Tutorials and resources for using Blender 3D. Jul 10
Official multiple python versions on the same machine
Blender And Makehuman Putting a man into blender 2.56
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Sculpting a Human Head in Blender
Realistic 3D Portrait: Part 1 on Vimeo
3D models represent a 3D object using a collection of points in 3D space, connected by various geometric entities. A free 3D model definitely can save your budget and deadline. On average, a modeler saves over 2 hours of modeling time when they could get a free 3D model. Today, 3D models are used in a wide variety of industries. The movie industry uses them as characters and objects for animated and real-life motion pictures.
In this tutorial you’ll learn how to create an awesome low-poly dinosaur using Blender and Gimp. Artist Karan Shah will walk you through the entire modeling process step by step, and show you how to create an optimized model suitable for use in any game engine. We’ll follow things up later this week with part two, where we’ll delve into Uvmapping and creating unique hand painted textures. Though this tutorial is made using Blender, the modeling work-flow is universal in approach and can easily be applied to any other software.
10 tips for better Photoshop textures Photoshop offers intuitive ways to build up your textures. Leigh van der Byl reveals her top tips Streamline large or heavy scenes in 3ds Max 3D World
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Learn how to use Blender 3D for game development. Pick up essential skills for properly optimised models, efficient level design and texture making. In-depth, extensive and unique explanations of methods and principles you won't find anywhere else, seriously! Not just on using Blender 3D, but also the 'hidden' and less talked about core subjects associated with content and game development, all of if freely available to those looking for it. Blender modeling tutorials ^ Draw All Edges object property Sometimes being able to see the structure of a mesh in it's entirety is advantageous when working. KatsBits
Blender 3D: Noob to Pro/Glossary [ edit ] A Alpha Channel is an additional channel in a 2D image for transparency. In an image element which stores a color for each pixel, an additional value is stored in the alpha channel containing a value between 0 and 1.