Promoting Safety, Privacy & Security. National Online Safety. Adventure Games. Copyright © 2001-2017 National Center for Missing & Exploited Children.
All rights reserved. Animated Characters Excluding Tera Copyright © 2000-2017 National Center for Missing & Exploited Children and Boys & Girls Clubs of America. All rights reserved. This Web site is funded, in part, through a grant from the Office of Juvenile Justice and Delinquency Prevention, Office of Justice Programs, U.S. Department of Justice. Admongo.gov. Firewall Games. Manage your privacy and security – For everyone – Safety Center – Google. Access your settings by clicking your name or picture in the right corner then clicking Account.
At the top, click Security. In the Password box, click Setup next to “2-Step verification.” You will then see a step-by-step guide which will help you through the setup process. You’ll then be taken back to 2-step verification settings. Review your settings and add backup phone numbers. Digital citizenship, online safety & civility. Home. Internet Safety. Almost all children today have access to the Internet through schools, libraries, community centers, or their home.
And most 8 to 18-year-olds, 74 percent, have Internet access from their home computers according to the Kaiser Family Foundation. Not only do more children have access to the Internet than ever before, but they are using it more, too. Many schools incorporate the Internet into their curricula and encourage online research for projects. But that’s not all kids are doing online.
Kids Against Bullying. KidsCom Jr - Iggey and Raser's Internet Safety Game. Special Feature: Internet Safety. Privacy Playground: The First Adventure of the Three CyberPigs. CyberSense and Nonsense: The Second Adventure of The Three CyberPigs. ChildSafetyColoring. USA-SOS.ORG. A THIN LINE, MTV's sexting, cyberbullying, digital dating abuse campaign : www.athinline.org. Webonauts Internet Academy. Come play again later!
Kidsmart: Digital Footprints. Friends . Bullies. Someone else.
No matter what situation or form it comes in, bullying can make you feel depressed, hurt, and alone. It can keep you from enjoying the activities and places that are part of your life. Bullying happens everywhere, whether it's your town or Paris, France. Pop_video. The Carnegie Cyber Academy - An Online Safety site and Games for Kids. Welcome to the Web. Thank you for visiting 'Welcome to the Web'.
By working your way through this web site and taking part in the exciting challenges and activities, you will learn all about the Internet. Good luck! Choose a section to begin. If you have never used Welcome to the Web before, it's important to start at 'The Beginning'! This website is part of Teaching Ideas - Please send feedback to email@example.com. Surf Swell Island Activity from Disney. Printables Wreck-It Ralph activity book From the arcade into the craft room, hit the reset button on your little artist’s creativity!
Infinite Learning Lab. Keep Yourself and Your Stuff Safe Online" Digital Book for Teens by Linda McCarthy from Official Microsoft Download Center. Own Your Space Teen Book\Own Your Space Teen Book _All Chapters.pdf Own Your Space Teen Book _All Chapters.xps.
Kids Safety. Arthur's Computer Disaster Story. Thinkuknow - 8-10. Privacy Pirates: An Interactive Unit on Online Privacy (Ages 7-9) InCtrl. Teach Online Safety. Key concepts for students to understand and apply to their online experience.
C-SAVE is our volunteer program to teach young people cybersecurity, cybersafety, and cyberethics. AT&T Internet Safety Connections Game. That's Not Cool. Digital & Media Literacy Fundamentals. SafeKids.ne.gov - Internet Safety Information for the Whole Family. Kids. Kidsmart: Welcome. The Adventures of Kara, Winston and the Smart crew. ID Theft FaceOff. Www.bullying.org Where you are NOT alone! Created by Bill Belsey. Hectors World - Silicon Deep - Introduction and Navigation.
B4USurf - Home. Cybersmart - Internet and mobile safety advice and activities: Cybersmart. McGruff. Cyberbullying - what it is, how it works and how to understand and deal with cyberbullies. What is it?
:: how it works :: why cyberbully? :: prevention :: take action :: what's the law? :: stop cyberbullying toolkit :: 2013 Summit Join us for the 2014 StopCyberBullying Youth Summit in New Brunswick on March 22nd, 2014 starting at 8:00am at NBCC Woodstock! Home of "Don't Stand By, Stand Up," StopCyberbullying was the first cyberbullying prevention program in North America. Click here to See Pictures and Videos from the 2013 International Stopcyberbullying Youth Summit Contributions from Montague Consolidated Students for the International Stop Cyberbullying Youth Summit in Charlottetown on November 9th, 2013.
Faux Paw the Techno Cat. As a caring educator, you can equip your students to be ahead of the curve and understand early on the intricacies of new media and cybersafety. Students spend half of their waking hours connected to digital devices—impacting their reputations, learning opportunities, and futures. Faux Paw the Websurfing Techno Cat series has been created by a team of leading child psychologists, educators, and law enforcement. This engaging curriculum—complete with books, animated DVDs, and lesson plans—will captivate the attention of your students and teach them how to appropriately conduct themselves online and in the digital space. Take advantage of these proven and valuable assets in your classroom today. Faux Paw’s Dangerous Download Music piracy causes severe economic losses every year around the world.
Downloads. Beware of Spyware. Be Web Aware - Cyberbullying. In school ... you don't want anyone to think of you as a "gossip" or someone who says things about other people. Everyone wants to be "nice. " You don't have to be nice if you don't want to online. 13 year old girl, Edmonton (Source: Young Canadians in a Wired World, Focus Groups, MediaSmarts, 2004) The Internet has created a whole new world of social communications for young people who are using e-mail, Web sites, instant messaging, chat rooms and text messaging to stay in touch with friends and make new ones.
While most interactions are positive, new technologies have given young people a new – and powerful – platform from which to target peers. In a 2008 University of Toronto study, half the students reported having been cyberbullied. There is little doubt that cyberbullying, which can be the equivalent of "social death" for many young people, is traumatic. Technology also extends the reach these young people have, enabling them to harass their targets anywhere and at anytime.
Digital Passport by Common Sense Media.