5 gaming dynamics that truly engage students “How do we get kids to walk out of our classrooms and continue to think about what they’ve done in class?” he asked. Games give students an “endless list of things they have to complete–but the difference [compared to homework] is that they’re making the list,” Kiang said. The top five most addictive games, Kiang said, are: 5. There’s a great amount of power in the open-endedness of Minecraft as a learning environment, Kiang said. “When you know who your kids are, it makes a huge difference in how you see them–you can’t expect kids to fit in one mold,” he said. Kiang described the five gaming dynamics that engage students and make it easier for educators to integrate gaming into their instruction: 1. 2. When students save their progress in a game just before trying to solve a big challenge, they know their progress won’t be lost, and they’re more apt to explore. “In my class, I don’t necessarily want to create ‘A’ students–I want to create kids who are confident risk-takers,” he said. 3.
Colossal | A blog about art and visual ingenuity. Just for Inspiration: 40 Awesome Hand Drawn (and Painted) Illustrations Inspiration October 14, 2011 Nothing beats the good, old hand-drawn (or painted) illustrations. With the emergence of photo editing softwares and drawing tablets, it is sometimes refreshing to see traditionally crafted artworks on ads, magazine covers, and other such materials. There’s a wide variety of media and a wider array of techniques in creating astounding illustrations. But whether or not you’re into drawing yourself, you might as well join in. Here we go. Pen and Ink Illustration Pen and ink drawings are probably the most popular since anyone can try creating their own piece, maybe even unknowingly. Here are 10 awesome illustrations: ~bjfab View Source ~xmmarauder View Source Randy Glass View Source Iain Macarthur View Source Mar Amongo View Source Aaron Baggio View Source Mike Lyon View Source Kim Philipsen View Source Emily Gallardo View Source Sean Ohlenkamp View Source Watercolor Watercolor is another great medium. Without further ado, here’s 10 cool watercolor artworks: View Source View Source
Before and After Special Effects from Various Notable Scenes Special effects are crazy and if they’re overused, can be off-putting (I’m looking at your Star Wars Episodes 1-3). But used right, and special effects can make a scene and drastically reduce set budgets. Check out these before and after shots of rather notable sets that we stumbled upon, including a pair from everyone’s favorite zombie show, The Walking Dead. Related The Best Fstoppers’ Posts From January 2013 Your "Likes", "Tweets", comments and clicks all help us know which are our best posts of the month. In "FS News"
Winning Every Day Categories June 27, 2011 7:00pm By Rowdy Joe Videos Winning Every Day This guy just wins at everything he does. Tongue-tied Lawyer Rock Flip Fail Comments lol cool awesome win neat trick ftw stunts style Related Posts Recommended Posts Octalysis: Complete Gamification Framework (This is the Gamification Framework that I am most known for. Within a year, it was translated into 9 different languages and became classic teaching literature in the gamification space in the US, Europe, Australia and South America.) Octalysis: Complete Gamification Framework Gamification is design that places the most emphasis on human motivation in the process. Most processes design around function and efficiency – they try to get the job done as quickly as possible. Even though many Gamification techniques were in use long before video games were around, games were one of the earliest examples of a holistic approach to implementing Human-Based Design – so now we call it Gamification. In the past few years, I have been digging deep into the formulation of a complete framework to analyze and build strategies around the various systems of Gamification. In the end, I came up with a system that I feel is instructive, useful, and elegant. The 8 Core Drives of Gamification 8) Loss & Avoidance
koikoikoi | Be Creative O certo é "biscoito" ou "bolacha"? - Mundo Estranho Ambos são corretos, mas "biscoito" entrou primeiro na língua portuguesa, e esse é o único critério em que é possível apontar um vencedor. Os dois termos são equivalentes no que diz respeito à legislação e também são ambos válidos quando se aplica sua etimologia ao modo que o alimento é produzido hoje no Brasil. O país é atualmente o segundo maior produtor de biscoitos/bolachas do mundo, com 1,2 mil tonelada fabricada por ano, segundo a Associação Nacional da Indústria de Biscoitos (Anib). Também segundo o órgão, o produto está presente em 99,9% dos lares brasileiros e a média adquirida pelas pessoas em cada visita ao mercado é de 700 g. Duelo de titãs O resultado definitivo da briga mais famosa da Internet Round 1: Etimologia do biscoito "Biscoito" vem do latim bis (duas vezes) + coctus (cozido) e chegou ao português pela palavra francesa "bescuit", que surgiu no século 12. Round 2: Etimologia da bolacha Round 3: Legislação Round 4: Inserção na língua portuguesa O que dizem as fabricantes M.
These Photos Are Actually Pencil Perfect Drawings At just 22 years old, Italian artist Diego Fazo has developed the skill to create photo-realistic drawings using a simple charcoal pencil. His latest creation, pictured below, has drawn hundreds of positive comments on his Deviant Art profile. Don’t tell me you can tell the image below is a drawing and not a high-definition photograph, because I don’t buy it. In fact people were so skeptical this incredible piece of art was drawn by hand that young Diego Fazo had to put up some photos of the work in progress just to lay doubts to rest. And looking at his-mind-blowing masterpiece, can you really blame people for questioning it’s hand-drawn? Like other talented artists who started their careers on Deviant Art, Diego is a self-taught pencil master whose technique matured with the passing of the years. Scroll down for more of his awesome drawings, and check out his Deviant Art profile, as well. Reddit Stumble
A.S.B. • Who doesn't like a blonde joke? A blonde walks into a bank in New York City and asks for the loan officer. She says she’s going to Europe on business for two weeks and needs to borrow $5,000. The bank officer says the bank will need some kind of security for the loan, so the blonde hands over the keys to a new Rolls Royce. The car is parked on the street in front of the bank; she has the title, and everything checks out. The bank agrees to accept the car as collateral for the loan. The bank’s president and its officers all enjoy a good laugh at the blonde for using a $250,000 Rolls as collateral against a $5,000 loan. The Big List of Class Discussion Strategies Listen to this article as a podcast episode: Podcast: Play in new window | Download (Duration: 38:22 — 53.1MB) Subscribe: iTunes | Android | When I worked with student teachers on developing effective lesson plans, one thing I always asked them to revise was the phrase “We will discuss.” We will discuss the video. We will discuss the story. We will discuss our results. Every time I saw it in a lesson plan, I would add a note: “What format will you use? The problem wasn’t them; in most of the classrooms where they’d sat as students, that’s exactly what a class discussion looked like. So here they are: 15 formats for structuring a class discussion to make it more engaging, more organized, more equitable, and more academically challenging. I’ve separated the strategies into three groups. Enjoy! Gallery Walk > a.k.a. Basic Structure: Stations or posters are set up around the classroom, on the walls or on tables. Philosophical Chairs > a.k.a. Pinwheel Discussion > Socratic Seminar > a.k.a. a.k.a.
Anamorphic Sculptures London-based artist Jonty Hurwitz creates ‘Anamorphic Sculptures’ which only reveal themselves once facing a reflective cylinder. Hurwitz took an engineering degree in Johannesburg where he discovered the fine line between art and science. He has lived in England for many years, working in the online industry though he quietly levitated into the world of art inspired by a need to make ‘something real’. Hurwitz discovered that he could use science as an artistic paintbrush. Each of his sculptures is a study on the physics of how we perceive space and is the stroke of over 1 billion calculations and algorithms. All images © Niina Keks, Otto Pierotto, Richard Ivey
Hiper-realismo: parece fotografia, mas não é; surpreenda-se Fotografia? Não. O hiper-realismo é derivado do fotorrealismo, e teve sua origem na segunda metade do século XX. Como o próprio nome indica, o realismo é levado ao extremo, ou seja, acrescentam-se muitos detalhes às obras de pintura, desenho ou escultura, para que esse se aproxime o máximo possível da realidade. Os hiper-realistas utilizam-se das cargas sociais ou emocionais de suas obras, contextualizando-as de modo a criar narrativas singular e cheias de poesia. É importante notar o componente paradoxal do hiper-realismo: apesar das obras aproximarem-se da realidade a ponto de serem quase idênticos, não são a realidade. Roberto Bernardi: impessoalidade fria O italiano Roberto Bernardi é tão real que podemos quase sentir a temperatura dos objetos que retrata. Por Roberto Bernardi Alyssa Monks: quando o realismo descontrói a si mesmo “Quando comecei a pintar o corpo humano, me tornei tão obcecada com ele que precisava do máximo de realismo possível. Por Alyssa Monks Por Juan Francisco Casas