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Classroom Tech Learning, Education, PC, Mac, iPad, Bloom’s Taxonomy –

Classroom Tech Learning, Education, PC, Mac, iPad, Bloom’s Taxonomy –
April 18, 2014 Notability lets students choose the best tools to make their notes thorough and ... More » April 18, 2014 This virtual map shows the routes of Paul Revere, William Dawes, and Dr. Samuel... More » April 18, 2014 By: Blackboard and LiveSafe have partnered to expand schools' access to LiveSafe... More » April 18, 2014 By: Lisa Nielsen Social media can provide a great way to engage young people during a trip to mus... More » April 18, 2014 By: Shelly Terrell What if learning were more like playing a video game?

  About Silvia Rosenthal Tolisano was born in Germany, raised in Argentina, lived many years in the United States and now is planted in São Paulo, Brazil. She holds a Bachelor’s Degree in Spanish with a Minor in International Studies and a Masters in Education with an emphasis in Instructional Technology. She has worked as a World Language teacher, Technology Integration Facilitator and 21st Century Learning Specialist. Her passions include globally connected learning, technology integration, 21st Century skills and literacies, as well as digital storytelling. Keyboarding Games for Kids - Learning to Type Games for Kids Keyboarding Games Keyboarding Games Kids love typing games for kids! Answers Grockit Answers is just-in-time Q&A for video lectures. In Grockit Answers, interactions happen around video lectures, and participants ask and answer questions about specific points in the lecture. Since every question is attached to a specific point in time in the video, Grockit Answers displays a question and its answers at the point in the lecture that they are most relevant. And since the things that confuse you are likely to be the same things that confuse others, you'll find that answers to your own questions pop up on the screen just as you're starting to get confused.

Moshi Monsters - Adopt Your Own Pet Monster! Welcome to Moshi Monsters. This website has been developed by Mind Candy. We imagine, build and breathe life into digital experiences that bring joy to the lives of families all over the world. Children of all ages love to explore the World of Moshi, but if you are under 16 we must get consent from a grown up. We take privacy very seriously, so before your child adopts their monster please review our key points in our privacy policy and T&Cs: We use analytics which helps us to improve the website.

Twitter Tools Twitter has taken on a very important role in my online networking. I have written about Twitter-Changes in Networking back in December 07. Since then my networking habits have changed again, but in this post I don’t want to talk about what twitter is nor how and why I use it. Tech Learning TL Advisor Blog and Ed Tech Ticker Blogs from TL Blog Staff – 0 Comments March 25, 2011 By: Ben Grey Mar 25 christmas/games.htm Run Santa Girl, run! Collect gold rings and Christmas presents scattered around the North Pole while dodging all of the enemies and obstacles along the way. Frosty is missing and Santa needs your help to find him. Rudolph is missing and Christmas will be ruined if he isn't found.

- Teachers, leaders, and learners can podcast right from their phones! 0 Comments March 15, 2012 By: Lisa Nielsen Mar 15 Written by: 3/15/2012 3:20 AM ShareThis In the busy school day many teachers and leaders don’t feel their schedules allow for the complexities of the equipment and set up necessary for podcasting.

Group conversations around images, docs and videos Ken Tothero · University of Texas at Austin VoiceThread conversations are media-centric, which keeps the discussions focused. They also provide an opportunity to reflect, resulting in higher quality input. And finally, the system just plain works. Ken Tothero from the University of Texas at Austin shares his experience using VoiceThread (3:04 Min) Site password: 'project' wiki / Education Pack See also other Twitter Packs by Topic Protocol: alphabetical order brief 100 word bio to right Classroom Tools Wordnik, a new online dictionary that aims to gather all the words in English.

How we will learn MindShift explores the future of learning in all its dimensions. We examine how learning is being impacted by technology, discoveries about how the brain works, poverty and inequities, social and emotional practices, assessments, digital games, design thinking and music, among many other topics. We look at how learning is evolving in the classroom and beyond.We also revisit old ideas that have come full circle in the era of the over scheduled child, such as unschooling, tinkering, playing in the woods, mindfulness, inquiry-based learning and student motivation. We report on shifts in how educators practice their craft as they apply innovative ideas to help students learn, while meeting the rigorous demands of their standards and curriculum. MindShift has a unique audience of educators, tinkerers, policy makers and life-long learners who engage in meaningful dialogue with one another on our sites.

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