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21st Century Fluencies

21st Century Fluencies
The Essential Fluencies The Essential Fluencies of innovative learning are structured processes for developing the skills that your students need to succeed, today and in the future. Get Started Now “The Essential Fluencies have nothing to do with hardware—they are about headware, and heartware!” Solution Fluency Develop problem-solving superpowers Learn More Information Fluency Learn Sherlock-style data skills Learn More Creativity Fluency Unleash your inner Picasso Learn More Media Fluency Be the next Spielberg Learn More Collaboration Fluency Bring together unstoppable teams Learn More Global Digital Citizenship Be global, and be great Learn More Discover Wabisabi, a whole new way to love the school day. Get Started for Free Pin It on Pinterest 236 Shares Share This

https://globaldigitalcitizen.org/21st-century-fluencies

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Digital citizenship / Teaching Netsafe – Learn Guide Protect The myLGP website supports the Learn Guide Protect Framework . The site promotes a student-centred approach to teaching and learning about cybersafety and digital citizenship across the curriculum. Developed by NetSafe, in collaboration with New Zealand teachers. NetSafe kit for schools A comprehensive programme of cybersafety for schools based upon infrastructure of policies, procedures and use agreements, an effective electronic security system, and a comprehensive cybersafety education programme.

A Treasure Trove of Digital Citizenship Resources for Teachers Via Educational Technology and Mobile Learning There is a special section here in Educational Technology and Mobile Learning where I have aggregated a plethora of resources that teachers can use with their students to teach them about digital citizenship. And today I come across these wonderful resources compiled by Taryn Degnan from Common Sense Media. The Other 21st Century Skills Many have attempted to identify the skills important for a learner today in this era of the 21st century (I know it is an overused phrase). I have an affinity towards the skills identified by Tony Wagner: Critical thinking and problem-solvingCollaboration across networks and leading by influenceAgility and adaptabilityInitiative and entrepreneurialismEffective oral and written communicationAccessing and analyzing informationCuriosity and imagination Today I viewed a slideshow created by Gallup entitled, The Economics of Human Development: The Path to Winning Again in Education. Here are some slides from this presentation. This presentation sparked my thinking about what other skills and attributes would serve the learners (of all ages) in this era of learning.

Classroom Resources Home › Classroom Resources Grades K – 12 | Student Interactive Venn Diagram This interactive tool allows students to create Venn diagrams that contain two or three overlapping circles, enabling them to organize their information logically. Grades 3 – 12 | Mobile App Word Mover Scope & Sequence Get Trained Use our professional development resources to learn best practices for teaching digital citizenship to your students. Onboard Students: Digital Passport Introduce students in grades 3-5 to Digital Passport, our award-winning suite of games that help onboard students to the foundational skills of digital citizenship and Internet safety.

How do you deal with cyber-bullying in schools?  – EDTECH 4 BEGINNERS Recently, I have noticed that cases of cyber-bullying are being reported more and more often in the news. As social media and technology is already a central part of children’s lives, online safety is an incredibly important issue to tackle. What is cyberbullying? Cyberbullying is defined as, “the act of harassing someone online by sending or posting mean messages, usually anonymously.” Reading Across a Dozen Literacies This article will define each literacy while giving examples of "reading" within each category. It takes special skills to read a swamp or a beach or a desert area. These skills also differ from region to region as the flora and fauna shift.

The Padagogy Wheel – It’s Not About The Apps, It’s About The Pedagogy The Padagogy Wheel – It’s Not About The Apps, It’s About The Pedagogy by Allan Carrington, TeachThought PD Workshop Facilitator The Padagogy Wheel is designed to help educators think – systematically, coherently, and with a view to long term, big-picture outcomes – about how they use mobile apps in their teaching. The Padagogy Wheel is all about mindsets; it’s a way of thinking about digital-age education that meshes together concerns about mobile app features, learning transformation, motivation, cognitive development and long-term learning objectives. The Padagogy Wheel, though, is not rocket science. It is an everyday device that can be readily used by everyday teachers; it can be applied to everything from curriculum planning and development, to writing learning objectives and designing centered activities.

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