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3D Models - 3DOcean
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Render Passes
You enable passes with the RenderLayer Panel in the Scene Buttons. For each Render Layer you have to set first the layer options (Solid, Halo, Ztransp, Sky and Edge). Passes are only available for the Solid and Ztransp layers (since this shades actual faces).Manual/Render/Passes
Re: VRay 1.5 SP3 - VRayEnvironmentFog Tutorial - Caustics [ENG] This short tutorial shows steps to obtain green shpere rendering. Run 3ds max and set scene in cm, that will help us in understanding caustics setting units. Fig. 03 - File units. Now create scene elements: Plane, Standard camera, Geosphere and Spotlight.
LEGRENZI STUDIO - forum - View topic - VRay 1.5 SP3 - VRayEnvironmentFog Tutorial - Caustics [ENG]
Compositing V-ray Render Layers in Photoshop
Compositing Premultiplied 3D CG in Photoshop - digital Artform
The thing about 3D CG is it usually is rendered on black with a precisely-fitting alpha channel. We typically call this "premultiplied" CG. Suppose you want to cut and paste it onto a background using Photoshop . Here's a workflow which preserves soft edges and avoids matte lines .Linear and EXR workflow in 3DSmax
6. Appliances
All copyrights of this product are reserved to Nikita Gushchin. The rights on this product are given to you or your company on the non-exclusive terms of the licence. The user has no rights: - To extend and to make the file's copies with scenes and textures accessible; - To sell, hand over in hire, rent, leasing files with scenes and structures;This help index as well as all files accompanying it is copyright (C) 2001-2010 by Chaos Software Ltd. All rights reserved. No part of the V-Ray documentation can be reproduced without explicit permission from Chaos Software Ltd. V-Ray and the V-Ray logo are registered trademarks of Chaos Software Ltd. in Bulgaria and/or other countries. Microsoft, Windows and Windows NT are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.

