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3d model pile snow 02 This is a model of a Pile of snow 02 * Originally created with 3ds Max 2012 * This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.* The model is accurate with the real world size and scale. * This model contains 1 separate objects. * This model contains 962 polygons with Turbosmooth OFF. * This model contains 7682 polygons with Turbosmooth ON. * This model is included in two 3ds Max versions V-Ray and Mental ray.

Blender 3D: Noob to Pro - Wikibooks, open books for an open world You are strongly encouraged (read as begged) to contribute to this book! There are many things you can do to help: edit existing modules (to correct errors, improve the writing, or make additions)add new modules (tutorials or reference material)upload new images (screen shots or sample renders)join the team responsible for this WikiBook How to Edit a Module To edit any wiki page (including this one): Click on the Edit tab at the top of the page.Make your change in the large text box.Type an explanation of your change in the Edit summary text box below.Click on the Show preview button below the edit summary to preview your change.If you're satisfied with the result, click on the Save page button.

Blender Tutorial: Blender 3D printing tutorial This tutorial was made for Blender users with an interest in 3D printing. It covers the essential information for taking your 3D model and turning it into a 3D object using the free CAD software. Through this tutorial, you will learn some of the best practices for modeling, correcting and exporting a 3D file for 3D printing with Blender 2.7. Specifically this tutorial covers the following points: Blender is a free 3D modeling software which is optimized for 3D animation and rendering using polygonal modeling techniques. This tutorial is based off of version 2.7 of Blender - the most recent version of the software can be downloaded from the Blender website.

The State of Rendering – Part 1 Part 1 of 2. This part deals with the rendering trends in the VFX industry today. Part 2 includes a run down of 14 of the most popular renderers for VFX. Many of the issues in this special two part series will also be covered in more depth in the July term at fxphd.com. Each Tuesday at ILM in the Presidio in San Francisco at the former military base on the northern tip of the San Francisco Peninsula overlooking the Golden Gate Bridge there is a lunch for all the ILM visual effects supervisors. It is a private lunch where they get to discuss anything and everything. The 10 Sci-Fi Films That Defined 2014 Most importantly, the sci-fi of 2014 did a better job of smartly reflecting our cultural, social, and economic anxieties than the genre has in years: Widescreen speculations about ecological collapse, about income inequality, about self-enhancement, about sexuality and predation offered us a future-tinted mirror to consider our modern moment. There were a few notable absences—perhaps next year we’ll get an updated, futurized look at racial politics—but by and large, science fiction in 2014 was ambitious, penetrating, strange, and captivating. Just as it should be. Below are the ten films that most powerfully drove the conversation about our near and far future this year. And yes, it's ranked, because it's the end of the year, and I just couldn't help myself.(Warning: spoilers aplenty ahead.)

BadKing » This MatCap Materials Pack was created and generously donated by Adam Lewis. Materials are used to change the way lighting reacts with a surface to make it either smooth or rough, specular or matt, solid or transparent. This download contains 36 individual MatCap materials (.ZMT) that can also be downloaded individually from the Materials Product Section. The materials contained within this pack have a low specular level and smooth texture making it feel like you’re working with real clay. Created in ZBrush, this Materials Pack is compatible with versions from R4 to the most current.

3D Models - Meshes - Textures, Studio Max 3ds, Maya, Poser obj, Free to download Please contact us if you are interested in purchasing banner space Here are some old graphic design tips/tricks that may help someone: page 1-2-3 Home | Websites | Gallery | 3D Models | Product Labels | Free Stuff | Links | Comics | Elvis | Glassware Blender 3D Modeling Software You can do 3D Open Source modelling and animation with Blender software. Blender 3D Modeling Software screenshot About Blender software

CG Education Translucency and Sub-Surface ScatteringBy Neil BlevinsCreated On: Sept 12th 2001 Updated On: June 12th 2006 Translucency is a material phenomenon where light travels through an object's surface rather than simply bouncing off the surface. This is a diffuse phenomena, its specular equivalent would be something like transparency or refraction. Most non-metal surfaces contain a certain degree of translucency, so it was only a matter of time before researchers began looking into how to simulate this phenomenon in CG more effectively. A lot of papers at siggraph this year dealt with the subject, including a paper by PDI about skin in Shrek, Jensen's BSSRDF paper, and a talk by Matt Phaar of Exluna.

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