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WoWinSchool / FrontPage

WoWinSchool / FrontPage
This is a collaborative workspace for the development of instructional items for the use of MMORPGs, like World of Warcraft, GuildWars2 and others, in a school setting. Please take a moment to explore the various sections of the site and if you would like to contribute, please email Lucas Gillispie at lucas AT edurealms.com. The original focus of this project was to develop a curriculum for an after school program or "club" for at-risk students at the middle and/or high school level. This program would use the game, World of Warcraft, as a focal point for exploring Writing/Literacy, Mathematics, Digital Citizenship, Online Safety, and would have numerous projects/lessons intended to develop 21st-Century skills. Because of the success of the first year's implementation as an after school program, the program is now being implemented as a language arts elective for middle schoolers designed to provide enrichment for students at all levels. The program is spreading, too. Go and read more!

http://wowinschool.pbworks.com/w/page/5268731/FrontPage

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World of Warcraft Lesson Plans Why Select Other Criteria? Sometimes you only have 45 minutes to review participles before Tuesday's assembly, or you need curriculum you know was reviewed after a certain date. Duration: If curriculum authors indicate how long it takes to implement a resource, i.e. a 30-minute vocabulary exercise, a three-day science experiment, or a two-week expository writing project, we note it for you. If not, our teacher reviewers may indicate an estimated amount of time it would take. Three Working Models to Integrate Technology in Your Teaching May 6, 2014 Technology is obviously an essential element in our instructional toolkit. Knowing how and when and for what purposes to use this technology is much more important than the technology itself. Technology integration in instruction requires much more than just digital literacy and technical knowledge, it requires foresight, clear intentions, and well planned goals. The purpose is to meet students learning needs and as such technology is only a means to an end and not the end itself.

Role-playing game There are several forms of RPG. The original form, sometimes called the tabletop RPG, is conducted through discussion, whereas in live action role-playing games (LARP) players physically perform their characters' actions.[5] In both of these forms, an arranger called a game master (GM) usually decides on the rules and setting to be used and acts as referee, while each of the other players plays the role of a single character.[6] Several varieties of RPG also exist in electronic media, such as multi-player text-based MUDs and their graphics-based successors, massively multiplayer online role-playing games (MMORPGs). Role-playing games also include single-player offline role-playing video games in which players control a character or team who undertake quests, and may include capabilities that advance using statistical mechanics. These games often share settings and rules with tabletop RPGs, but emphasize character advancement more than collaborative storytelling.[7][8] Purpose[edit]

The Digital Divide: Resource Roundup Digital Access and Equity Is Your School #FutureReady? by Suzie Boss (2014) Two recent events have the potential to help schools nationwide get up to speed when it comes to internet access and equity. Dungeons and Dragons Lesson Plans Why Select Other Criteria? Sometimes you only have 45 minutes to review participles before Tuesday's assembly, or you need curriculum you know was reviewed after a certain date. Duration: If curriculum authors indicate how long it takes to implement a resource, i.e. a 30-minute vocabulary exercise, a three-day science experiment, or a two-week expository writing project, we note it for you.

5 Online Tools to Help Combat Plagiarism All K-12 educators know how students are complaining about the piles of homework they get. If you ask for their opinion, teachers will tell you that they don't assign more homework than students can handle, but they do have trouble convincing them to pay attention to even the simplest assignments. All students complain when they need to write an essay. Dungeons and Dragons Lesson? @rednumberix: I'd really be interested to hear how the class is going. What do the kids think? what issues have you encountered? What kind of game system are you using?

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