OpenGL Transformation Related Topics: OpenGL Pipeline, OpenGL Projection Matrix, OpenGL Matrix ClassDownload: matrixModelView.zip, matrixProjection.zip Overview Geometric data such as vertex positions and normal vectors are transformed via Vertex Operation and Primitive Assembly operation in OpenGL pipeline before raterization process. OpenGL vertex transformation Object Coordinates It is the local coordinate system of objects and is initial position and orientation of objects before any transform is applied.
How to share data between stored procedures An SQL text by Erland Sommarskog, SQL Server MVP. Most recent update 2013-11-02. Introduction This article tackles two related questions: How can I use the result set from one stored procedure in another, also expressed as How can I use the result set from a stored procedure in a SELECT statement? BeginnersGuide/Programmers Please Note Because this is a Wiki page, users can edit it. You are therefore free to add details of material that other Python users will find useful. It is not an advertising page, and is here to serve the whole Python community. Users who continually edit pages to give their own materials (particularly commercial materials) prominence, or spam the listing with multiple entries which point to resources with only slightly altered material, may therefore find their accounts are disabled.
Chapter 3 - OpenGL Programming Guide Chapter 3 Viewing Chapter Objectives After reading this chapter, you'll be able to do the following: View a geometric model in any orientation by transforming it in three-dimensional spaceControl the location in three-dimensional space from which the model is viewedClip undesired portions of the model out of the scene that's to be viewedManipulate the appropriate matrix stacks that control model transformation for viewing and project the model onto the screenCombine multiple transformations to mimic sophisticated systems in motion, such as a solar system or an articulated robot armReverse or mimic the operations of the geometric processing pipeline
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OpenGL:Tutorials:Theory Introduction to OpenGL Theory This document serves to address the theory behind OpenGL, as several facets of OpenGL are commonly used with little knowledge of the reason, or worse yet, used without reason. Firstly, this article intends to explain what a state machine is and why OpenGL is considered as such. State Machine