How Much of My World Do I Build? First, let me say that worldbuilding is an essential skill for every writer, regardless of genre.
Not all writers need to concentrate on all areas of worldbuilding, but every writer must do some worldbuilding if he hopes to have a novel that is coherent, consistent, and real. Second, writers seem to come in three varieties — those who really have no idea what worldbuilding is or why they should bother with it; those who do know, but figure they’ll wing the details as they go; and those obsessive folks who secretly believe that they really can’t start the book until the whole planet is in place. I’ve spent time in all three camps — most of my time in the last one. The system works. It can work for you. Build only what you need; imply the rest. What do you need? A — Special physics It used to be that the only places where you might run into special physics were in SF and fantasy novels.
If you require special physics, however, you must now answer the following questions. B — Organized terrain. Questions to guide you in worldbuilding for fantasy or science-fiction — Veronica Sicoe. I’ve been busy worldbuilding this week.
It’s one of my favorite things to do in the process of writing sci-fi, and it makes me all giddy and drooly like a kid that’s been dropped into a toybox. Since I revisited my collected materials for the worlds I’m writing in, and have overhauled one of these entirely, I grabbed the opportunity to put together a list of important worldbuilding questions to share with you. Not every author goes about worldbuilding the same way — and that’s perfectly fine, since not every genre needs it, and not every story is focused primarily on the setting. Also, not all aspects of a world or society are equally relevant to that particular plot.
But even if you’re only using the setting as a wallpaper, you still need to understand how it works and why, so that you don’t accidentally slip and kill the reader’s suspension of disbelief. So buckle up, and let’s go. Geography 1. Are we on Earth or another planet? 2. History 3. 4. Language 5. 6. Culture 7. 8. Mentality. 30 Days of WorldBuilding. By popular demand, you can now download the Magical WorldBuilder Guide in three easy-to-carry (non-DRM) formats: PDF for printing out at home or reading on a computerePub for use with many fine ereader devicesMOBI for use with Kindles and MobiPocket software.As of 2007, The world-builder exercises are licensed under a Creative Commons license to help you in deciding whether you can translate (yes, with credit back), distribute to your writing group (yes, with credit), sell (not without permission), reprint (yes, for non-commercial purposes), or mirror (yes, with credit back) this useful guide!
In October, 2004, I posted 30 days of world-building exercises to the NaNoWriMo discussion forums. These are short, 15-minute exercises that can help you make crucial decisions about your world, and what you want your story to say about it. These exercises have been edited for general use and re-posted here. So, give yourself 7 and a half hours this month-- 15 minutes a day-- to build a world.
Fantasy Worldbuilding Questions. Why Create & Build a Fantasy World? Building a fantasy world is a fun and personally rewarding past-time.
There are many ways to build a fantasy world and many different reasons why you might want to build one. The art of Fantasy world building is used for a variety of entertainment mediums including fantasy books, movies, plays, games and hobbies. In a recent poll at Jacmus-Prime.com 39% of participants who had responded at the time of publishing this article, are creating a fantasy world as background material for a book while 28% are creating a world for a hobby. Though there a few different preferred methods of fantasy world building that can assist a world builder to construct the foundations for a well built world, there is no one way or right way to build a world.
Some World Builders choose to start building a world by dreaming about it while others like to begin by drawing or mapping the geography. The defining element of how a world is built will come from its purpose and audience. Magical Phenomena Generator. Seventh Sanctum. *Chaotic Shiny - RPG-Related Generators.