STEAMPUNK. The Victorian Steampunk Society. Steampunk Central - The Home of Western Steampunk. Do you love Science Fiction but get bored with everything being set centuries in the future, universes full of technobabble and strange alien cultures who are well, alien?
Do you wonder what our world would have been like if technology had leapt forward not ten years but a hundred years ago? If so, then the world of Steampunk is for you! Discover the fun of starships, time machines and space travel all based upon steam and hydraulics ? Taking the best parts of Science Fiction and combining them with imaginative retro twists that can take you to the Wild West, Victorian England or even the world of Renaissance Europe and the genius of Leonardo Da Vinci.
See how the world might have been, and how history could be re-written in strange and fun ways! There is excellent coverage of both Steampunk Fiction and RPG? The world of Daleth. City Centre Bar & Restaurant, Glasgow. An online home for the steampunk movement in all its forms. Fuel for The Boiler steampunk cookbook. January 2012. I was recently privileged to interview a band that has been bringing Steampunk Music, almost single handedly it seems, to Paris and the rest of France.
When I first listened to their newest album "Electric Rain", my first thoughts were "very fun and very Steampunk! " About the steampunk part, they don't even try to be subtle and that's why I like it so much. About this interview, my first gut reaction when I thanked them for the interview seems very appropriate in describing how it came across and so I will share it with you: What I really like is that it is very candid, personal, and brutally honest! It is also funny one moment and philosophical the next. I especially laughed when big machine switched from rock star mentality to one of the most profound definitions of steampunk music I have encountered to date. • Could you tell us a little about the musical backgrounds of the different members of the band and what brought them together to create Victor Sierra?
Bob: Art is vision. The Steampunk Tree House. Boffins Bunker STEAMPUNK CORNWALL Laboratory. Legend. BROTRON The Art Of Greg Brotherton. Steampunk Jewelry Steampunk Fashion by LondonParticulars. MGD Clothing. Silver Goggles. Steampunk Central - The Home of Western Steampunk. Kerosene Lamp and Lantern Workshop. Making and Repairing Kerosene Lamps: When I was about 14 I purchased a brass boatman's lantern at a narrow boat chandlery in Nantwich England while on a canal boat trip with my family.
Since then I have acquired several more oil and kerosene lamps and lanterns and my interest in 19th century oil lamps and kerosene lighting has grown. Below is the boatman's lantern and at the right you see one of my most recent acquisitions, a W.T Kirkman No.0. The No.0 is a reproduction of an early Dietz hot blast tubular lantern made in the mid 1800s.
Not content to simply collect lamps I've started constructing them from bits and pieces of discarded electrical fixtures. Most of my recent lamps were built to provide light for my school bus conversion project, but I also have a couple of Angle Lamp Company two burner hanging lamps that I've been working on. The Steampunk Tribune. Adventures in Steampunk. Steampunk Jewelry Steampunk Rings Necklaces & by CatherinetteRings. Game slouching toward bedlam. Office *clunk* The rotating tin cylinder within the phonograph vibrates slightly as a brass needle scrapes against it.
The sound of a throat being cleared emerges from the machine's hornshell speaker, followed by a thin, haunting voice. "March the 16th. " A deep, shaky breath. "I dread to say it, but I believe I am going mad. Slouching Towards Bedlam. Summary The player character awakens in an office in Bedlam Asylum.
From context it appears that the character is Doctor Xavier, a doctor at the Asylum. The Doctor, however, has no memory of his past. After investigation, it becomes clear that a now deceased patient, Cleve Anderson, has infected the player character with a mental virus known as the "Logos". The virus spreads by spoken language, taking the form of a glossolalic babble uttered by the vector. The game has five distinct endings.