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Open University Learning Design Initiative

Open University Learning Design Initiative
The OU Learning Design Initiative (OULDI) started with institutional strategic funding in 2007 and has been funded by JISC under the Curriculum Design programme since September 2008. Our work is focused around several key questions: Our aim is to develop and implement a methodology for learning design composed of tools, practice and other innovation that both builds upon, and contributes to, existing academic and practioner research. We have been working across several OU faculties and with 4 other universities to pilot curriculum design activities and relevant supporting tools and to contribute to the broader academic work in the subject. We have produced a range of tools which include: Additional outputs include: Our is underpinned by an ongoing programme of empirical work, aimed at getting a richer understanding of educational design processes.

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UCL Digital Education team blog By Natasa Perovic, on 24 March 2016 Digital Education has now run 21 of our popular rapid learning design workshops. ABC uses an effective and engaging paper card-based method in a 90 minute hands-on workshop. teaching.html Postgraduates in locations as diverse as Bulgaria, Copenhagen and Surrey are using the system in order to avoid having to write simple things like sentence splitters from scratch, and to enable visualisation and management of data. For example, a student at Imperial College developed a summarisation system based on GATE and ANNIE. (His site included the URL of his components; you could then give GATE the URL and it loaded his software over the network.) Marin Dimitrov of the University of Sofia has produced an anaphora resolution system for GATE. Our colleagues in the Universities of Edinburgh, UMIST in Manchester, and Sussex (amongst others) have reported using previous versions of the system for teaching, and the University of Stuttgart produced a tutorial in German for the same purposes.

Home Overview Management Learning & Teaching Technical THU: The Potential of Video Concept Cards(Uffe Frandsen) Join the OU H818 'The Networked Practitioner' Online Conference 2017 for my presentation on the 9th of February at 11:15-11:30 Format: Activity Theme: Innovation Link to Poster: Avoiding Plagiarism and Lazy Writing Students are often confused about how to use materials from sources (e. g., journals and books) that they read. Too often material is used inappropriately, in most cases because a student may not know how to properly use such material. The information on this page will help you to avoid two serious flaws in writing plagiarism and lazy writing. What is Plagiarism? Plagiarism occurs when you use someone else's words or ideas from a copyrighted source. Whenever something is fixed in some medium (for example, a book, journal, electronic storage medium, or even a term paper written by a fellow student) the work is automatically copyrighted.

JISC CETIS - Centre for Educational Technology and Interoperability Standards Open Educational Resources Resources Index of John's OER-related blog posts Date: Feb 2011 CETIS OER Technical Support Project Final Report Date: May 2010 The CETIS OER Technical Support Project was funded by JISC to provide support to the JISC HEA Open Educational Resources Pilot Programme. ​A Starter Kit for Instructional Designers A 2016 report funded by the Gates Foundation found that in the U.S. alone, there are 13,000 instructional designers. Yet, when I graduated from college in 2008, I didn’t know this field existed. Surely a lot has changed! Instructional design is experiencing a renaissance. As online course platforms proliferate, institutions of all shapes and sizes realize that they’ll need to translate content into digital forms. Designing online learning experiences is essential to training employees, mobilizing customers, serving students, building marketing channels, and sustaining business models.

A Guide for Bringing the SAMR Model to iPads When used effectively, iPads can develop thinkers and problem solvers. They can be used to transform learning inside and outside of the classroom, and offer limitless opportunities. Many educators are effectively integrating technology in the classroom using iPads to achieve the 4C’s, or “super skills,” that digital learners need to compete in our global society.

OER - Open Educational Resources: Suggested enhancements to JorumOPEN user interface (I think everyone’s disappeared on holiday!) Not suprisingly, we have experienced the same kind of issues. To put this in context our project involves nearly twenty academics producing their own OER and then uploading them to JorumOpen themselves; I provided only a walkthrough of the JorumOpen site at a meeting, pointing out where the help sheets and vidcasts could be found and after that only encouragement to get uploading. Learning Design and Curriculum Mapping Image source As part of some consultancy work I am doing at the moment I am collating tools and frameworks for Learning Design. This blog post provides a summary of what I have uncovered. What are the barriers to reusing/remixing OERs? In the OLnet team we lately started a collaborative process of "reflecting" on Open Educational Resources reuse/remix challenges. In order to understand what these challenges may be we tried to answer to the following main questions: Why reusing/remixing and Open Educational Resource? What are the barriers to reusing/remixing OERs? Liam's blog post summarized the answers that the OLnet team members proposed to the first question. In this Blog Post I just open for discussion and improvements the list of 20 barriers to OERs reuse/remix that the OLnet team identified as answer to the second question.

The Future of Learning Design: Shirley Agostinho, Sue Bennett, Lori Lockyer, Barry Harper: Books About the Author Shirley Agostinho is a Senior Lecturer in Educational Technology in the Faculty of Education at the University of Wollongong, Australia. Her research interest in learning design began more than ten years ago when she was project manager for one of the first large scale Australian higher education projects that developed innovative reusable learning designs.