Coding4Fun Kinect Projects. Today's project is one of those kinds of projects you all know that I dig, where the Natural User Interface is meshed with CAD (i.e. something that is peanut butter and jelly good!)
Admin Note: Just a quick note to let you know we're scaling back the number of Kinect Gallery posts for a bit. The current plan is to post once or twice a week. If we get a news spike, then we'll go back to once every business day. Kinect Hacks. Book Description Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community. Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you’re an artist, designer, researcher, or hobbyist, this book will give you a running start with Kinect.
Chapter 1. Kinect for Windows. Manual. Bloop: Blender Motion Capture with Kinect. The Blender Loop Station (Bloop) is a rapid performance animation tool.
It is implemented as an add-on for the 3D modeling and animation suite Blender. AG Digitale Medien writes: Bloop lets the user quickly animate a 3D character in a short amount of time without needing much experience or technological knowledge. It combines motion-capturing, digital puppetry and natural language control. The result is a form of interaction which does not interrupt the users work flow: spoken commands control the system’s settings and actions while the user can keep acting out the animation without having to run up to his keyboard after every recorded move. Kinect SDK1 - A 3D Point Cloud. A point cloud is a set of points in a 3D space.
You can view the cloud from different angles and lighting conditions. You can even apply colors and textures to its surfaces. iClone5 Mocap Device Plug-in. For those of you with Windows 64-bit systems /w Microsoft Kinect, the files required are likely going to be these ones.
I have also included the DEV .msi binary filename. Kinect pour Windows SDK. Kinect Toolbox - Home. Stream Kinect mocap data into Blender with NI mate. Wednesday, February 1st, 2012 | Posted by Jim Thacker Programming duo Delicode – also known as Julius Tuomisto and Janne Karhu – has released NI mate, a free application for converting real-time motion capture recorded with a Kinect into MIDI or Open Sound Control data.
The converted data can then be streamed into a 3D application via an import plugin: as yet, only the Blender plugin has been released, but Delicode plans to release one for a second (unnamed) app in a few months. Delicode’s demo short, The Kinected Bunny (above) shows Big Buck Bunny from the Blender Foundation’s open movie of the same name being controlled in real time via NI mate and the Blender game engine.
The results are mixed: Big Buck tends to glide as he walks, and his jaw moves directly up and down – although it’s hard to say whether that’s the result of the software, the rig, or a combination of both. However, this is a tool that’s still in open beta. NI mate and Blender. With over four million downloads a year from Blender.org, Blender is the world's favorite open source 3D suite.
Our official add-on for the software allows you instant access to tracking data coming from your depth camera device. Plugin your camera, start up NI mate and the Blender plugin and do real-time motion capture for games and films or use your camera with the Blender game engine for instant depth camera enabled real-time 3D presentations or game prototypes. In order to get started, check out our video tutorials and download some free example .blend files. If you have any questions regarding the plugin, just head to our forum for support.
Feel free to share your setups and .blend files with other users. Did you know? Example files and profiles New addon: How to Hack Your Kinect. When the Kinect first launched last November, gamers were (to put it charitably) a bit skeptical.
Here was a device with incredible technological potential, and the most impressive game that came out with it was a dance simulator. Still, the Kinect has become a bona fide hit, selling more than eight million units in the first 60 days alone and being named the “fastest-selling consumer electronics device” of all time by Guinness World Records. But more importantly, the software problem has been solved. Not by Microsoft, whose Kinect releases have been few and far between, but by the ever-growing legion of hackers creating innovative tech demos and applications for Kinect on the PC. If you have a Kinect, you owe it to yourself to see what’s happening in the hacking scene—putting this knowledge to use isn’t even that hard. 1.
Gestures and Tools for Kinect - Eternal Coding. You have certainly not missed (as a regular reader of this blog ) that the Kinect for Windows SDK is out!
For now, however, no gestures recognition services are available. So throughout this paper we will create our own library that will automatically detect simple movements such as swipe but also movements more complex such as drawing a circle with your hand. The detection of such gestures enable Powerpoint control the Jedi way ! View topic - Brekel Pro Kinect in Blender mhx mocap. The Kinect mouse controller C# Download the DLL - 2.5 KB The zip file provided with this article contains a DLL file KinectMouseController.DLL that could be used in all kinds of C# projects to control the cursor of Windows OS system from a Kinect device.
This schema explains how the provided DLL could be useful to send position (x,y) from the Kinect device to the Windows cursor: Introduction Controlling the cursor using the Kinect is a common question that I have noticed in many web sites, This feature could help a lot of people to make something more interactive, Designer, Architect, exploring maps, exploring 3D building ,... etc.
So in this quick description, I will explain how to add this feature to your project and also provide an application that could help people who aren't familiar with User32.dll and Kinect SDK. OpenKinect. Importing Kinect data into Blender. Kinect dans le Blender Game Engine. Cette page est une suite de l'installation d'un Kinect sous Linux.
Nous utilisons les datas envoyée par OSCeleton en OSC pour les utilisés dans le Blender Game Engine avec un jeu simple de gardien de but de foot. Avant, il faut donc avoir installé les drivers de la Kinect, OpenNI , SensorKinect, NITE, OSCeleton. Recommandation Pendant le jeu dans votre salon, veuillez faire attention à ne pas vous blesser et à ne rien casser ! Labomedia ne peut être responsable en cas d'accident ou de dégâts matériels. Les fichiers Le blend sans pack data: 31 mai 2011 : Fichier:Foot blend rev 19.tar.gz avec du son et de vrais poteaux !
Kinect .NET SDK–Getting Started - Shai Raiten. Kinect .NET SDK–Getting Started Today Microsoft (16/06/2011) released the Kinect .NET SDK, I’ve seen it first from Guy Burstein and right away I had to download it and give it a try, and it’s Amazing!!! Index of /documentation/bc2011/