
Serious Games
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Suivi de projet et production : ADEME, Florence Clément et Leslie Petitjean - Coordination et ingéniérie pédagogique : HESPUL, Maïté Eyquem et Thierry Manceau Tests en classe et bilan qualitatif : Pascal Mériaux (Histoire-Géographie, Collège de la Dombes, Saint André de Corcy), Marie-Anne Buvry (Sciences de la Vie et de la Terre, Collège des Quatres Vents, L’Arbresle) et Sabine Sukyasian (Technologie, Collège Jeanne d’Arc, Genas) • Développement et graphisme du jeu : Libéo • Graphisme du livret et des documents : GRIFFIN CREATION Copyright ADEME 2010
ECOVILLE - Jeu de simulation et ressources pédagogiques
Clim'city Online - Accueil
The ESP Game is an idea in computer science for addressing the problem of creating difficult metadata .
ESP game - Wikipedia, the free encyclopedia
Google Image Labeler was a feature , in the form of a game , of Google Image Search that allowed the user to label random images to help improve the quality of Google 's image search results. It was online from 2006 to 2011. [ edit ] History
Google Image Labeler - Wikipedia, the free encyclopedia
The ESP Game (Ahn and Dabbish 2004) was designed to harvest human intelligence to assign labels to images - a task which is still difficult for even the most advanced systems in image processing. However, the ESP Game as it is currently implemented encourages players to assign "obvious" labels, which are most likely to lead to an agreement with the partner. But these labels can often be deduced from the labels already present using an appropriate language model and such labels therefore add only little information to the system.
Rethinking the ESP Game - Microsoft Research
A human-based computation game or game with a purpose (GWAP [ 1 ] ) is a human-based computation technique in which a computational process performs its function by outsourcing certain steps to humans in an entertaining way. [ 2 ] This approach uses differences in abilities and alternative costs between humans and computer agents to achieve symbiotic human-computer interaction. These tasks can include labelling images to improve web searching, transcription of ancient text (where OCR software faces a script they are not optimized for and degraded or damaged images) and any activity requiring common sense or human experience.
Human-based computation game - Wikipedia, the free encyclopedia
Foldit - Wikipedia, the free encyclopedia
Foldit is an online puzzle video game about protein folding . The game is part of an experimental research project, and is developed by the University of Washington 's Center for Game Science in collaboration with the UW Department of Biochemistry .There certainly has been no shortage of attention being given to the topic of gamification in MR lately, but I think we’re about to move from just talking about it to actually doing something to make it a reality. Our content partners at ResearchAccess are doing a series of posts on the topic and I think they are leading up to something very interesting. Frequent contributor Romi Mahajan kicked things off with a post on why he thinks Gameization is Game-Changing:
Gamification: Finally In Demo Mode? | GreenBook
Gamification
C.F.O.I.R
ITycom présentera sa Web Conférence consacré à la scénarisation pédagogique dans les Serious Games. A l’origine de chaque formation il y a un but. Dans le domaine plus spécifique du Serious Game, une fois l’objectif pédagogique déterminé, il reste à construire le scénario.
SeriousGames
Un article de Wikipédia, l'encyclopédie libre. Un jeu sérieux [ 1 ] (de l’anglais serious game : serious , « sérieux » et game , « jeu ») est d'après la définition proposée en 2006 par Julian Alvarez et Olivier Rampnoux un logiciel qui combine une intention sérieuse, de type pédagogique, informative, communicationnelle, marketing, idéologique ou d’entraînement avec des ressorts ludiques. La vocation d’un serious game est donc de rendre attrayante la dimension sérieuse par une forme, une interaction, des règles et éventuellement des objectifs ludiques [ 2 ] .
Jeu sérieux - Wikipédia
Aidez le Père Noël à recueillir ses cadeaux : Proposé par le Laboratoire de Soutien à l'Enseignement Télématique (LabSET) de l'Université de Liège, il s'agit d'un bon moyen, très ludique, d'apprendre aux jeunes enfants le déplacement du curseur de la souris (motricité). suite Histoire de poissons : Histoire de poissons nous met dans la peau d'un poisson qui doit manger de plus petits pour grandir et éviter de se faire manger par les plus gros.
Jeux sérieux gratuits > Produits | Formation et culture numérique - Thot Cursus
A serious game is a game designed for a primary purpose other than pure entertainment.
Serious game - Wikipedia, the free encyclopedia
Serious Games Initiative
The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector.Serious Games Institute - Home - The SGI - Serious About Games
International Risk Resilience and Response Centre Read More Research, Innovation, Collaboration, Synergy, Networking...Game Theory
serious games
Serious games

