Lego Story Maker- A Great Digital Storytelling App for kids. Two Great Lego Tools to Enhance Students Creative Thinking (Work on Chromebooks too) January 16, 2015 Below are two useful apps that allow students to engage in creative activities through building and experimenting with Lego bricks.These apps are easy to use and students will definitely enjoy working on them.
They are also compatible with Chromebooks. 1- Lego Builder This app, which works on both Chrome and Firefox, enables students to easily create models using different Lego pieces. These models can be saved online or can be shared with others. Students will also be able to view models created by others to get inspirational ideas on how to design theirs. Watch the video below to learn more about Lego builder. 2- Build with Chrome Build with Chrome is an app that enables users to create anything they want using Lego Bricks on Google Maps.The process is pretty simple. just pick out a plot on the baseplate which is Google Maps, build whatever you like with Lego bricks, publish it on the map and share it with others.
How Kids Are Learning to Code While Playing Minecraft. Games to Ignite Brains. How about this for an idea?
Your learners can game when they want at any moment during class. I know it sounds a bit crazy, so let’s put some structure and reasoning around it. I’ve outlined in a previous post, my findings that quite obviously, the moment that any individual learner is ready to listen, read, watch or even learn will vary. To expect any class to turn up at a scheduled hour and fully engage in the same learning activity is literally treating them like products on a factory line and not the humans they enjoy being. Photo Credit. I have 2 daughters, both brought up by the same parents who approach everything in life very differently. When I regularly divide my classes into groups, I often notice that a number of the groups have a member who seems distant or unengaged and I wonder how I can energise these kids to engage with the group or task during the short time that I’ve got them? The other day, I noticed one of my daughters playing a puzzle type game on my iPad.
Related. Beyond Grades: Do Games Have a Future As Assessment Tools? Most tests represent a snapshot of one moment in the trajectory of a student’s academic journey, extrapolating what the student has learned overall.
There are plenty of ways educators are trying to supplement those tests with more nuanced, formative assessments. With the advent of game-based learning, educators have been investigating how data collected from video game play could provide insight into the way students think as they explore new concepts. A report from the game developers, learning specialists and psychometricians involved with GlassLab’s project SimCityEDU finds that there’s great potential for games and assessment, but a lot of work to be done before games are used as primary assessment tools.
Beyond 'Screen Time:' What Minecraft Teaches Kids - Rey Junco. Kids can and should use the right kinds of video games to learn.
Learn to Play: Minecraft in the classroom. Imagine being eight years old today.
You pack your bag, hop on a bus, act like your crush has cooties and go through lessons on history, English, maths, science, and... Minecraft? That's the reality for about 200,000 kids today who have Minecraft in their schools as part of the curriculum. Educational software is nothing new, but most "edutainment" (I reckon there's no dirtier word in the gaming vernacular) games were traditional curriculum wearing the guise of a video game as convincingly as Superman posing as a journalist by wearing glasses. These days that's changed. 'I think playing Minecraft kind of taps into the same part of the brain as playing with Legos and I don't think anybody disputes the educational value of Legos.' - Joel Levin It all started when then 35 year old New York-based computer teacher Joel Levin began playing the Minecraft alpha in the summer of 2010. But before all that he showed it to a second-grade class of seven and eight year olds.
A virtual visitor in education world of the future. Maralyn Parker –, Wednesday, November, 21, 2012, (7:44pm) I had my first stumble around as an avatar in a virtual world recently. It was a light bulb moment for me - quite different to playing Xbox games and messing around with Kinect. The world I visited was the boot camp for Pathways for Learning Anywhere, anytime – a Network for Educators, or better known as PLANE. It is a world specially designed for teachers - across all sectors - who want to connect, learn about quality teaching and leading, and how to embed technology in the things they do with their students to enhance their teaching. Talk about excited. The ultimate surprise was this virtual world is overlaid with a layer of gaming. For the teachers the rewards are real enough - accreditation towards reaching state and national teaching standards.
Transforming the Way We Learn: More Ways Kids Can Learn with Minecraft. The 50 Best Videos For Teachers Interested In Gamification. Image by Sezzles via Flickr Creative Commons Gaming in education is a really big deal, and a very fun way to get students more involved and interested in education. Board games, video games, even active outdoor games all have an important place in education, and these videos share more about their role in learning. A Must-Have Guide To Gaming In The Classroom. Minecraft In Education: Pros And Cons 7.82K Views 0 Likes In an effort to weigh the benefits of Minecraft in education, I turned to the proverbial crowd on Reddit to see what they had to say about the popular game. 10 Ways To Become A Better Online Learner 7.74K Views 0 Likes.
Games in Education - home. The games we play. Game Theory.