Blubbr - Create Interactive Quizzes Using YouTube Clips Blubbr is a neat quiz creation service that I recently learned about on Danny Nicholson's blog. Using Blubbr you can create interactive quizzes that are based on YouTube clips. Your quizzes can be about anything of your choosing. This Is How to Create Videos in Google Drive July 29, 2014 This week's tip for teachers is about creating videos in Google Drive. As you know, since the time Google made it possible to integrate third party apps into Google Drive, there appeared a wide variety of excellent applications that are deemed to enhance the overall performance of your Drive . One of the essential apps that I think every teacher should connect with Google Drive is called WeVideo.
ActivePresenter Feature Highlights - Advanced Screencast & Rapid eLearning Authoring Tool Full Motion Recording Record screen as a full motion video and embedded in a slide for further editing with annotations, voice-over, click sounds, closed captions and transition effects,.. and export to most popular video formats like AVI, WMV, MP4, WebM. Un video tutorial che spiega come creare un video con l’Editor Video di YouTube Posted on settembre 29, 2015 by tutor lim Sourced through Scoop.it from: dida.orizzontescuola.it See on Scoop.it – Lim Mi piace: Mi piace Caricamento...
Flipped Classroom- Symbaloo Gallery Related keywords: FIZZ , Students , in , Flipped , classes , Flipping , TheClassroom , Khan , Academy.org , TED , ED , khanacademy Quiz-Busters Plenary and Revision Quiz from teachers Quiz-Busters is an interactive plenary quiz for two teams based on the popular television quiz program Blockbusters. The resource is designed to be used on an interactive whiteboard as a teacher led activity but can be played by individual students. Hopefully you and your students will find this a fun alternative to traditional question and answer plenary and can actively contribute to Assessment for Learning (AFL). Five-Minute Film Festival: 8 Interactive Video Tools for Engaging Learners It's no secret that I am a passionate advocate for using video in the classroom. When used well, videos can help students make connections to people and ideas beyond their usual frame of reference. That's why I've been really excited to see a wave of new (and mostly free or low-cost!) tech tools recently that enable teachers to take favorite clips and make them more valuable for educational use. Whether you use videos to flip your classroom or you just appreciate the power of video to engage kids, maybe one of the tools in my playlist below will help you go deeper in 2014.
Tech Tools of the Flipped Classroom – FlippedClass.com To flip your class, there are certain technology tools teachers need to master. These fit into the following four categories Video Creation Tools: There are a variety of Video Creation Tools and many are device specific. Click HERE to learn about the different tools.
12 Free Online Quiz Makers to Create Online Quizzes I often receive a lot of questions about how to make online quizzes for free. Here is a collection of 12 free online quiz making applications I collect after days’ collection. These apps will help you make quizzes for online use for free. Do you know of any other free online quiz makers that can be helpful?
5 Ways to Add Interactive Elements to Your Videos Over the last few days I've featured a couple of free tools for adding interactive elements to your videos. In the last year I've reviewed a few other services and methods for doing the same thing. This is a round-up of the ways that you can add interactive elements to your videos. The first four tools could be used by students to create a series of choose your own adventure videos.
Pervasive Entertainment Transmedia storytelling offers opportunities for varying degrees participation and the blurring of fictional and real worlds. “Pervasive games” for example are those, like the ARG, that expand a fictional world into real physical spaces and take place at any and all times of day or night. These dimensions of transmedia have been examined before in the context of virtual worlds. At the 2002 Game Developers Conference, Raph Koster and Rich Vogel described a “storytelling cube” with the following three axes: Control: How much freedom does the audience have to create their own experience and how much control will you have as the author?