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WhyNot? Idea Exchange

WhyNot? Idea Exchange

http://www.whynot.net/

Ideas bank Many ideas banks are provided as free of charge, or set around certain companies in general to work out new inventions. Although ideas are provided by a community of people, problems can arise when people take the ideas of the site and begin developing them.[citation needed] There is no possible way to prove that the idea on the ideas bank was original and not taken from something else. The front end of innovation is quite distinct from the remainder of the innovation process. MakerBot Replicator impressions: the dawning of 3D printers in every home? There's something universally appealing about the concept of a 3D printer -- that concept being an automated system capable of turning computer code into real-world objects. I found myself forced to give a brief overview of the technology to AOL employees in our shared New York City office space after a particularly noisy initial run of MakerBot's Replicator. Reactions to such explanations tend to follow a fairly standard arc, beginning with wide-eyed wonder as one attempts to wrap their brain around the idea, followed almost immediately by a list of things they'd love to print out, given a chance. This is usually coupled with questions like "can it print food?" and "can I print a car?"

23 Things Top Students Do They are the ones you catch out of the corner of your eye. They get their exam back, calmly flip through the few (if any) errors they made, and swiftly place their 94% into their bag. That’s right, I’m talking about the top students who make it look so easy. What we don’t realize is that under the surface there is a collection of positive habits and mindsets that make that person so successful in class. Not just a few, but an accumulation of many habits that combine to produce high-level academic performance. Here are 23 habits of top students that you can use as tips to do better in school:

Global Ideas Bank The Global Ideas Bank's origins lie in the Institute for Social Inventions, which was set up in 1985 by Nicholas Albery, social inventor and visionary. From small beginnings (a network of inventors, a quarterly newsletter), the Institute grew into a full-fledged organisation under his leadership: producing an annual compendium, running social inventions workshops and promoting creative solutions around the world. It was part of the first European Social Innovations Exchange. In 2001, the Institute was awarded a Margaret Mead Special Recognition Award for "community creativity for a new century" In 1995, the Global Ideas Bank (originally suggested by an American correspondent, Gregory Wright) was first established online, and has since become the name for the entire project's work. See also[edit]

Arduino Drum Kit This Piezo Drum Kit from Spikenzie Labs looks like it could provide days of fun. They provide interface software that allows you to output MIDI data from your Arduino that this kit is connected to. Thanks for the tip Andy, send us some pictures when yours is built! "The kit contains the electronic parts required to make a drum kit. This includes the circuit board, resistors, diodes and pins. You supply the Arduino and the material to make the actual drum pads.

20 Visual Timers For Children With Special Needs If you have a child with special needs you now how difficult transitions are. Children with special needs, especially children with autism have difficulty with moving from one activity or event to another. An effective solution to help with transitions has been the use of visual timers.

21 Grab-And-Go Teaching Tools For Your Classroom 21 Grab-And-Go Teaching Tools For Your Classroom by Lynn Usrey Every teacher wants to be able to make his or her classroom environment the optimum place for learning, interacting and engaging. Today, there is a wide assortment of free technology options available to enhance your instruction. The tools are changing… quickly. gavinkeech personal cargo phases are cycling through the increase of momentum brought on by interplay sequenced through recognition. exhausting parameters to their stretched states allow the decay values to become discovered. upon discovery, arrival of presence, flows to the environments ground. intensity of emotion, feelings entwined with realisation that the possibilities can arise more probable than initially conditioned, through emergence of understanding what is required, do vectors resonate inputs, to flow freely, in their own accord towards the electromagnetic* (resonance)+ core. state / mode as an interface ( points & flows with vectors ) personas / metaconstructs = state / mode identity / experience filter = timelines dimension / environment = interface process / mechanism = actions knowledge / repository = database timelines ( personas ) are extrapolations (verb)actions ( entanglement ) are amplifications (verb)interface ( metaconstructs ) are communications (verb) hyperphysics x_axis = time’s affinity

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