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June Ahn Research Partner June is a human computer interaction researcher at University of Maryland. He was brave enough to get involved with this crowd and is helping us make all our data available to everyone. John Britton Edupunk

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Ideas for Using Minecraft in the Classroom As is the nature of sandbox games, players can roam free, choosing objectives as they go. Because Minecraft has such open possibilities and potential, the teacher can choose how he or she wants to use it. Just as the student has the ability to be creative, the teacher has the same. That can be overwhelming, but luckily, there is a tool for using Minecraft created by teachers for teachers. MinecraftEdu provides a custom mod, basically a customized modification of the game, that helps facilitate organization and focus for teachers to use Minecraft effectively. In addition, Joel Levin, the founder of MinecraftEdu, provides ideas and updates at The Minecraft Teacher blog.

The 150 Best Online Flash Games It was a long and exhausting task: playing hundreds of online games for hours in a row, day after day. It was hard, but someone had to do it. The result is the list that you will find below. Enjoy! Action Games 1. What Does ‘Design Thinking’ Look Like in School? Design Thinking Getty Images Design thinking can seem a bit abstract to teachers. It’s not part of traditional teacher training programs and has only recently entered the teachers’ vernacular. Design thinking is an approach to learning that includes considering real-world problems, research, analysis, conceiving original ideas, lots of experimentation, and sometimes building things by hand.

PHP & MySQL Web Development for Beginners — an online course at Learnable Under the expert guidance of SitePoint’s own Kevin Yank, you’ll find the combination of digestible audio, video and mini-articles with a supportive forum of classmates to be so much fun, you won’t even realise how much you’ve learned by the time you’re done. “I am a couple of days away from finishing your PHP course which is brilliant. I had never done any website stuff ever before and just did it out of curiosity. I thought it would all be vastly complicated but it is so easy to follow and now I know how it all works, the way you taught it is faultless.” —Jamie Robinson, Student What you'll learn

NOVA’s OER-based General Education The OER-Based General Education Project was funded through a College Innovation Fund grant received from the Virginia Community College System (VCCS) in early 2013. Dr. Wm Preston Davis, Director of Instruction at Northern Virginia Community College’s Extended Learning Institute, and his staff of faculty, librarians, and instructional designers set out to create a program where students at Northern Virginia Community College (NOVA) could take one or more courses that utilize free and/or open courses materials to deliver a high quality learning experience without requiring the purchase of textbooks or other course materials. Learn Minecraft Hour of Code Grades 2+ | Blocks Moana: Wayfinding with Code Make a Flappy game Star Wars: Building a Galaxy with Code Grades 2+ | Blocks, JavaScript

101 Fun And Educational Vocab / Word Card Activities This is one of my favourite teacher resources. It provides some really simple but effective and fun word card games ideas as well as activities for general spelling and word study. I would use this document almost every day to plan for the following types of activities...... *** Daily group activities and/or tasks - at least one session per day involved some type of dolch sight word list or theme word card game or activity. The Definitive List of Colleges that Offer Free Online Classes Are you eager to broaden your horizons, but don’t have thousands of dollars to spend on an expensive degree program? If so, you’re in luck. John Cleese on the 5 Factors to Make Your Life More Creative by Maria Popova “Creativity is not a talent. It is a way of operating.”

Domain of One's Own A Domain of One’s Own is a project at the University of Mary Washington managed by the Division of Teaching and Learning Technologies. Starting in fall 2013, the project allows UMW students, faculty, and staff to register their own domain name and associate it with a space on a UMW-managed Web server. In that Web space, users will have the opportunity and flexibility to design and create spaces of almost unlimited possibilities. Within the system, they may install LAMP-compatible Web applications, set up subdomains and email addresses, and install databases. In addition, users may choose to “map” their domain (or a subdomain) to other services, such as a UMW Blogs, Google Sites, or Tumblr.

15+ great resources for introducing coding to the classroom By Kelly Maher September 4th, 2015 Must-try apps, games, and tutorials for learners of every age “Computer science is a liberal art, it’s something that everyone should be exposed to, everybody should have a mastery of to some extent.” Spelling and Vocabulary, Grades K-5 By Phil Nast, retired middle school teacher and freelance writer Found In: language arts, preK-2, 3-5 Words and their meanings and spellings are the building blocks of communication. The following lessons, activities, games, and tools will help students and teachers in grades K-5 develop reading and writing skills critical for all subjects. Lesson Plans & Activities

oppia - Tool for creating interactive educational content Oppia is a versatile tool that enables non-technical users to create interactive online educational activities (called 'explorations') that give immediate and personalized feedback to learners. These explorations are incrementally improvable by the community, and embeddable in any webpage. Oppia is free and open source software. It is released under the Apache License 2.0. Hosted versions of Oppia www.oppia.org is currently maintained by several members of the development team.

The Lives of 10 Famous Painters, Visualized as Minimalist Infographic Biographies by Maria Popova Pollock, Dalí, Matisse, Klimt, Picasso, Mondrian, Klee, Boccioni, Kandinsky, and Miro, visually distilled. For their latest masterpiece, my friend Giorgia Lupi and her team at Accurat — who have previously given us such gems as a timeline of the future based on famous fiction, a visualization of global brain drain, and visual histories of the Nobel Prize and the 100 geniuses of language — have teamed up with illustrator Michela Buttignol to visualize the lives of ten famous painters, using the visual metaphors of painting and the specific stylistic preferences — shapes, colors, proportions — of each artist. Each visual biography depicts key biographical moments — births, deaths, love affairs, marriages, birth of children, travel — as well as notable and curious features like handedness (mostly righties, with the exception of Klee), astrological sign, and connections.

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