The Monster Engine is one of the best ideas I’ve come across. It’s a book, demonstration, lecture and gallery exhibition created by Dave Devries. The premise is simple: children draw pictures of monsters and Devries paints them realistically. According to the website, the idea was born in 1998 when Devries took an interest in his niece’s doodles. As a comic addict, Devires wondered if he could use color, texture and shading to bring his niece’s drawings to life.
But Devries had a larger goal: he wanted to always see things as a child. Growing up, to be sure, has its benefits. Age doesn’t necessarily squander our creative juices, but when we make the leap from elementary school to middle school our worldview becomes more realistic and cynical. A study conducted several years ago by Darya Zabelina and Michael Robinson of North Dakota State University gives us a simple remedy. You are 7 years old. The second group was given the same prompt minus the first sentence. Brené Brown. The power of vulnerability. Listening to shame. The Browser. The Jig Is Up. After five years pursuing the social-local-mobile dream, we need a fresh paradigm for technology startups.
Finnish teenagers performing digital ennui in 1996 2006. Reuters. We're there. The future that visionaries imagined in the late 1990s of phones in our pockets and high-speed Internet in the air: Well, we're living in it. "The third generation of data and voice communications -- the convergence of mobile phones and the Internet, high-speed wireless data access, intelligent networks, and pervasive computing -- will shape how we work, shop, pay bills, flirt, keep appointments, conduct wars, keep up with our children, and write poetry in the next century. " That's Steve Silberman reporting for Wired in 1999, which was 13 years ago, if you're keeping count. The question is, as it has always been: now what? Decades ago, the answer was, "Build the Internet.
" What we've seen since have been evolutionary improvements on the patterns established five years ago. That paradigm has run its course. Edge. The Impending Demise Of The University. For fifteen years, I've been arguing that the digital revolution will challenge many fundamental aspects of the University.
I've not been alone. In 1998, none other than, Peter Drucker predicted that big universities would be "relics" within 30 years. Flash forward to today and you'd be reasonable to think that we have been quite wrong. University attendance is at an all time high. The percentage of young people enrolling in degree granting institutions rose over 115% from 1969-1970 to 2005-2007, while the percentage of 25- to 29-year-old Americans with a college degree doubled. Yet there are troubling indicators that the picture is not so rosy. Universities are finally losing their monopoly on higher learning, as the web inexorably becomes the dominant infrastructure for knowledge serving both as a container and as a global platform for knowledge exchange between people.
The model of pedagogy, of course, is only one target of criticism directed toward universities. The Model of Pedagogy. Edutopia. Five Future Technologies. Teleporting, flying cars and Back To The Future style hover-boards. These have all been promised to us within the next few years, but there is little hope of seeing them any time soon. These far-fetched technologies fill us with excitement about what the future may hold, inspiring generations of dreamers to learn math, science and engineering.
But what about the technologies that will help these aspiring inventors, scientists and engineers learn? What does the future hold for our classrooms, and what kinds of technologies will shape the minds of our children's children? Here are five future technologies that will completely change the learning space and revolutionize the techniques we use within it. Biometrics Biometrics is the technology used to recognize humans based on specific physical or behavioral traits. Augmented Reality Eye-Wear With rumors of Google releasing Augmented Reality (AR) glasses by the end of the year, this technology may be closer than we think. Multi-Touch Surfaces. Getting Smart. Smart Teachers. EdTech An EdChat Soundtrack: 60 Songs to Keep Your Class Jammin’ Pretend this: every day of your teaching career there is a gigantic boombox (Yes, I was raised in the '80s) hovering just above your head.
It includes a very intuitive and accurate D.J. who constantly selects just the right song at the right time. yesterday by John Hardison The Long Stretch Until Summer Your day-to-day is anything but ordinary. 9 days ago by Greg Garner Leadership Do You Know Me? “Ignited by the opportunity for creative expression and fueled by talent-based, intrinsic motivation, students will relentlessly pursue higher truths and knowledge to create lives replete with challenges, service, integrity, happiness, fulfillment, and success.” 15 days ago by John Hardison Learning Content Curation Through the SAMR Lens There are a variety of helpful tools to choose from to make content curation fun and efficient. 16 days ago by Susan Oxnevad The 4 Characteristics of Great 21st Century Resumes 17 days ago by Dave Guymon.
I get very nervous when I hear education reformists and politicians tout how "incredible" the flipped classroom model, or how it will "solve" many of the problems of education. It doesn't solve anything. It is a great first step in reframing the role of the teacher in the classroom. It fosters the "guide on the side" mentality and role, rather than that of the "sage of the stage. " It helps move a classroom culture towards student construction of knowledge rather than the teacher having to tell the knowledge to students.
It also creates the opportunity for differentiated roles to meet the needs of students through a variety of instructional activities. 1) Need to Know How are you creating a need to know the content that is recorded? 2) Engaging Models One of the best way to create the "need to know" is to use a pedagogical model that demands this. 3) Technology What technology do you have to support the flipped classroom?
Much of the discussion has been focused on digital textbooks. Apple's recent announcement of iBooks for education has caused a stir over whether texts delivered on an expensive and propriety device like the iPad are really feasible. Meanwhile at the university level, many schools are dipping their toes in the promise of a digital future, and it's not just about textbooks. The folks at OnlineUniversities.com have compiled the infographic below that explores the pros and cons of various platforms and technologies that have found their way into the halls of higher ed.
SEE ALSO: Why iPad Textbooks Are Still Too Expensive for Schools [INFOGRAPHIC] Is your college or university dabbling in digital texts or online coursework? Infographic courtesy of OnlineUniversities.com. Seth Godin. All artists are self-taught. Organized bravery. The purpose of the modern organization is to make it easy and natural and expected for people to take risks.
To lean out of the boat. To be human. Alas, most organizations do the opposite. They institutionalize organized cowardice. They give their people cover, a place to hide, a chance to say, “that’s not my job.” Our organizations are filled with people not only eager to dehumanize those that they serve, but apparently, instructed to do so. During times of change, the only organizations that thrive are those that are eager to interact and change as well.
Giving your team cover for their cowardice is foolish. Technology Review. People Power 2.0. The force of laughter: Graffiti on a wall in Tripoli represents the Libyan leader, Colonel Qaddafi, as a fleeing rat.
After weeks of skirmishes in the Nafusa Mountains southwest of Tripoli, Sifaw Twawa and his brigade of freedom fighters are at a standstill. It’s a mid-April night in 2011, and Twawa’s men are frightened. Lightly armed and hidden only by trees, they are a stone’s throw from one of four Grad 122-millimeter multiple-rocket launchers laying down a barrage on Yefren, their besieged hometown. These weapons can fire up to 40 unguided rockets in 20 seconds.
Each round carries a high-explosive fragmentation warhead weighing 40 pounds. Two friends are on the line, via a Skype conference call. Indeed, civilians have “rushed the field,” says David Kilcullen, author of The Accidental Guerrilla, a renowned expert on counterinsurgency and a former special advisor to General David Petraeus during the Iraq War. Nabbous had pitched a brightly lit virtual tent in a darkening Libya. TED. Schools kill creativity. Bring on the learning revolution! Wired. The Stanford Education Experiment. Sebastian Thrun and Peter Norvig in the basement of Thrun's guesthouse, where they record class videos.Photo: Sam Comen Stanford doesn’t want me.
I can say that because it’s a documented fact: I was once denied admission in writing. I took my last math class back in high school. Which probably explains why this quiz on how to get a computer to calculate an ideal itinerary is making my brain hurt. I’m staring at a crude map of Romania on my MacBook. Last fall, the university in the heart of Silicon Valley did something it had never done before: It opened up three classes, including CS221, to anyone with a web connection.
People around the world have gone crazy for this opportunity. Aside from computer-programming AI-heads, my classmates range from junior-high school students and humanities majors to middle-aged middle school science teachers and seventysomething retirees. Solid understanding? That stuff’s all easier said than done.