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From Photon to Photograph

From Photon to Photograph

Download - MakeHuman Docs What's an "alpha"?This is not a full-function release and, most notably, does not provide functionality to allow the figure to be posed. It does include examples of all of the different tools and techniques that this software will provide to enable you to easily model the anatomy of a human figure, although some of these functions are not yet complete and are not necessarily in their final form. This release also provides the 3D graphics community and the developer community with a preview of the functions that this human modelling application will provide. This is an Open Source project and it is hoped that artists and developers will be inspired to join in and help accelerate the completion of this innovative application. We are particularly keen to hear from additional talented Blender artists willing and able to help us deliver a more extensive set of authentic ethnic models. MakeHuman Nightly Builds What's a "Nightly Build"? Installing through apt Older Versions

BAKERY 3D : BAKERY RELIGHT Shaderlight, SketchUp Rendering Software | ArtVPS - Shaderlight for SketchUp 3D Rendering Technology Shaderlight for SketchUp Rendering Software Take your SketchUp models to the next level with Shaderlight Shaderlight is an interactive rendering software plug-in to SketchUp that lets you create high quality images, quickly and simply. Now with even more simple to use features, Shaderlight now gives you even more control over how you render your SketchUp models, with the ability to animate your SketchUp scenes and render to the cloud.. Whether you’re using Trimble SketchUp Free or Pro, Shaderlight fits seamlessly with your workflow so you don’t have to be a SketchUp rendering software expert to get great results. View the product brochure Shaderlight for SketchUp in action Check out this short video to see just what makes Shaderlight different. Shaderlight is the only rendering partner you’ll need for SketchUp. Simple to learn and easy to use, Shaderlight brings your images to life in a few simple clicks. Download Shaderlight Flexible rendering Cloud rendering Great customer support

Pixie - Open Source RenderMan STUDIO GPU : MATCHSTUDIO PRO Octane Render- The Interactive Physically Based Render Engine Aqsis Renderer : Freedom to Dream 3DELIGHT SuperConductor Sunflow - Global Illumination Rendering System SITEX GRAPHICS : AIR AIR is an advanced 3D graphics renderer with a unique architecture and extensive features designed for the rapid production of high-quality images. AIR is a hybrid renderer, combining the advantages of scanline rendering - fast rendering of complex scenes, motion blur, and depth of field - with the flexibility of on-demand ray tracing for accurate reflections, soft shadows, global illumination, and caustics. AIR supports a broad range of geometric primitives, including polygon meshes, trimmed NURBs, subdivision meshes, curves, particles, and implicit surfaces. All primitives are supported in their natural form; no pre-meshing is required. AIR offers the flexibility of fully programmable shading and procedural modeling. AIR employs tiled rendering with user-controllable tile order for efficient rendering of complex scenes. AIR doesn’t tie you to a particular modeling or animation program. AIR is compatible with the RenderMan® standard for the description of 3D scenes.

VRayMtlConverter v2.5 | ScriptSpot A simple MAXScript to automate otherwise time-consuming tasks regarding converting some types of materials (currently: Standard, Raytrace, Brazil Advanced and fr-Advanced) to VRay Materials - and also fixes some parameters of materials of previous versions V-Ray (1.09.xx) in view of changes in new versions V-Ray (1.46.xx and 2.0 SP1). Additional Info: Now the script has installer. At installation it finds and deletes previous version VRayMtlConverter. The new version of the converter now works with materials of any V-Ray versions (since 1.09.xx and including 2.0 SP1) In this version more new function has appeared: - converting Brazil Advanced material in VRayMtl (testing in Brazil r/s 1.2.53) - converting fr-Advanced material in VRayMtl (testing in finalRender-stage1 SP2d) - converting library of materials from a file (*.mat) and save in different library file; - optimize VRyMtl 1.09.xx in material VRyMtl 2.0 SP1; Installation: Version Requirement: 3ds Max 7-14(2012) Other Software Required:

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