Those Bastard Ravens. This post is part of the August RPG Blog Carnival.
The topic this month is “Animals in RPGs“, chosen by this month’s host: The Tower of the Archmage. Caw, Caw! A significant number of speaking and fully sentient ravens have made a home in the city for centuries. On the one hand, they act as messengers and information couriers while on the other hand, they are raucous and filthy minded. Speaking Raven Level 1 Lurker Small natural beast XP 100 Initiative +7 Senses Perception +3; darkvision HP 22; Bloodied 11 AC 15; Fortitude 12, Reflex 13, Will 10 Speed 2, Fly 7 (hover) Traits Slip Away (Arcane) • Recharge on a roll of 4, 5 or 6. Harlekin-maus.com. Old School RPGs. Playextempore. a roleplaying game of cinematic action. Contents (Monstrous Manual) AdvancedDungeons&Dragons2nd Edition Contents Site Last Modified: April 15, 2014, 17:20:14 GMT Index Notes The Monsters Other Worlds Monstrous Classification Glossary Random Monster ¥ Disambiguation Pages Dwarf Giant ∗ Special Pages Baatezu Promotion and Demotion The Complete Golem Table The Planes of Existence & Other Pages Instructions for the Blank Monster Form The Blank Monster Form Image View (Read Me) Blank Page External Links.
Wuthering heights. Wuthering Heights roleplay By Philippe Tromeur Introduction This work is an adaptation of René le jeu de Rôle Romantique for British gentlemen.
Here the Work of reference shall be Wuthering Heights, of course. Some original rules were not translated; in the French version, you'll find rules about large battles, psionic powers, vampyres, martial arts and more ... Basic Roleplaying Central. The Free RPG Blog. BofferWiki. A pen & paper steampunk RPG. Adventures in Space!! - Roleplaying Game. Space Command now begins the Adventure.
This can be anything from the arrival of Lord Ka and his laser-eyed Ka-Grool minions, to a mysterious S.O.S. picked up from Ursa Major. In any case, Space Command now leads you through your own Adventure in Space!! Changing the Plot You may expect Space Command to dictate all events outside of the Heroes' intentions. Not so with Adventures in Space!! At any point where you want to enact change in the plot's course or introduce a major story element speak up! 1 Scorching Suns! Up to Chance! Any conflicts or chancy situations are resolved with determination, quick wit and a roll of the dice. Don't roll yet! Style - Your Hero's Style matches the challenge. Once you have your dice, roll them and take the highest value (not including a Die of Science). 1 Salt Mines of Mars!! Everyone is John. A competitive roleplaying game for three or more people.
Everyone is John is a humorous, competitive roleplaying game about playing the various personalities of John, an insane man from Minneapolis. One participant is the GM, or, in Everyone is John lingo, "Everyone Else. " All of the other players are Voices in John's head. Everyone is John uses six-sided dice (you really only need one, but it might be easiest if every participant carries one) for play.
Voices Voices are the Player Characters of Everyone is John. Willpower Willpower is a pool of points that the Voice can spend to take control of John or improve its chance of success in any given action. Skills Each Voice has two or three skills. Obsession This is kind of like a winning condition: if you complete your obsession more than other Voices complete their obsession, you win. If you're going to seriously compete with the other Voices, you probably should keep your sheet a secret.
I specialize in fonts and electronic books for face-to-face RPGs - specialty titles built on twenty years' experience in professional design for Guardians of Order, White Wolf, Steve Jackson Games, Avalon Hill, Flying Buffalo, Last Unicorn, Wizards of the Coast and others. Here at Cumberland, I can stretch my legs and write directly to my needs as a Game Master, without compromise. I take pride in exceeding the standards set by RPGs traditionally sold on paper, designing fun, unselfconscious gaming material for the needs of adults. Wander around and explore; snag some free stuff! Here's a quick guide to what I have to offer: Electronic Books The Cumberland All-Systems Library includes some of the cooler gaming supplements you'll find anywhere.
I've got a soft spot for comedy, too. I love freebies, and I've got more by the cartload! Fonts and Paper Toys More Coming! Ghostbusters Role Playing Game - Games - Ghostbusters Fans Wiki. The Ghostbusters role-playing game is set in the same fictional universe as the Ghostbusters films, but in a period sometime after the first film.
In the game, the original Ghostbusters have created a corporation known as Ghostbusters International, which sells Ghostbusters franchises to individuals around the world. Most player characters in the Ghostbusters role-playing game are franchisees who operate in cities outside the film's New York locale. The game does, however, include profiles of the original four Ghostbusters for gamers who wish to role-play the cinematic characters or have them appear as non-player characters.