Serious Games

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Human-based computation (HBC) is a computer science technique in which a machine performs its function by outsourcing certain steps to humans. This approach uses differences in abilities and alternative costs between humans and computer agents to achieve symbiotic human-computer interaction. In traditional computation, a human employs a computer [ 1 ] to solve a problem; a human provides a formalized problem description and an algorithm to a computer, and receives a solution to interpret.

Human-based computation

http://en.wikipedia.org/wiki/Human-based_computation
If my grandchildren ever ask me where I was when I realised the internet was over – they won't, of course, because they'll be too busy playing with the teleportation console – I'll be able to be quite specific: I was in a Mexican restaurant opposite a cemetery in Austin, Texas, halfway through eating a taco. It was the end of day two of South by Southwest Interactive, the world's highest-profile gathering of geeks and the venture capitalists who love them, and I'd been pursuing a policy of asking those I met, perhaps a little too aggressively, what it was exactly that they did. What is "user experience", really? http://www.guardian.co.uk/technology/2011/mar/15/sxsw-2011-internet-online

SXSW 2011: The internet is over | Technology

The ESP Game is an idea in computer science for addressing the problem of creating difficult metadata .

ESP game

http://en.wikipedia.org/wiki/ESP_game
Rethinking the ESP Game Stephen Robertson, Milan Vojnović, and Ingmar Weber September 2009 The ESP Game (Ahn and Dabbish 2004) was designed to harvest human intelligence to assign labels to images - a task which is still difficult for even the most advanced systems in image processing.

Rethinking the ESP Game

http://research.microsoft.com/apps/pubs/default.aspx?id=70638
Google Image Labeler Google Image Labeler was a feature , in the form of a game , of Google Image Search that allowed the user to label random images to help improve the quality of Google 's image search results. It was online from 2006 to 2011. http://en.wikipedia.org/wiki/Google_Image_Labeler

Google Image Labeler

Human-Based Computation at Google

http://3form.org/blog/?p=36 Google is actively exploring human-based computation ( HBC ) recently. HBC is a class of hybrid techniques where a computational process performs its function via outsourcing certain steps to a large number of human participants. HBC is a ten year old concept that got pervasive on the Internet, but still perceived by many as new or even revolutionary ).
A serious game or applied game is a game designed for a primary purpose other than pure entertainment. http://en.wikipedia.org/wiki/Serious_game

Serious game

A human-based computation game or game with a purpose (GWAP [ 1 ] )is a human-based computation technique in which a computational process performs its function by outsourcing certain steps to humans in an entertaining way. [ 2 ] [ 3 ] This approach uses differences in abilities and alternative costs between humans and computer agents to achieve symbiotic human-computer interaction. These tasks can include labelling images to improve web searching, transcription of ancient text (where OCR software faces a script they are not optimized for and degraded or damaged images) and any activity requiring common sense or human experience.

Human-based computation game

http://en.wikipedia.org/wiki/Human-based_computation_game
There certainly has been no shortage of attention being given to the topic of gamification in MR lately, but I think we’re about to move from just talking about it to actually doing something to make it a reality. Our content partners at ResearchAccess are doing a series of posts on the topic and I think they are leading up to something very interesting. Frequent contributor Romi Mahajan kicked things off with a post on why he thinks Gameization is Game-Changing:

Gamification: Finally In Demo Mode?

http://www.greenbookblog.org/2011/05/18/gameification-in-demo-mode/
http://en.wikipedia.org/wiki/Foldit

Foldit

Foldit is an online puzzle video game about protein folding . The game is part of an experimental research project, and is developed by the University of Washington 's Center for Game Science in collaboration with the UW Department of Biochemistry .

Coders Get Instant Gratification With Khan Academy Programming | Wired Enterprise

Since 2006 the Khan Academy, named for its founder Salman Khan, has provided free video lectures on subjects such as mathematics, biology and history.
serious games

Serious games

GM4C

Game Theory

Jeu sérieux

Gamification

C.F.O.I.R