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Action mapping: Design lively elearning and training

Action mapping: Design lively elearning and training

37 Blended Learning Resources You Can Use Tomorrow 37 Blended Learning Resources You Can Use Tomorrow by Dr. Justin Marquis Remixing the curriculum – compiling resources from a variety of sources such as free online texts, proprietary information from publishers, and self-created media such as podcasts – is starting to push its way into K-12 and higher education. Get ahead of the curve with these tips for remixing your own online course materials. Gathering the Ingredients Before Remixing Like any course development process, there is a good deal of research that goes into remixing the contents of a new or existing class curriculum. Consider including a small selection of remixed materials at first and expand each time you teach the class. Free Courseware Free Online Texts Video Resources Remember, as will all sources from the Internet, you will want to confirm the validity of each one that you choose to include in a class. 37 Blended Learning Resources You Can Use Tomorrow is a cross-post from onlineuniversities.com and Dr.

Ways of Effectively Leveraging your SME when developing e-learning I write this blog because I'm a little upset about the fact that we used our SME as a glorified proofreader in a recent module, than someone who could actually provide shape to the learning and its activities. I've been thinking all night about what we could have done and should do in future to use our SME(s) more effectively. Here are a few thoughts and I write it from the perspective of what a client would like a professional e-learning consultant to do: Do your homework An SME is likely to be quite passionate about their topic. Start with the big picture Its always important as a consultant to start with the big picture of the problem you're trying to solve. Demonstrate your understanding You've been through the material the client sent you -- you surely understood something given that you did your homework (see above)! Draw, don't type In the age of laptops its a great temptation to flip out the notebook and start making notes straight into the template you were asked to fill.

20+ Powerful Online Presentation Tools Online presentations are considered as one of the effective marketing and communication tools. Publishing value-added content on variety of presentation websites can help you in keeping your clients informed, updated, and aware of information that is important to them. It also provides a platform to reach out to your target audience by increasing brand loyalty and customer satisfaction.. With more long-distance meetings going on due to increasing travel costs and decreasing expense accounts, you need to be able to show your work to clients and co-workers so they can easily see your point. Advertisement VCASMO will let you upload all of the usual variety of file formats that you need to create your presentations and allows you to add such things as subtitles, links to web sites within the presentation itself, skip to parts of a video even before it is done loading and many more user-friendly features. 2. 280 Slides 280 Slides is a free tool with a clean user interface. 3. 4. iPresent 5. 6.

Behavior Model - Triggers The third element of the Fogg Behavior Model is Triggers. Without a Trigger, the target behavior will not happen. Sometimes a Trigger can be external, like an alarm sounding. The concept of Trigger has different names: cue, prompt, call to action, request, and so on. Examples of TriggersFacebook uses Triggers effectively to achieve their target behaviors. Here’s one example: I hadn’t used my “BJ-Demo” Facebook account in a while, so Facebook automatically sent me this Trigger to achieve their target behavior: Sign into Facebook. Note how this specific behavior -- signing in -- is the first step of Facebook’s larger goal: reinvolve me in Facebook. Three Types of Triggers My Behavior Model names three types of triggers: Facilitator, Signal, and Spark. Look at the Facebook example above. Triggers can lead to a chain of desired behaviorsTriggers might seem simple on the surface, but they can be powerful in their simplicity (that’s the definition of elegance).

The Agile Elearning Design Manual - Think Small (Iterations, Action Maps, Storyboards, and Mini-Modules) We explored the waterfall approach towards elearning development in a prior post of this series. As you will notice in the above representation of the model, the issues are: Too much time gets spent in upfront design and planning when all of this is quite likely to change. Customers get to see working elearning pretty late in the process - as a consequence we run the risk of an endless cycle of amendments. Actual deployment takes months from actual initiation of the project - this delays learner feedback, which is key to evolving the training content and increasing effectiveness.Can we reduce flab in our analysis and design phase? Can we create more opportunities for customer feedback? Run Shorter Sprints - Be Iterative Please refer the diagram above. The Elearning Inception The Elearning Inception is a visioning exercise cum training analysis phase. As I've mentioned earlier, I am a devotee of Cathy Moore's Action Mapping approach. Storyboarding - Simple, Lightweight design

The big list of 100 tools, tips and tricks to work more efficiently online | The Buffer blog: productivity, life hacks, writing, user experience, customer happiness and business.The Buffer blog: productivity, life hacks, writing, user experience, customer 7.2K Flares Filament.io 7.2K Flares × What does it take to be productive? It’s a question I often ask myself and to be honest I don’t have a great answer for it yet. One key discovery I’ve made over the past year or so is that I need to have great habits in place. That’s why I’m working on a solid running routine and on a set wake-up time and sleep time. These things have been incredibly helpful for me and I know both Joel and Leo have discovered the same. One other realization I had is that, as I now spend so much of my day working online, there are a heap of new apps being created all the time to help us all become more productive. That’s why I thought of compiling a full list of 100 tools, tips and tricks for you to reflect a bit on your own productivity. Of course, a sure fire way to fail might be to try and use all 100, which Joel pointed out to me when we discussed this post! 10 awesome music sites to get into your zone “In the case of music, it’s a little different. 1. 4. 5. 6. 7.

BEHAVIOR DESIGN – Persuasive Tech The best design solutions today change human behavior. Yet despite decades of research, challenges remain for people who design to influence. First, “persuasion” seems a dirty word. Behavior change is a step-by-step process. What Matters in Behavior Design 1. 2. 3. Designing for behavior change via social and mobile tech is new, with no leading books or conferences to provide guidance. Behavior Design Project Team The following people have contributed their time and energy to this project. Instructional Design Documents « Design Doc This blog recently went through a name change, from “Talking and Typing About…” to “DesignDoc”. One interpretation of “DesignDoc” is a formal outline of what will be developed for a course, as in an Instructional Design Document. This document can be used to map out what will be developed and is often used as an agreement of work to be done before development starts. My experience has been that every workplace has its own version, requirements, and format, but the elements are pretty consistent. What are the main components? What’s missing? Online Resources and Examples: Photo credit: ragnar1984, Flickr Like this: Like Loading...

A Must Have App Evaluation Rubric for Teachers The choice of which apps to use with your students in the classroom is not an easy one. It ,in fact , calls for a lot of attention from the part of the teacher. You are responsible for your students learning and this responsibility grows riskier when learning becomes digitally based.This is particularly the case when integrating apps into your teaching. These and many other questions are things you need to consider whenever you are selecting apps to use in your classroom. Click here to download and print it. Brain-Based Online Learning Design Written by: Rob KellyPublished On: November 2, 2012 Abreena Tompkins, instruction specialist at Surry Community College, has developed a brain-based online course design model based on a meta-analysis of more than 300 articles. In this study, she distilled the following elements of brain-based course design: Low-risk, nonthreatening learning environmentChallenging, real-life, authentic assessmentsRhythms, patterns, and cyclesAppropriate chunking or groupingLearning as orchestration rather than lecture or facilitationAppropriate level of noveltyAppropriately timed breaks and learning periodsPurposeful assessmentsLearning that addresses visual, auditory, and kinesthetic learnersActive processing with mental modelsThe use of universal examples, analogies, and parallel processing Tompkins offers the following succinct definition of brain-based: “instructional strategies designed for compatibility with the brain’s propensities for seeking, processing, and organizing information.”

Three generations of distance education pedagogy | Anderson Special Issue - Connectivism: Design and Delivery of Social Networked Learning Terry Anderson and Jon Dron Athabasca University, Canada Abstract This paper defines and examines three generations of distance education pedagogy. Keywords: Distance education theory Introduction Distance education, like all other technical–social developments, is historically constituted in the thinking and behavioural patterns of those who developed, tested, and implemented what were once novel systems. Given the requirement for distance education to be technologically mediated in order to span the geographic and often temporal distance between learners, teachers, and institutions, it is common to think of development or generations of distance education in terms of the technology used to span these distances. Many educators pride themselves on being pedagogically (as opposed to technologically) driven in their teaching and learning designs. The Cognitive-Behaviourist Pedagogy of Distance Education

9 Characteristics Of 21st Century Learning The label of “21st Century learning” is vague, and is an idea that we here at TeachThought like to take a swing at as often as possible, including: –weighing the magic of technology with its incredible cost and complexity –underscoring the potential for well thought-out instructional design –considering the considerable potential of social media platforms against its apparent divergence from academic learning Some educators seek out the ideal of a 21st century learning environment constantly, while others prefer that we lose the phrase altogether, insisting that learning hasn’t changed, and good learning looks the same whether it’s the 12th or 21st century. At TeachThought, we tend towards the tech-infused model, but do spend time exploring the limits and challenges of technology, the impact of rapid technology change, and carefully considering important questions before diving in head-first. The size of the circles on the map are intended to convey priority. 1. 2. 3. 4. 5. 6. 7. 8. 9.

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