ALBINAL - Drawing Generator Generating images with flash is nothing new but following some recent client work I discovered the very powerful JPG and PNG encoder classes. The PNG one in particular allows you to save your flash creations with a transparent background. I put this to use by making a simple image generation system: The system can but run at full screen and will allow you to generate images using any palette ID from Colour Lovers. Here's some images I made earlier... GLSL 1.2 Tutorial In this tutorial shader programming using GLSL 1.2 will be covered. Although many parts are now considered deprecated, the essence of GLSL has remained constant. Besides, this tutorial will continue to be online because learning the basics of deprecated OpenGL is easier than learning the new versions. If you’re looking for a GLSL tutorial that deals only with non-deprecated features visit the GLSL Core tutorial, here in Lighthouse3D.
interaction design portfolio Narrative 2.0 visualises music. The music was segmented in single channels. The channels are shown fanlike and the lines move from the center away with the time. News I recently started playing with shaders in three.js and I wanted to share some of what I’ve discovered so far. Shaders are the ‘secret sauce’ of modern graphics programming and understanding them gives you a lot of extra graphical fire-power. For me the big obstacle to learning shaders was the lack of documentation or simple examples, so hopefully this post will be useful to others starting out. Blender 2.67 RC1 and DVD Training Blender for 3D Printing Released April 28, 2013 Open-source 3D creation suite Blender has released the first Release Candidate of Blender 2.67. Major improvements are the inclusion of FreeStyle, subsurface scattering for Cycles, optimizations in the motion tracker and the new 3D printing toolkit. The new 3D printing toolkit is a collection of useful tools including statistics, error checking, cleanup and export, to make it easier to export models for 3D printing.