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Week 12 Toolkit: Gaming /AR/VR

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15 Games To Teach Kids About Social Issues - EasyBib Blog. Incorporating games into the classroom is a great way to engage students and increase motivation.

15 Games To Teach Kids About Social Issues - EasyBib Blog

But how can social studies and history teachers use games to help students better understand social issues? Our guest contributor and expert on game-based learning, Dr. Matthew Farber, shares his favorite tools: Social impact games are a genre that seek to effect positive changes in society through play. Often, players are put in roles (known as “player agency”) and must make decisions that have impactful consequences. As a social studies teacher, I have found that they are effective in putting students in authentic situations in which difficult problems get engaged. And — like any media you bring to students — preview first to check for age appropriateness.

Be sure to assess learning by asking your students about the decisions they made, as well as the reasons behind it! Here are some of my favorite social impact games that I use with students (listed alphabetically, not ranked). Deepworld - Steampunk Crafting MMO Game. CoSpaces: Make your own VR experience. Gamestar Mechanic. Kodu Game Lab.

Information Fallout. Free Rice: English Vocabulary. ClassDojo. Breakout EDU. Secure Augmented Reality for Education. Aurasma (Augmented Reality) GooseChase EDU - Game Library. 30 Immersive Storytelling platforms, apps, resources & tools. The following list was compiled by an amazing group of storytellers from around the world.

30 Immersive Storytelling platforms, apps, resources & tools

Last semester, while I was teaching Building Storyworlds: the art, craft & biz of storytelling in 21c at Columbia University, I reached out via a facebook post for immersive storytelling platform, app, resource and tool recommendations. Each semester my students design, prototype and present an immersive adaption of Sherlock Holmes. I shared some of the following list with the class in an effort to provide a sandbox for their experimentation. Since the semester ended, I’ve discovered a few additional resources that I’ve included below. Big thanks to everyone who contributed (see list at the end of the post). Before you jump to the list I need your help. Course description: What if we built an immersive storytelling experience that modeled negative conversations and behaviors found on social media platforms?

Now onto the list… 1. Product Hunt is a curation of the best new products, every day. 2. 3. Chromville. Serious Play - Project Overview. GlassLab Games. Google Expeditions. Game Development Stack Exchange. Games for Good. Free Lesson Plans and Games for Learning Civics. Augmented and Virtual Reality. Games for Change. DiscoVR Beyond Expeditions: Virtual Reality Creation in Libraries. In her fantastic session at AASL 2017 in Phoenix, Arizona, Katie McNamara laid out how to utilize virtual reality as a tool for creation with our students.

DiscoVR Beyond Expeditions: Virtual Reality Creation in Libraries

She shared tools and ideas and led participants through creating their own 360-degree images (with their phones!) That they could then manipulate. Katie generously shared her slides with links and images to projects her students have created. First off, why VR? Katie explained that VR can create shared experiences for our students. An environment that one of Katie’s students created in CoSpaces CoSpaces CoSpaces ( is a tool for creating interactive virtual environments. Katie offered several great project ideas for using CoSpaces at your school: Recreate events from bookCreate what you think the world will look like in ten yearsCreate your ideal schoolUse the coding aspect to incorporate computer science (can code different objects you add with Blockly) My Google Streetview image of the conference room Google StreetView Round.me Like this:

International Games Week 2017 – Games in Libraries.