background preloader

Pédagogie et technologie : ne pas se tromper de priorité !

https://prodageo.wordpress.com/2016/02/10/pedagogie-et-technologie-ne-pas-se-tromper-de-priorite/

Related:  ScénarisationpplokarzTechnopédagogiePédagogie numériqueRessources pédagogiques

The SAMR Model is Missing a Level – A.J. JULIANI One of the most often used models for technology integration in education is the SAMR Model. Here is a quick overview for those that may not be familiar: It starts with S for Substitution. Technology can substitute but the functionality stays the same. Uncategorized Archives PowerPoint 2010 introduced the Merge Shapes toolset (trust me, it was hidden, but there). In PowerPoint 2013 the Merge Shapes toolset is much more accessible and refined. Here is an example we developed creating a much requested graphic element (download link below). Digital Natives, Yet Strangers to the Web When Reuben Loewy took up his first teaching gig in 2012, he had a major revelation: The digital revolution has dramatically transformed the way that kids perceive reality. Perhaps that makes the 55-year-old teacher sound like a dinosaur. What he discovered is, after all, one of the most obvious realities shaping education policy and parenting guides today. But, as Loewy will clarify, his revelation wasn’t simply that technology is overhauling America’s classrooms and redefining childhood and adolescence. Rather, he was hit with the epiphany that efforts in schools to embrace these shifts are, by and large, focusing on the wrong objectives: equipping kids with fancy gadgets and then making sure the students use those gadgets appropriately and effectively.

Introducing Design Thinking to Elementary Learners Design thinking is an approach to learning that includes considering real-world problems, research, analysis, conceiving original ideas, lots of experimentation, and sometimes building things by hand. The projects teach students how to make a stable product, use tools, think about the needs of another, solve challenges, overcome setbacks and stay motivated on a long-term problem. The projects also teach students to build on the ideas of others, vet sources, generate questions, deeply analyze topics, and think creatively and analytically. Many of those same qualities are goals of the Common Core State Standards.

Lesson idea: multiple intelligence The theory of multiple intelligences came up in English in Mind this week. I knew it would really interest my students, so I decided to explore it a bit more. A 3-Step Approach to Building Your Online Course Interested in teaching online? Creating an online training course and offering it for sale is a great way to bring your expertise to life and make money from it. The most challenging part of the course development phase can often be getting started. Magique ou scientifique ? Upload On n'est pas que des cobayes Loading... Working... ► Play all Magique ou scientifique ?

In Online Courses, Students Learn More by Doing Than by Watching When students enroll in MOOCs, they almost always watch a series of video lectures. But just watching videos — without also engaging interactively — is an ineffective way to learn, according to a study by researchers at Carnegie Mellon University. The study, “Learning Is Not a Spectator Sport: Doing Is Better Than Watching for Learning From a MOOC,” looked at a generally available course, offered through the Georgia Institute of Technology, called “Introduction to Psychology as a Science.” Some students chose to take it as a traditional MOOC, spending most of their time watching video lectures. These Are The Reasons Why Learners Forget Your Training "Training doesn’t help one jot if people can’t remember it in the real world" —Teresa Ewington Our biggest goal in training is to get students to remember the material. In order to do this more effectively, it helps to understand exactly what causes the mind to forget things.

Learning styles – important or not? This week I watched a presentation called ‘Changing the way we approach learner styles in teacher education’. This was delivered at IATEFL 2016 by Carol Lethaby and Patricia Harries. If you get a spare half an hour this week I thoroughly recommend seeing it – you can access it on the British Council/IATEFL site.Lethaby and Harries talk first talk about “neuromyths” – common misconceptions about how the brain works. Step by Step - How to Gamify any E-Learning Course Over the last few months I have been trying to find a way to beef up my Video based courses, to create engagement and motivate learners. I have quizzes, activities, discussions, peer review projects, case studies and additional resources already included in my courses. But like many other online instructors, I find it a challenge to keep my students motivated and engaged. So I have decided to add an element of game to one of my courses. The game element I have chosen is a simple leader board, which I have created using Google Forms, Sheets and apps.

Related: