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Geometric Constructions

http://www.georgehart.com/slide-togethers/slide-togethers.html Seven paper construction projects provide students with experience exploring properties and relationships of two-dimensional and three-dimensional geometric figures. This activity consists of seven attractive constructions which are fun and relatively easy to make because one simply cuts out paper pieces and slides them together. A number of mathematical skills are developed, concerning geometric structure, coloring patterns, and concrete and mental visualization. I have found these to be good classroom activities for middle-school, high school, and college students.
http://knotplot.com/

The KnotPlot Site

Welcome to the KnotPlot Site! Here you will find a collection of knots and links, viewed from a (mostly) mathematical perspective. Nearly all of the images here were created with KnotPlot, a fairly elaborate program to visualize and manipulate mathematical knots in three and four dimensions. Limited time special! Download KnotPlot now for only $29.99! Check out the mathematical knots ( M ) page as well to see more knot pictures.

Gnofract 4D: Superior Fractal Software : Home

What is Gnofract 4D? Gnofract 4D is a free, open source program which allows anyone to create beautiful images called fractals. The images are automatically created by the computer based on mathematical principles. These include the Mandelbrot and Julia sets and many more. You don't need to do any math: you can explore a universe of images just using a mouse. http://gnofract4d.sourceforge.net/

Mathematica Visualization and Graphics Gallery of Jeff Bryant

http://members.wolfram.com/jeffb/visualization/galaxiesanim.shtml This graphic was generated from an unreleased package written by Jeff Bryant and Dale Horton. The package is still in development and is currently not available.
http://www.ammap.com/ AmMap is a tool for creating interactive Flash maps. You can use this tool to show locations of your offices, routes of your journeys, create your distributor map, etc. Photos or illustrations can be used as layers and backgrounds of maps, so you can make different presentations, e-learning tools and more.

amMap: Interactive flash maps

Dzinpress

Are you in the need for some stickers for your business, your career or just for fun? Well you can win 1000 Custom Stickers for Free from 1800Postcards.com! 1800Postcards.com is the retail branch of Circle Press, a high-end commercial printing firm with a roster of Fortune 100 clients that includes Dior, Tiffany, Disney, American Express and most of the world’s leading brands. These companies demand nothing but the best in quality. To be specific, a quality standard called “G7″ which is only granted to printing firms that meet a very strict set of best practices and production quality. These clients sit with pre-press, have color proofs printed for spot color matching, they come in when the job is printed to make color adjustments and watch it run on the press to see the final results, the whole nine yards. http://www.dzinepress.com/

Protovis Examples + upgrade link

The final release of Protovis was v3.3.1 (4.7 MB) . The Protovis team is now developing a new visualization library, D3.js , with improved support for animation and interaction. D3 builds on many of the concepts in Protovis; for more details, please read the introduction and browse the examples . Conventional While Protovis is designed for custom visualization, it is still easy to create many standard chart types. These simpler examples serve as an introduction to the language, demonstrating key abstractions such as quantitative and ordinal scales , while hinting at more advanced features, including stack layout . http://mbostock.github.com/protovis/ex/
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Animating Water Using Flow Maps

http://graphicsrunner.blogspot.com/2010/08/water-using-flow-maps.html Last week I attended SIGGRAPH 2010, and among the many good presentations, Valve game a talk on the simple water shader they implemented for Left For Dead 2 and Portal 2. So on the plane ride back from LA, I whipped up this little sample from what I could remember of the talk. Edit: You can find the talk here: http://advances.realtimerendering.com/s2010/index.html The standard technique for animated water is scrolling normal maps, as I’ve previously written about. The problem with this is that it looks unnatural as water does not uniformly move in one direction.