# Maths Games

IXL - Year 4 maths practice. Countdown Game - 7-14 year olds. Four In A Line. Go to Games, Games 2 or Games 3 To win: connect 4 pieces in a row, column or diagonally (We have gone Connect Crazy!

See all the new versions) Four In A Line Rules Point the cursor over the row you wish to drop your piece in. Left click to drop your piece When you can connect four pieces vertically, horizontally or diagonally you win Flash Version You may like to play the Flash Version of Four In A Line. History This game is centuries old, Captain James Cook used to play it with his fellow officers on his long voyages, and so it has also been called "Captain's Mistress". Key Stage 2. Measures. Count Us In Games - Game 15. Data Handling, Maths, Key Stage 2 - Interactive Whiteboard Resources. Bar Charts A truly incredible and flexible resource for teaching both vertical and horizontal bar charts.

It even has questions about each graph and different levels of difficulty. Carroll Diagrams An amazing site which can really help your understanding of Carroll Diagrams and concepts like multiples, more or less and odd or even. Carroll Diagrams Designed for Key Stage 2 children however the starter activity is suitable for 6 - 7 year olds. Finding Multiples Find multiples of a number, or the common multiples of 2 numbers, and arrange on a Carroll diagram.

Data Handling A Flash presentation which looks at collecting data by using tally marks and transferring this data to a bar chart. Grapher Create your own block graphs here on this good teaching tool which works well on an interactive whiteboard. Venn Diagram Shape Sorter A good teacher demonstration tool for different types of Venn diagram. Mode, Median and Mean. Maths interactive Angle games. Measures, Shape & Space: Angles. Primary Maths Games: Length. NAPLAN 2010 Teaching Strategies. Strategies Students can: use a ruler and other measuring devices to measure lengths in metres, centimetres and millimetres record lengths in decimal notation Activities to support the strategies Students are given a worksheet with a variety of drawings of squares, rectangles and triangles.

Calculate and record the perimeter of each shape. Discuss the strategies students used by asking these questions. How did you calculate the perimeter of each shape? Discuss and compare the strategies students used to calculate the perimeter, then students write a report to explain their strategies. Where students had different perimeters recorded for the same object, determine the difference and discuss where the measurement error may have occurred.

Using centicubes, students construct squares and rectangles of given perimeters, e.g. 24 cm. Discuss: How many different rectangles can you make with a perimeter of 24 cm? Links Mathematics K-6 Sample Units of Work (2003) Stage 3 – Length, pp 137-139 Numeracy Wrap. Math Interactives. KS2 Bitesize Maths - Number patterns : Play. Shape Games. Fractions and Decimals Maths Games. Number Invaders - Multiplication and Division. 3D Objects (Prisms, Cylinders, Cones, Spheres) Three‐dimensional objects are the solid shapes you see every day, like boxes, balls, coffee cups, and cans.

Here are some helpful vocabulary terms for solids: Base: the bottom surface of a solid object.Edge: the intersection of two faces on a solid object. Ordering and Sequencing, Maths, Key Stage 2 - Interactive Whiteboard Resources. Caterpillar OrderingTablet friendly A flexible game for ordering numbers and for number sequences.

Fantastic on an interactive whiteboard and tablet friendly. Varying levels of difficulty make it suitable for use throughout the primary age range. OrderingFlash You'll love this ordering game! Compare Numbers on a Number LineFlash Compare numbers on two different number lines and decide which is bigger. Comparing NumbersFlash A teaching tool which is good for demonstrating greater than and less than with 2 and 3 digit numbers and rounding to 10 and 100. CountersquareFlash A hundred square with movable counters and lots of different ideas on how you can use this as a teaching aid. Higher and LowerFlash Lots of examples of ordering numbers from simple ordering numbers to 10 to fractions, decimals or negative and positive numbers.

Thinking of a NumberFlash Children need to guess a number below 100 from clues on the clouds. Chinese Dragon GameTablet friendly SequencesFlash EstimateFlash. Addition and Subtraction, Maths, Key Stage 2 - Interactive Whiteboard Resources. Spinners A versatile way of generating random numbers which is excellent for use right through the primary school.

Spin the numbers and choose the required calculation. Great for starter and plenary sessions. It also provides the answers to the calculations. Triangular Cards A clever resource which is great for demonstrating inverse operations. Time Games.