Flexible Action and Articulated Skeleton Toolkit (FAAST) Contributors Evan A.
Suma, Belinda Lange, Skip Rizzo, David Krum, and Mark Bolas Project Email Address: email@example.com 32-bit(recommended for most users) 64-bit(for advanced users) Note from Evan Suma, the developer of FAAST: I have recently transitioned to a faculty position at USC, and unfortunately that means I have very limited time for further development of the toolkit. You may also view our online video gallery, which contains videos that demonstrate FAAST’s capabilities, as well as interesting applications that use the toolkit.
Have a Kinect for Windows v2? We have developed an experimental version of FAAST with support for the Kinect for Windows v2, available for download here (64-bit only). Recent News December 12, 2013 FAAST 1.2 has been released, adding compatibility for Windows 8. Summary FAAST is middleware to facilitate integration of full-body control with games and VR applications using either OpenNI or the Microsoft Kinect for Windows skeleton tracking software. E. Object recognition using Kinect on the PC. How Microsoft Kinect works with Infrared. The London Pigeon Simulator. Who among us hasn’t fancied being a pigeon for a day, if mainly for their flying skills rather than their questionable hygiene.
Fortunately there’s now a solution that doesn’t involve some kind of improbable science project or a cast-off from the Bird Man Competition: the Pigeon Simulator. Developed by George Mackerron, a researcher at UCL, the simulator is an ingeniously simple marrying of Google Earth with the motion-detection capabilities of a Microsoft Kinect. The latter device captures the user’s motions, such as leaning forward, flapping their ‘wings’ and so forth, and feeds the movement into Google Earth. George has released the source code, which is relatively easy to run on your PC or Mac. All you need do is then plug in a Kinect and a new avian life awaits. See also: Nature notes: London’s pigeons Photo / adav. PhaseSpace Motion Capture. Motion capture data BVH tools and files. For everybody who is interest in using motion capture data, here is a list of services which could be useful to you.
Most of them are free or are very affordable. Free Motion Capture Data Files: Over 2500 files at CG Speed: This site features a large data base of motion capture files from the Carnegie Mellon University Motion Capture Database The original site can be found here Advanced Computing Center for the Arts and Design: Commercial online Motion Capture Rig/Animate tool with Motion request option: Mixamo is an online system where you can either buy models or upload your own and apply pre-recorded motions. It is not free however the system runs very well and you can also request the team to record a special motion for you. Free Kinect based Motion Capture System: Brekel Kinect This software can export the motion capture live into AutoDesk Motion Builder – or save it as BVH to import into Blender. Free BVH File editor and previewer: Bvhacker 1.6.1- Face Capture with Microsoft Kinect. MachineVision.