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Transmedia Storytelling: Building Worlds For and With Fans. The author's posts are entirely his or her own (excluding the unlikely event of hypnosis) and may not always reflect the views of Moz.

Transmedia Storytelling: Building Worlds For and With Fans

John loves Batman. He's collected comics since he was nine years old, is proud of owning the first edition of Gotham by Gaslight, and still remembers the afternoons spent watching the TV series with Adam West at home when he was a kid. Obviously, he has seen all the movies. The Dark Knight was a masterpiece; the I believe in Harvey Dent web campaign and the Joker counter site were pure genius, as were all the other sites created for that movie.

The passion John has for Batman is such that he could not resist, and ended up buying some action figures, Batman Arkham City, and the Batman Lego video games, too. Experience Design for story- and game- Worlds (XDW) : Introduction. Bellyfeel » Unlock Multiplatform Potential Using Storyworld Development Techniques. Bellyfeel » New Report about Multiplatform Strategy for TV Production Companies. We are pleased to announce the release of a new report from Bellyfeel: For Successful TV Production Companies Who Want Multiplatform Content to be Profitable.

Bellyfeel » New Report about Multiplatform Strategy for TV Production Companies

The free report is available to download from here. The report is based on a recent survey undertaken to scope UK TV production companies’ understanding and attitudes to Multiplatform, Transmedia and Extra Content. The report offers a simple and intelligent insight into how to make profitable engaging multiplatform content using what production companies already have in front of them in terms of resources and story IP.

Translimitstorytelling. 25 Things You Should Know About Transmedia Storytelling. Let’s get this out of the way, now — this, like many/most of my other lists, could easily be called “25 Things I Think About Transmedia.”

25 Things You Should Know About Transmedia Storytelling

It does not attempt to purport concrete truths but rather, the things I believe about the subject at hand. I am something of an acolyte and practitioner in the transmedia cult, and sometimes give talks on the subject (as I will be doing next week in Los Angeles). So, here I am, putting my transmedia ducks in a row. Please to enjoy. 1. The current and straightest-forwardest (not a word) definition of transmedia is when you take a single story or storyworld and break it apart like hard toffee so that each of its pieces can live across multiple formats. 2.

Transmedia is, admittedly, kind of a buzz-word. 3. The rise of any new or altered media form sees an awkward transitional period where everyone wants to define it. 4. 5 Big Ideas to Keep Control of Indie Transmedia Projects. The Future of Storytelling Is Here: Latitude Study Decodes What Audiences Want. Boston, MA (PRWEB) August 07, 2013 Storytelling is as old as mankind, but technology is expanding the possibilities for how stories are told; stories are becoming more interactive, more immersive, and spread across more platforms.

The Future of Storytelling Is Here: Latitude Study Decodes What Audiences Want

A new innovation study by Latitude, The Future of Storytelling, identifies key audience targets and specific concepts for next-generation content experiences. The research encompasses all genres, including non-fiction and advertising, as well as many content formats including television shows, movies, books, and plot-driven video games. "Technology is creating new opportunities to engage with narratives—but it’s not just about accessing more content in more places; it’s about the opportunity to bring stories out of the screen and into our lives," says Neela Sakaria, EVP of Latitude. The Future of Storytelling is Here: Latitude Study Decodes What Audiences Want. + Share this.

The Future of Storytelling is Here: Latitude Study Decodes What Audiences Want

Celebrating 21st Century Media Tower of Babel. Not sure what I have been drinking but last two posts are drawing from probably the oldest shared story and one that has been distributed across more media platforms than any other story – I quote from one of the earlier ‘chapters’: Behold, the people is one, and they have all one language; and this they begin to do; and now nothing will be restrained from them, which they have imagined to do. 7 Go to, let us go down, and there confound their language, that they may not understand one another’s speech. 8 So the Lord scattered them abroad from thence upon the face of all the earth: and they left off to build the city.

Celebrating 21st Century Media Tower of Babel

Genesis 11:1-9 – via Wikipedia. Transmedia storytelling: what's the alternative to alternate reality games? This is a guest post by Rob Hinchcliffe, a community strategist at TH_NK.

Transmedia storytelling: what's the alternative to alternate reality games?

He blogs at robhinchcliffe.co.uk Type "transmedia" into Google and it will make a couple of suggestions about what word should come next. The first suggestion is "training" (which is a whole other article); and the second is "storytelling". In its infinite wisdom Google knows that the words transmedia and storytelling are as currently inseparable as "popup" and "restaurant". As day must follow night, so narrative must follow multiplatform. This shouldn't be too much of a surprise, after all the people who produce our popular media are very used to creating structured, finite artefacts that are given to the world pre-packaged.

Transmedia Writing Course. Transmedia Resources.