You're having a hard time getting your eyes to focus. But it certainly looks like there's a man in your front yard, crouched down on all fours, gnawing at a leg.

The robot and the baby Next: Bibliography John McCarthy JanFebMarAprMayJun JulAugSepOctNovDec , :< 10 0 John McCarthy 885 Allardice Way Stanford, CA 94305 (h) 650 857-0672 (c) 650 224-5804 email: jmc@cs.stanford.edu ``THE ROBOT AND THE BABY'' A story by John McCarthy

World in 2000 as Predicted in 1910 Illustrations by French artist Villemard in 1910 of how he imagined the future to be in the year 2000. In the 21st century, in order to control traffic jams in the air, there will be more and more flying policemen. Firemen will be equipped with “bat wings” to be able to easily access top floors and roofs. Just one for the road… Wars will be fought by “combat cars”. Schools will be equipped with audio books.

Harry Potters World Renaissance Science, Magic, and Medicine - Science - StumbleUpon Learning Outcomes Background Information Vocabulary Materials Pre-Lesson Lesson 1 Lesson 2 Evaluations Extension Standards Grade Level: 7th-11th grades Time Needed: Four 40-minute class periods for younger students with little knowledge of genetics (two periods for Pre-lesson Activity and Lesson 1, and the other two periods for Lesson 2) Two 40-mintue class periods for older students with strong knowledge of genetics (one period for Pre-lesson Activity and Lesson 1 and the second period for Lesson 2) Description: Students review and become familiar with basic genetic concepts and terms, such as DNA, chromosome, gene, allele, homozygous, heterozygous, recessive and dominant genes, genotype, phenotype, complex traits, Medelian inheritance, and Punnett Square.

Curvy in HTML5 Curvy is a HTML5 puzzle game using the canvas element. Just rotate the tiles so that like colors connect. Modernizr tells me you don't have canvas support in your browser. Sadly, this game uses technology that's only in browsers with HTML5 support. We've tested Chrome 12, Firefox 4 and Opera 11. If you've studied design at all, you've probably encountered Lorem Ipsum placeholder text at some point. Anywhere there is text, but the meaning of that text isn't particularly important, you might see Lorem Ipsum. Most people recognize it as Latin.

Amazing Places To Experience Around the Globe (Part 3) - StumbleUpon Devetashkata Cave - Bulgaria Ben Bulben at County Sligo, Ireland Shark Island - Sydney Prison Architect - the game that asks, what's it like to run a jail? Think of computer game management simulations, and you usually think of aspirational jobs - or at least the things we dreamed of doing as kids. Theme parks, railroads, game development studios, farms – all have featured in this popular genre since it flourished in the '90s. But right now, there is something very different out there, something intriguing enough to attract over 10,000 players into its paid online alpha test. That something is Prison Architect and it may just be the most fascinating and troubling management title ever devised. Developed by UK studio Introversion, the game challenges players to build their own functioning jails, from a variety of components. Cells, canteens, exercise areas and even morgues all have to be constructed to keep the ever-growing inmate population healthy, if not exactly happy.

Fractal World Gallery Thumbnails : cosmic recursive fractal flames or flame fractals Fractal World Gallery contains a collection of Pure flame fractals, fractal flame composites, fractals, etc: established 1998 Flame Fractals date from 1998 to the Present. by Cory Ench © 2007 Images from this gallery may only be used with artist's permission Fractal software includes Frax Flame and Apophysis for cosmic recursive fractal flames. FAQ I CONTACT I PRINTS More artwork by Cory Ench at www.enchgallery.com 164 images in room 7 click on the thumbnails for full view fractal image Abandoned Yugoslavian Monuments by Jan Kempenaers Abandoned Yugoslavian Monuments by Jan Kempenaers While Yugoslavia has long since dissolved, abandoned monuments remain that recall the nation’s glory in the second world war. Photographer Jan Kempenaers has traveled throughout the Balkans to photograph these wild, strange structures that have lost much of their cultural relevance. In various states of disrepair, these monuments (some buildings, other sculptures) represent an era of modern and brutalist architecture that defined this time period in the socialist East. Today, they appear alien, odd and empty, stark reminders of a struggle long since forgotten by a nation that no longer exists.

Paranoia: Whats it all about? What is Paranoia about? Paranoia is a roleplaying game with a difference. Where as other RPGs encourage players to work together towards a common goal, Paranoia encourages backstabbing, double-crossing and bare-faced lying. The back of the Paranoia rulebook describes the game as follows: Imagine a world designed by Kafka, Stalin, Orwell, Huxley, Sartre and the Marx Brothers... Paranoia is a roleplaying game set in a darkly humorous future. Addictive ads, 1894-1954 14 Sep 2010 Here is a collection of Japanese advertisements for drinks and smokes (1894-1954). Hero Cigarettes, 1894 Tokio Beer, 1896-1906

Related: