Code & Conquer Most Important: Have Fun. And earn some badges. See how your strategy works out in different scenarios, challenge other players, receive points, earn badges and climb your way to the top of the leaderboard. Boost your coding skills. Do it playing. The Nature of Code Hello! By browsing the table of contents on your left, you can read the entire text of this book online for free, licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License. Start reading the introduction now! If you like this book, please consider supporting it via the links below: Please submit corrections to the book on my Nature of Code GitHub repo.
The Complete iOS 7 Course - Learn by Building 14 Apps - bitfountain Section 4 - Challenge 1: Age of Laika Section 5 - If Statements Section 6 - Challenge 2: For Loops Section 7 - Challenge 3: 99 Sodas Section 8 - Intro to Object Oriented Programming Section 9 - Properties Create your own jQuery Image Slider - CSS-Plus I originally posted this article on 15 September 2010. This is an updated version. This tutorial is for beginners. The method for creating the slider could be done differently, but I feel this way is more simple to understand.
Free textures for your next web project. The seigaiha or wave is a pattern of layered concentric circles creating arches, symbolic of waves or water and representing surges of good luck. Made by Olga Libby Download A friend gave me a cork wallet. Pixel Press Floors - Pixel Press > Pixel Press Floors app – You’ll need an iPad to “Create-from-Paper” and play – and you can create directly in the app just like you would on paper using touch or a stylus with our “Draw-In-App” tools. > Paper, Pencil & our Sketch Guide (optional) – Print the free Sketch Guide at home (visit projectpixelpress.com to download the PDF) and take a picture of what you create with your iPad’s camera. The glyphs you draw (for example an “x” is a spike and a “+” is a coin) are transformed into gameplay objects. From there you can apply a design to the element, test it, and play it. It’s that simple, and once you learn the glyphs, you’ll be creating like a pro.
80+ Best Free Hacking Tutorials Learning to become hacker is not as easy as learning to become a software developer. I realized this when I started looking for learning resources for simple hacking people do. Even to start doing the simplest hack on own, a hacker requires to have in depth knowledge of multiple topics. Some people recommend minimum knowledge of few programming languages like C, Python, HTML with Unix operating system concepts and networking knowledge is required to start learning hacking techniques. Though knowing a lot of things is required, it is not really enough for you to be a competent and successful hacker.
Modkit and the Kickstarter Campaign - News by zagGrad | September 22, 2010 | 28 comments We're suckers for creative ideas that will help bring new people to the world of physical computing. So when we heard about Modkit we were all over it! In their own words: Modkit is an in-browser graphical programming environment for little devices called embedded systems. How to teach coding and programming From playing about with animations to designing computer games, teaching coding in schools lends itself to plenty of fun learning activities. The topic was introduced last year as part of the new information communication technology (ICT) curriculum, to equip students with the skills they’ll need for the future workplace. So this week on the Guardian Teacher Network we’ve been exercising our digital logic to bring together a selection of ideas and resources about teaching computer programming and coding. Primary schools
Teach Coding in the Classroom: Resources from ISTE '14 I was super excited to attend Hack Education (originally called “EdubloggerCon”), an all-day unconference held the Friday before the formal start of ISTE 2014. This interactive day of learning, now in its eighth year, was touted to me as the event to attend in Atlanta, and it did not disappoint. The informal, small-group conversations were inclusive and welcoming. The "rule of two feet" meant that if you needed to move, you were encouraged. And session topics were diverse -- on the schedule were discussions about maker education, augmented reality, design thinking, game-based learning, coding in the classroom, digital storytelling, and many, many more! In an attempt to heed Dave Guymon’s call to share the ISTE learning (see his blog post on Getting Smart, "Don’t Leave Your Learning Behind: What To Do Now That #ISTE2014 Is Over"), here are some resources discussed by a group of elementary and secondary educators during a morning session on coding in the classroom.
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