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ALEXANDER ROSE:I'm Alexander Rose; I'm the Director of the Long Now Foundation. As some of you know who come to these talks every month we do a little short film before each talk which we call a "long short". http://fora.tv/2010/07/27/Jesse_Schell_Visions_of_the_Gamepocalypse#fullprogram

Jesse Schell: Visions of the Gamepocalypse

http://en.wikipedia.org/wiki/History_of_games

History of games Wikipedia, the free encyclopedia

The history of games dates to the ancient past. [ 1 ] Games are an integral part of all societies.
http://www.jstor.org/stable/4436222?&Search=yes&term=games&term=herodotus&term=food&list=hide&searchUri=%2Faction%2FdoAdvancedSearch%3Fq0%3Dherodotus%2B%26f0%3Dall%26c0%3DAND%26q1%3Dgames%26f1%3Dall%26c1%3DAND%26q2%3Dfood%26f2%3Dall%26c2%3DAND%26q3%3D%26f3%3Dall%26wc%3Don%26Search%3DSearch%26sd%3D%26ed%3D%26la%3D%26jo%3D&item=10&ttl=619&returnArticleService=showArticle Add this item to your cart.

Herodotus 1.94, the Drought Robert Drews

Homo Ludens or "Man the Player" (alternatively, "Playing Man") is a book written in 1938 by Dutch historian, cultural theorist and professor Johan Huizinga .

Huizinga's Homo Ludens

http://en.wikipedia.org/wiki/Homo_Ludens_(book)
http://en.wikipedia.org/wiki/Man,_Play_and_Games

Caillois Man, Play + Games

Man, Play and Games ( ISBN 0029052009 ) is a 1961 book , and the seminal work of the French Sociologist Roger Caillois , a translation of Les jeux et les hommes (1958).
http://en.wikipedia.org/wiki/Alternate_reality_game Are you looking for WP:ARG ? An alternate reality game ( ARG ) is an interactive narrative that uses the real world as a platform and uses transmedia to deliver a story that may be altered by participants' ideas or actions.

Alternate reality game - Wikipedia, the free encyclopedia

ARGNet: Alternate Reality Gaming Network

http://www.argn.com/ Over the last five years, Takao Kato has locked over 100,000 people in bars, clubs, cathedrals, and baseball stadiums with a deceptively simple challenge: solve the puzzles within the time limit, and escape. And between March 23rd and March 25th, Kato is taking his narrative puzzle experience, Real Escape Game: The Escape from the Werewolf Village to San Francisco’s Japantown for a locked room mystery that is quickly selling out. The premise, inspired by the popular social game Werewolf , is simple.
It’s crazy here at ARGFest HQ as we finish pulling together all the bits & pieces of what is, most definitely, going to be an outstanding event!

ARGFest 2010

http://2010.argfestocon.com/

jeffwatson isthisARG description | Archive | Projects

Designed for the Interactive Media Division of the USC School of Cinematic Arts, this project provides students and faculty with extensive microblogging capabilities (including the ability to embed media artifacts such as videos and images in status updates), an achievements system geared toward encouraging participation and awareness of the history and practice of interactive media-making, and a member profile infrastructure that integrates numerous social media features. http://remotedevice.net/projects/
Designed narrative , mind I didn’t say story , should drive all acts of creative communication. http://narrativedesign.org/

The Narrative Design Exploratorium™

Peter Douglas Molyneux OBE (born 5 May 1959) is an English computer game designer and game programmer.

Peter Molyneux - Wikipedia, the free encyclopedia

Transmedia storytelling (also known as Multiplatform Storytelling) is the technique of telling stories across multiple platforms and formats using current digital technologies, not to be confused with traditional cross-platform media franchises , [ 1 ] sequels or adaptations.

Transmedia storytelling - Wikipedia, the free encyclopedia

Transmedia/DeepMedia/Cross-Media

seriousgame

Serious Game

Game Theory

games and narrative