From Paintbox to PC: How London became the home of Hollywood VFX. In a darkened room on the backstreets of London's red light district, Mike McGee stared at a screen.
Surrounded by a thick wall of cigarette smoke and impatient chain-smoking clients, he swiped a pen across the table, his movement replicated with surprising accuracy as a pixel-perfect line on the screen above. The clients—TV producers from the BBC—were impressed. In just a few short minutes, McGee had transformed a single frame of video into the beginnings of a title sequence. In a world where labour-intensive optical effects and manual rotoscoping were the norm, this was a revelation. For 12 years, McGee worked out of this room, painting onto the screen, his eyes left bloodshot and burning from the smoke as runners dashed in and out to empty overflowing ashtrays. These surrealist games melt more than clocks. Some say surrealism was the most influential art movement of the past century and, perhaps unsurprisingly, it's had an effect on video game developers too.
The games you'll find below weren't made by Salvador Dalí or M.C. Escher, but the influence those mind-bending artists had is unmistakable. Air Jordan XX9 "Blackout" - Nikestore Release Info. The Air Jordan 29 “Blackout” is headed to retailers tomorrow, December 6th, 2014.
Fresh off the Black Friday release of the rather vibrant Air Jordan 29 “Infrared”, these knit Jordans return with the exact opposite thought process by giving the shoe an ominous black look that near camouflages the piping and elephant print throughout. The branding does stand out on this pair though, as the Jumpman logos hit in an opposing white. Stay tuned for more Jordan Release Dates right here on Sneaker News and let us know if you plan on grabbing this murdered out Air Jordan XX9 by taking your opinions to our comments section. The Ars indie showcase: 30 games to watch in 2014. This year’s PAX East and Game Developers Conference left a lot of games in their wakes.
Really, a lot. Way more than 30. But now that those shows’ hubbub (and resulting illnesses) has died down, we’ve had time to pare down our full lists from what we played to what we're dying to play again. For this year's annual round up of noteworthy indies, we've settled on 30 gems, most of which we haven’t mentioned in Ars’ pages before. These showcase games have been enjoyed on show floors, at private parties, and between bathroom entrances. Avalanche 2: Super Avalanche Developer: Beast GamesPlatforms: WindowsAvailable: Beta/demo available now, final release TBDWebsite Before the endless runner genre exploded, countless bus and train riders killed time with the endless jumper. The overlong name should probably be stricken. Enemies and obstacles soon appear, including some particularly large beasts.
-Sam Machkovech Below Developer: Capy GamesPlatforms: Windows, Xbox OneAvailable: TBDWebsite -Kyle Orland. Cards Against Originality, an app for Cards Against Humanity. The 20 best (and three most disappointing) video games of 2013. Before we get on with the list, I want to make sure you don’t miss this year’s Ars Technica Charity Drive sweepstake.
You can win one of 160 prizes, including limited edition gaming collectibles, all while helping out a good cause. Entries are due by January 3, so check it out if you haven’t already, and thanks in advance for your donation. The end of a console cycle is always one of the most exciting times for gaming. While the encroaching Xbox One and PlayStation 4 ate up a lot of media attention throughout the year, veteran developers with years of experience on older hardware proved that there was still some life in the systems that would technically be “last generation” by year’s end.
Those developers created some of the most epic cinematic gaming ever this year, building on the ambition and false starts of those that came before them to create some of the medium’s most memorable experiences. The Best Video Games of 2013 20. 19. 18. 17. 16. Internet Archive releases hundreds of classic game console ROMs. Tired of that shiny new game console you opened up on Christmas morning already?