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Strip Generator You are using an ancient web browser, Stripgenerator does not work properly in it.Get rid of Internet Explorer 6! Upgrade to a new version or use another browser like Chrome, Opera, Safari or Firefox. StripGenerator 44 Diverse Tools To Publish Student Work 44 Diverse Tools To Publish Student Work by TeachThought Staff Educators are often admonished to design work that “leaves the classroom.” This is partly a push for authenticity. Work that is “real world” will naturally be more engaging to students because it has more chance to have credibility in their eyes, and usefulness in their daily lives.

9 Creative Storytelling Tools That Will Make You Wish You Were A Student Again Learning Apps & Tools | Feature 9 Creative Storytelling Tools That Will Make You Wish You Were A Student Again By Kim Fortson10/22/12 For many students, writing a novel summary is not exactly a glamorous assignment. Secret Agent Cinder 3 of 3 people found the following review helpful: A neat reimagining, September 12, 2015Secret Agent Cinder recasts the classic heroine as a spy infiltrating the ball in a stealth mission. Accompanying are nicely drawn comics that take the place of elaborate descriptions. Some text is provided, but is spare and utilitarian.

How to Manage Classroom Digital Portfolios by Using Page-level Permissions in Google Sites Earlier this week on the Free Technology for Teachers Facebook page I re-shared written directions for using page-level permissions in Google Sites to manage classroom digital portfolios. A couple of people have asked me to elaborate on those directions. I created the following video to demonstrate how you can use page-level permissions to manage a group digital portfolio. Page-level permissions in Google Sites allows the creator of a site to share and give editing access to specific pages within a site rather than giving access to edit the entire site. To use page-level permissions open your Google Site editor then click "enable page-level permissions." With page-level permissions activated you can share and allow editing for each page individually.

33 Great Apps for Storytelling and Creativity 2013 Update… Here are the main apps I suggest for storytelling. Some of them are actual bookmaking apps, some are apps for creating stories in various ways and others are apps I would use to help kids plan out a story. I have listed them in the order of importance for my classroom. I think the first 10 on the list are a must have for all elementary classrooms. Educreations FREE- (example HERE and HERE) There is also a web version of this tool

Creating Interactive Choose Your Own (Google) Adventure Stories A fond childhood memory of mine was going to the library once a week to check out some of my favorite types of books – the Choose Your Own Adventure series. They were created by Edward Packard and were very popular in the 1980s and 1990s. While the books are less popular today, the legend lives on in digital formats that are always appealing to students. Here is how to create some interactive stories of your own using Google Apps. Forms The 7 e-Affordances In eLearning An online course should provide a rich learning experience for all learners. Do you use technology to simulate traditional teaching and learning practice or do you do more with it? In fact, educational technologies should make it easier to incorporate activities that may not have been possible before. How do you do this? This is when thinking about the seven e-affordances can help you create that. Explained by Dr.

Writing Interactive Fiction With Twine (Melissa Ford) A curious and fascinating thing about Melissa Ford’s Writing Interactive Fiction with Twine is how it combines hypertext craft advice and Twine syntax tutorials with design expectations largely derived from parser-based interactive fiction. This is a 400 page book about Twine fiction whose index lists Anna Anthropy once (in a passage discussing how she did geographical description in one of her games) and Porpentine never — though it does refer, without attribution, to the tiny Twine jam Porpentine ran. Steve Meretzky and Brian Moriarty appear, but not Michael Lutz or Tom McHenry or A. ThingLink Tutorial Learn how to use ThingLink to create, share and manage your interactive images! Navigation# When you first log in to ThingLink you’ll see several main tabs at the top of the page. This is the main way you’ll navigate through the site Search# Search for cool content created by other users Try using subject based keywords to get the best results

CogDogRoo - StoryTools 50 Web 2.0 Ways to Tell a Story (return) Note! 50+ Ways is no longer being updated here but over at the new site for 50+ Web 2.0 Ways to Tell a Story-- It has more organizational features and includes ways for you to add content to the site once you join the new wiki. Below you will find 50+ web tools you can use to create your own web-based story. Again, the mission is not to review or try every single one (that would be madness, I know), but pick one that sounds interesting and see if you can produce something. I have used each tool to produce an example of the original Dominoe story, plus links are provided, where available, to examples by other people.

twine-macros-variables-expressions Today we're going to learn about all the ways that your Twine game can be responsive to the choices of your reader, including "remembering" information from one passage to the next, and making the shape of your text contingent on what choices the reader has made. We're going to talk about macros, variables, and functions. Macros and variables A "macro" is a bit of pre-defined code that you get for free with Twine. Among other things, macros allow you to keep extra information in your game behind the scenes, and then change the way your story is displayed based on that information. Macros are written like so:

Digital Storytelling: iMovie Trailer PDF Storyboards Here are a few trailers made by teachers and students. Next to each one is the iMovie trailer template it uses. My Dream Destination - Italy uses the Expedition template. uses the Superhero template. uses the Adrenaline template.The Giver Book Trailer uses the Adrenaline template. uses the Swashbuckler template. uses the Retro template. Because trailers are so short, the information you convey has to be concise. iMovie’s templates do not leave much room for text. And, the more you write, the smaller the text becomes and harder it is to read.

Tangaroa Deep Your spotlight shines steadily forward as the shadow skates around your field of vision, then vanishes into the darkness.\n\n<div class="j"> ….what do you think that was, Doc? New species?</div>\n\n<div class="y">…I don't know, Jackie. Keep an eye out on the surface though, Whitetips like to follow boats, so maybe this one…"</div>\n\n<div class="j"> Sure.

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