Grand opening for Inverkeithing Media House Gordon Brown officially opened the new media house at Inverkeithing High School on Monday, as the school celebrated new funding secured by some of its star pupils. Students Lewis Phillips and David Simpson have worked tirelessly in their management of the Inverkeithing Media Network, and their persistence in seeking new equipment has paid off with a grant that has enabled them to upgrade their facilities. To celebrate, the school opened its doors on Monday and guests were treated to a buffet lunch and entertainment from Inverkeithing High School musicians. Former Prime Minister Mr Brown spoke about his role as the United Nations Special Envoy for Global Education and how The Media Network plays a valuable role in the community, before officially opening The Media House. He added: "We often hold up the content they publish on Makewaves as a benchmark for other schools around the country, and there is no school more deserving of excellent new media facilities."
Kindergarten coders can program before they can read - 26 July 2013 Going back to school to meet the 4-year-olds who are learning to program computers thanks to a new graphics-based coding language LORNA is 4, going on 5. I've never met her before, but her eyes light up when she sees me. She rushes over, blonde curls bouncing.
Balmullo QR Safari Between March and May of 2012, on Friday afternoons, I have been ‘digital advisor’ to a class of Primary Twos at Balmullo Primary in Fife. We set out to install a QR Code Safari around the village, a treasure hunt kind of a trail where the treasure is knowledge and education! The theme was ‘Old Balmullo’ – what was it like to live and work in Balmullo 100 years ago and how has the past shaped what we know and love about the village..? The children learned about the village through storytelling, looking at old pictures and comparing them to present day Balmullo, they spoke to the community and their families.
py-scratch - Interface Python with MIT Scratch This package enables communication between Python and Scratch using the remote sensors feature of Scratch. It has been tested using Python 2.6, 2,7 and 3.2 on a Raspberry Pi. Remember to enable remote sensors in Scratch! 5 best iPad apps to teach programming - (Private Browsing) While Scratch continues to be my favorite gateway-drug to computer programming, my current students don’t have ready access to desktop or laptop computers. We do, however, have iPads so I’ve been looking at apps to introduce the concepts of branches, loops and conditional statements. Here are my top 5 favorites so far: Daisy the Dinosaur Price: FreeDifficulty: BeginneriTunes link: Daisy the Dinosaur is a simple drag-and-drop introduction to programming. Top 10 Programming Languages to Learn in 2014 Updated on May 5, 2014 Having spent more than 5 years in software development and the computer programming arena, one of the most common questions I am asked is: This is a question that is asked by beginners, as well as experts. As with many important questions, the answer is not simple. There are many factors that should be taken into account while deciding a programming language to learn.
Glow - Schools IT Excellence Group set up Education Secretary Michael Russell has appointed the Chief Scientific Adviser Professor Muffy Calder to convene an ICT Excellence Group to consider the future development of the schools’ intranet ‘Glow’. As previously indicated, the new ICT excellence group will draw on the experience and expertise of end-users, and educational technology experts to scope the long-term user-centred future of Glow. Speaking about the the establishment of the group, Cabinet Secretary for Education and Lifelong Learning, Michael Russell said, “It is crucial that the next generation of Glow allows schools to harness the power of technology for learning, to keep pace with rapidly evolving developments and speak the language that young people speak online.”
KIWI - A robotics construction set for young children Since 2007, through generous funding by the National Science Foundation (NSF Grant No. DRL-1118897, DRL-0735657), the DevTech Research Group has been researching how to create a developmentally appropriate robotics construction set for young children in Pre-K through 2nd grade. The first prototype was called KIWI and consisted of intuitive, easy to connect construction materials including: wheels, motors, light output, and a variety of sensors (Sound, Light, and Distance sensors). KIWI is designed to work without any screentime using wooden programming blocks.
Python Programming Guide I've just finished creating this children's guide to programming in Python 2.7.5, in readiness for the introduction of the new primary computing curriculum in 2014. It has been tested using the Pythonista iOS app (I chose this particular app because it: works on iOS7, offers predictive text to speed up typing for the children and has excellent reviews). Please let me know how you get on using it as I would really value your feedback on how child-friendly it is (indeed a lot of it is adapted from my old A Level computing notes)! Download LI for Pythonista Download Python programming guide Download Snakes and ladders instructions
GlowPlus: L.A. Duty of care and Filtering The most frequent reason I get when I discuss “open access” to the Internet with those that control network access and strategy in local authorities is duty of care: “We have a duty of care to protect young people”. But what is this duty of care, what isthe legal precedence on which it is based and does this duty of care require that we provide our learners with poor connectivity and restricted access to the worlds largest source of learning material? In Scottish law, duty of care, or rather breaches of duty of care are dealt with under Delict law. The idea of delict is not to prevent a person’s acts or omissions from ever causing harm occurring, but is to take reasonable precautions in the circumstances to prevent harm.
The effects of computer use on creative thinking among kindergarten children in Jordan. The objective of the current study was to examine the effect of early computer experience, using quasi-experimental design, on creative thinking among Jordanian kindergarten children. It intended to answer two main research questions. First, does adding a computer to a kindergarten environment enhance children's creative thinking? Second, does children's creative thinking differ due to gender?