Mobile Learning Pathway to a SMILE August 3, 2015 Key Takeaways This case study explains how SMILE — Synchronous Mobile Interactive Learning Environment — allows the instructor to present and record lessons anywhere, anyti… The Evolution Continues: Considerations for the Future of Research in Online and Blended Learning June 16, 2015 The model of online learning that has evolved over the past 20 years relies on ubiquitous data communications that are owned and operated routinely by all segments of the population. Educational Technology and Faculty Development in Higher Education June 15, 2015 Assisting faculty with the instructional integration of information technology and the optimization of technology in teaching and learning are enduring themes in the top 10 IT issues in highe… Students' Mobile Learning Practices in Higher Education: A Multi-Year Study June 22, 2015 Mobile Learning Mobile Learning True Using portable computing devices (su… February 9, 2015 Study of Faculty and Information Technology, 2014
Have your say: guidelines for writers and contributors | Global Development Professionals Network | Guardian Professional It is not wrong to assume that most development professionals are passionate about their work. Many are also good writers. But for those who need a little help to communicate their passion clearly in writing, this guide may be helpful. Practically, our content is usually about 800 words long. How to develop your story First, decide what you want to write about (eg: aid flows from the US). You may have a rough idea (American aid isn't having the impact it should have – why?). Try to put that in one line (why US aid is not reaching the people who need it most). Then, put down the points that you want to discuss or highlight (historical bias, corrupt leaders in country, bureaucracy, lack of supervision and follow up, poorly targeted interventions etc). Next, back up those points with links to evidence – numbers, statistics, past evidence or history, case studies or opinions – your own opinion, other opinions, those of your peers or people related to the topic. Keep it simple 1. 2. 3. 4. 5. 6.
Del eLearning al mLearning: Una academia en cada iPhone Palabras clave: e-Learning, m-Learning, Comunicación móvil, Enseñanza, Aprendizaje, Nuevas Tecnologías de la Información y la Comunicación (NTIC). Abstract: The technological advances made in communications throughout history have always been applied, at some point, to the field of education and professional training. The application of mobile communications is the next stage. Keywords: e-Learning, m-Learning, Mobile communications, Teaching, Learning, New Information and Communication Technologies (NICT) Desde que la Universidad Estatal de Pennsylvania retransmitiera en el año 1922 sus primeros cursos a través de la radio hasta nuestros días, la educación y la formación mediadas por tecnologías han experimentado numerosas y profundas transformaciones. La educación mediada por tecnologías El concepto de 1.0 alude al e-Learning basado en cursos on line concebidos para el autoestudio. El gran salto en la popularización de las plataformas de e-Learning: el código abierto
Emerging trends in education and mobile learning | Steve Vosloo At the UNESCO Mobile Learning Week 2014 I sat on a panel titled Emerging Trends and New Technology – considered in the context of mobile learning. Below are the notes of the key points that I made. Note: The issue of Emerging Trends and New Technology begs the question: for who? For students in California, or for those in Kolkata? Developed country trends are very different from developing country trends. Overlapping of education trends and mobile-enabled opportunities The brief for the panel stated: We keep being told that technology is going to transform centuries-old teaching paradigms, but traditional approaches seem to have real resilience and staying-power. I don’t believe that technology is the single driver of education transformation, although it is certainly a key influencing factor. Mobile learning itself is a trend It is on the one-year horizon for the NMC Horizon Report (along with cloud computing). Social media bigger than ever, and growing Education response: Like this:
Begin programming: build your first mobile game — University of Reading Learn the basics of Java programming by developing a simple mobile game that you can run on your computer, Android phone, or tablet. Programming is everywhere: in dishwashers, cars and even space shuttles. This course will help you to understand how programs work and guide you through creating your own computer program – a mobile game. Whether you’re a complete newcomer to programming, or have some basic skills, this course provides a challenging but fun way to start programming in Java. The course will combine video introductions, on-screen examples, downloadable guides, articles and discussions to help you understand the principles behind computer programs and the building blocks that are used to create them. At the end of the course you’ll have a complete game that can be played on an Android phone or tablet, or even your computer. This course teaches the basics of programming and you don’t need any knowledge of coding to take part.
m-learning o mobile learning ¡Con e-doceo la formación pasa a ser móvil! ¡Con e-doceo,la formación pasa a ser móvil! La app de e-doceoy su modo offline A través del modo offline, la app móvil permite descargar módulos de formación para seguirlos cuando no estamos conectados a Internet. Esta funcionalidad ofrece una gran flexibilidad a los usuarios ya que les permite seguir la formación donde quieran, incluso en lugares sin conexión a Internet (wifi, 3G, 4G, EDGE, etc.) como en el avión, en los desplazamientos, en el extranjero, etc. Conectado o desconectado,¡su formación e-learning disponible en todo momento! Ya sea en el ordenador o en el móvil, con la app de e-doceo sus alumnos siguen sus formaciones incluso aunque no dispongan de conexión a Internet. HTML 5 / Flash Con e-doceo, usted dispondrá de una solución global capaz de exportar sus cursos de formación a distancia a cualquier tipo de equipo móvil: Ipad, Iphone, Android, etc. El mobile learning pasa a formar parte de los rich media La pedagogíaen el núcleo central de sus cursos de formación "mobile learning"
Mobile learning is for everyone Bringing education to young mothers through mobiles | Global Development Professionals Network | Guardian Professional As we celebrate the International day of the girl today, we should take time to remember that young mothers are still girls, too. We need to do what we can to support them in their educational endeavours — even in means considered to be non-traditional. Mobile learning might be one way we can support young mothers when school interruptions occur due to early pregnancy. Here are some of my thoughts which draw upon the Kenyan context. Schooling and early pregnancy in Kenya With a high rate of early pregnancies among women in Kenya, female children in both primary and secondary school are increasingly being affected. Recently, speaking on education reform, cabinet secretary for education, science and technology in Kenya Jacob Kaimenyi drew attention to the difficulties that girls face when they want to return to school after having a baby. Inappropriate use of mobile devices is a common issue around the world among youth. This content is brought to you by Guardian Professional.
10 Ways That Mobile Learning Will Revolutionize Education Smartphones and tablet computers are radically transforming how we access our shared knowledge sources by keeping us constantly connected to near-infinite volumes of raw data and information. We enjoy unprecedented instant access to expertise, from informal cooking lessons on YouTube to online university courses. Every day people around the globe are absorbed in exciting new forms of learning, and yet traditional schools and university systems are still struggling to leverage the many opportunities for innovation in this area. Recently frog has been researching how learning models are evolving—and how they can be improved—via the influence of mobile technologies. We have been focusing on the concept of mLearning—where "m" usually stands for "mobile" but also just as easily for "me." 1. Up until now, most people relegated "education" to a finite time in their lives: entering school at around five years old and attending school institutions all the way to university. 2. 3. 4. 5. 6. 7. 8.
12 Principles Of Mobile Learning 12 Principles Of Mobile Learning by Terry Heick Ed note: This post has been updated and republished from a 2012 post Mobile Learning is about self-actuated personalization. As learning practices and technology tools change, mobile learning itself will continue to evolve. For 2016, the focus is on a variety of challenges, from how learners access content to how the idea of a “curriculum” is defined. It is only within these communities that the native context of each learner can be fully understood. 1. A mobile learning environment is about access to content, peers, experts, portfolio artifacts, credible sources, and previous thinking on relevant topics. 2. As mobile learning is a blend of the digital and physical, diverse metrics (i.e., measures) of understanding and “performance of knowledge” will be available. 3. The cloud is the enabler of “smart” mobility. 4. Transparency is the natural byproduct of connectivity, mobility, and collaboration. 5. 6. 7. 8. With mobility comes diversity. 9.
Professor Mike Sharples - People Profiles - Open University Profile For further information see My research concerns human-centred design of new technologies for learning. Qualifications PhD, 1984, University of Edinburgh, Thesis Title: ‘Cognition, Computers and Creative Writing’. B.Sc. Teaching Interests Teaching innovation: Pedagogy for eBooks project to promote research-led innovation within the OU, by understanding the opportunities to enhance teaching and learning processes of postgraduate students through next generation e-book technology, and examining new pedagogic practices that this emerging technology could support. Production of a series of Innovating Pedagogies reports, to inform policy makers and practitioners of innovations in higher education. Contribution to research and development of the iSpot system ( Research Interests Human-centred design and evaluation of educational technologies Mobile and contextual learning Design-based research Current Research Projects