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» 40 000 Particles with a Perlin Flow Field using Actionscript » Ian Thomas, Interactive Designer » Blog Archive. Sounds really exciting doesn’t it but what you see below you is the result of little experiment to see how many particles my computer could handle at a decent frame-rate. I got up to 75 000 before it started to chug but for the sake of demonstration the following example only has 40 000 so that the majority of people can have a decent viewing experience.

I’ll post up some of my code later once I’ve given it a tidy up. It would be great if you shared this post! Open Source Flash] Lex Talkington Design Inc. Find Levenshtein distance with AS3. From Wikipedia: The Levenshtein distance between two strings is defined as the minimum number of edits needed to transform one string into the other, with the allowable edit operations being insertion, deletion, or substitution of a single character. In real world, one of the most common uses of this distance is the suggestion Google throws when it thinks you mispelled your search. When you search for an uncommon word that is similar to a popular search, Google suggests the word it supposes you were looking for. This is probably made with Levenshtein distance. Some languages such as PHP have their native function to determine the distance between two string, but Actionscript 3 does not have any function to accomplish this task.

That’s why I am showing you how to do it The Levenshtein algorithm Giving two string made by respectively n and m characters, we create a m*n matrix this way: I fill the x,y cell, with the minimum value among Apply this principle to the entire matrix and you will get. Boostworthy is ryan taylor. WikiStart/en. TweenMax – TweenLite on Steroids. You may use the code at no charge in commercial or non-commercial apps, web sites, games, components, and other software as long as end users are not charged a fee of any kind to use your product or gain access to any part of it.

If your client pays you a one-time fee to create the site/product, that's perfectly fine and qualifies under the "no charge" license. If end users are charged a usage/access/license fee, please sign up for a "Business Green" Club GreenSock membership which comes with a comprehensive commercial license. See for details. Use at your own risk.

No warranties are offered. This is a legal agreement between you (either an individual or a single entity) and GreenSock, Inc. I. II. B. C. III. B. IV. V. B. VI. VII. B. C. D. AS3 | Actionscript 3 Classes. Here is another post full of new AS3 classes, you cn use in your own projects. - Pixelator – Transition effect A class that take two displayobjects and create a transition between the both - GraphicsUtil – A Utility Class for Drawing Arrows Actionscript class for drawing arrows. com.jR.Drawing.Basecom.jR.Drawing.Ellipsecom.jR.Drawing.Polygoncom.jR.Drawing.Rectanglecom.jR.Drawing.Triangle - FullScreen Object Resize Class The NpFSObjectResize Class is a fairly simple ActionScript 3 class for displaying any DisplayObject at fullScreen (fullBrowser) screen dimensions. - Contextual Menu Manager Class Simple ActionScript 3 class for creating and interacting with Contextual Menus. - Flexible Layout Class The NpFlexLayout Class is designed to simplify aligning DisplayObjects to stage dimensions and responding to changes in stage dimensions at run time by a user or between different users. - Cookie class Enables You to Read, Write, and Edit Shared Objects on the User’s Hard Disk. - as3xls - Cronjob.

Adrian Parr's Blog » Blog Archive » AS3 Code Libraries (APIs) Andre Michelle » Blog Archive » Tonfall – Open Source Audio Framework. Projects ‹ Russischer Bär Open Source Flash. Russischer Bär is a repository of professional open source ActionScript/Flash software products. The AS3Commons Collections project is the most serious ActionScript collections resource in the web – providing both a sophisticated collections framework as well as a library of fast collection implementations.

Go to AS3Commons Collections The AS DataProvider Controls library provides a set of standard user interface components. The components are all independently utilisable, entirely customisable in appearance and functionality and support data binding. Go to AS DataProvider Controls The project contains non-visual algorithms and managers for common user interface releated tasks such as layouting, focus and keyboard management, popup handling, drag and drop control and so on.

All packages support native Flash display objects. Go to AS3Commons UI The Jakute Styling Engine (JCSS) is a CSS framework for Flash. Go to Jakute Styling Engine A full-fledged Flash loading management framework. Documentation ‹ AS3Commons Collections ‹ Projects ‹ Russischer Bär Open Source Flash. Welcome to the AS3Commons Collections framework – the successor of the Lite Collections Fx project.

The framework currently contains 10 collections of wich 8 are available as well in a bindable (event dispatching) version. A bindable collection broadcasts change notifications after any modification of its content (add, remove, reorder, empty). The collections can be classified by their access type (list = index, set = instance, map = key), by their order (unorderd, insertion order, sort order), by their permission of multiple entries of a single instance or by their realisation.

Each collection is equipped with a feature rich iterator that enables bidirectional navigation and insertion, replacement or removal within the iteration loop. The library further includes 5 special iterators: ArrayIteratorCollectionFilterIteratorFilterIteratorRecursiveIteratorRecursiveFilterIterator Note, all collections, iterators and interfaces are detailed described in the APIDoc.

SortedList example Documentation. Best ease function generator as3 downloads. Easing function generator. Introduction to FlashDevelop [Tutorial] — Michael James Williams. Who cares if you can shave a few milliseconds off the time it takes you to write a line of code? How hard is it to add an import statement yourself?

What’s wrong with writing an event handler function on your own? This is missing the point. See, all of these tasks are tedious; they’re gruntwork, not programming. From a tutorial I wrote for Activetuts+: Beginner’s Guide to FlashDevelop. I’ve been meaning to write this tutorial for a long time. When people decide to get into Flash development, they’re often put off by Flash CS-whatever’s price tag. But even if you do own Flash Professional — even if you’ve been using it for months — I wouldn’t recommend using it for coding.

The trouble is, it’s a little daunting. So I wrote this tutorial to cover everything you would want to know if you’d never used it before: What FlashDevelop does that makes it so awesomeHow to install itHow to use it without needing Flash ProfessionalHow to use it alongside Flash Professional. External Actionscript Files. Flash, Flex and ActionScript Community - Tutorials, Support, Open Source & More. ActionScript-31.jpg (JPEG Image, 3691x2328 pixels) Actionscript | jasonbejot. Color Programming in Flash When I first thought about trying to wrap code around color values in Actionscript, years ago, I was super intimidated. I conjured up ideas that it was a world full of complex algorithms and crack-brained theories. That’s really about half true. If your goal is some crazy results then you’re probably going to be dealing […] A better Math.Sin() Sine waves are great and all, but for us non-mathematicians they are difficult to visualize and tweak.

Resizing BitmapData without scaling Have you ever wanted to resize a BitmapData object without scaling it? Arrays vs. WARNING! Normalizing Angles What’s a normalized angle? Generate a Random Number within a Range This is a really basic need and I find myself using it in about 90% of the flash/flex stuff I build. Embedding Fonts in Flex If you’re like me and most of your Flex projects are ActionScript projects, then you might have noticed that your SWF’s get really bloated when you embed fonts. AS3 Training. learn actionscript. exams, videos, how to Flash CS5.5. How to Code ActionScript 3 (AS3) | Interactive Designer - Nicholas Dunbar. ActionScript 3.0 Class Diagram | Go4Flash. Learning ActionScript 3.0. Actionscript. Actionscript.

Actionscript. ActionScript 3. Actionscript3. ActionScript. Actionscript 3. ActionScript. Actionscript. BeInteractive! ActionScript. Actionscript. Actionscript. Actionscript based. Actionscript. JActionScripters.