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3D Spider in browser

3D Spider in browser

http://www.onemotion.com/flash/spider/

Experiments Device Loop Animation View the device loop A device loop animation that I created for the new slid.es home page. Flexing Pagination Hemp Tycoon Description: Since he was but a wee lad Hempy has wanted to become an Industrial Hemp Tycoon. With your help, land, seeds, sunshine and a little luck maybe his dreams will come true!

free online paint program Flame Painter Gallery Flame Painter is a unique paint program, it belongs to my 'I am an Artist' experimental project. I think with tools which inspires you, everyone can be an artist. You can try it here, change different brush settings and paint your own flame paintings. When you change the background from black to white, the palette changes from additive to subtractive and the feeling of the painting is very different.

15 Amazing Animated Short films We all love short animated films, but creating short film is very hard task. Putting whole story in 5 to 10 minutes is not easy. Can you imagine? Few films produced after working hard more than 6 years! Here we collected 15 dazzling animated short films for your inspiration. THE ARACHNOLOGY HOME PAGE I'm working on so many projects that I decided to stop with Being an amateur I don't have the time nor the funds to maintain these pages anymore I still have a few copies of the following book

Balls Path tracing is a realistic lighting algorithm that simulates light bouncing around a scene. This path tracer uses WebGL for realtime performance and supports diffuse, mirrored, and glossy surfaces. The path tracer is continually rendering, so the scene will start off grainy and become smoother over time. Here's how to interact with it: Add an object using the "Add Sphere" or "Add Cube" buttons Select an object by clicking on it Move the selection along the face of its selection box by dragging around on that face Delete the selection using the backspace key Rotate the camera by dragging the background

Crush The Castle 2 Flash Game - Flash Shooting Games The Crush the Castle series are some of the most polished Flash games available. What makes it so unique is a flawless combination of amazing artwork, excellent level design, smart game design, easy controls, and bug-free programming using the Box2D physics engine. A really cool improvement in this version is the destruction of castle walls and materials (splintering effects) when they are hit hard enough, removing that piece from the game. Also new are variations in ground levels such as hills, peaks and valleys which add to the graphic realism and demand even more strategic placement of your shots. Gold, silver, bronze medals awarded for number of shots it takes to destroy the inhabitants of the castle. Lots of different projectile types ranging from wooden logs to arrays of exploding boulders.

lab Sticky Thing Touch Sticky Thing iPhone Experiments Space Noodles Liquid Particles 3D The particles trapped in a wormhole discoball. Takes some practice to control. Launch06-2010 Comparison Technical study, comparing rendering performance. The Lady and The Reaper An old lady is nearing the end of her days and she longs to be with the husband she has lost. So, when death pays her a visit on night in the form of a rather comical Grim Reaper then she touches his extended hand without fear. Only, she has not considered that a meddlling doctor on our side of the great divide will decide that she must be resuscitated . So ensues a terrific fight between the Reaper and the doctor, who fight fiercely over the mortal coil of the ancient dame. The Reaper eventually gives up, but the old lady has different ideas altogether.

The Cloth Simulator A little more detail: What makes this simulation special is the speed at which everything is computed. Javascript (the language this is written in) is not exactly the most efficient language for this type of computation. This being said, much time was spent squeezing out every little detail that slows things down. The most computationally expensive part is trying to satisfy the constraints. To do this requires the calculation of distance between two points. CANABALT Wait, I thought you didn’t like ads around your game? I don’t. But I'm using something like 2.5TB of bandwidth each month serving this game up (i.e. A LOT) and Kong hosts good games by good people and is helping me pay my hosting bills! So click, play, enjoy, and thanks for supporting indie games!

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